Try for yourself. Long story short: The devs would anticipate a lot of stuff you might try, and given that this is Douglas Adams the game can be quite snarky, but if not then you’ll see “I don’t know the word ‘foo’” or similar.
That particular game is notoriously hard and confusing and meant to be attempted several times before you’re able to get through it without triggering some dead-end in the beginning that will only become apparent in the end. It’s from another era. You might want to try Starship Titanic, also Douglas Adams, pretty much the pinnacle of text adventures (though it’s not a pure text adventure). All in all I’m just a tad too young to really have gotten into the genre, regarding point+click adventures I can recommend anything Terry Pratchett (multiple Discworld adventures) and pretty much anything Lucasarts, though the very early stuff (Maniac Mansion, Zak McKracken) is quite rough around the edges. All the LucasArts and Discworld stuff is supported by ScummVM, you only have to get your hands on the game files.
I wouldn’t call Starship Titanic a text adventure. It’s point-and-click overall with some text elements in terms of things like certain descriptions. Sort of like a more advanced version of a Sierra On-Line game.
Fair enough but it’s definitely giving you the “throw random stuff at the parser and have the game be snarky” experience. It’s from the point-and-click era, the tail end even, but does a throwback to introduce those elements again.
Definitely another experience than Fallout 4 reducing dialogue to “yeah, nah, question, bail”.
Not any action, but they had a pretty large vocabulary. There were some basic commands they all shared like LOOK and EAST and INVENTORY. They would tell you if they didn’t understand.
I couldn’t find this one, but if you’re interested in playing vintage games, Archive.org has a pretty good list. They also had a way to play some of these in-browser, but I can’t find it now.
I knew a co-worker who was really into a lot of early and more modern text adventure games. He said the babelfish puzzle was one of the hardest puzzles put in any text adventure game, past or present.
To be fair, GTA 5 is in a fictional version of LA, in a fictional California. California has state funded free medical insurance. Which is great for when you get shot in a drive-by or at school; just like the game!
So true. I’ve had to leave games/communities I absolutely love because of the male gamers that can’t act with a modicum of adult, and the majority of others won’t call them out on that behaviour.
Props to the communities that do welcome and treat us gals as fellow gamers.
Modern Assassin’s Creed games in a nutshell. Played Origins, it kept trying to convince me that stealth mattered but as long as you can time your dodges you can just run an army through. You’d clear areas a lot faster than sneaking around, too.
Stealth has always been optional in Assassin’s Creed. The modern games have a lot of problems (the series really hasn’t been good since Black Flag) but that one in particular isn’t new. Trying to be stealthy makes every mission take twice as long, but imo it also makes them more fun.
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