lemmy.world

Pika, do gaming w We've had a few killer games recently
@Pika@sh.itjust.works avatar

AAA studios are making crap games recently, the more middle grade ones that absolutely rocking it.

Mango,

So what’s the point of the grades?

Pika,
@Pika@sh.itjust.works avatar

thankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.

Kiosade,

It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.

Buddahriffic,

They are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.

ICastFist,
@ICastFist@programming.dev avatar

Company size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.

DingoBilly, do gaming w We've had a few killer games recently

Gamers seem to be a pretty nasty bunch of people for whatever reason. Games have never been better and are absolutely amazing atm. But many people just like to focus on all the negatives and how certain games are bad. I honestly don’t get it - you have lots of choices so just don’t play the bad games, it’s pretty easy…

spez_,

It’s because gamers are dirty Cheeto dust neck beards who never go outside

Alk,

Haha nice troll account, it got a chuckle out of me once I noticed the username. Have a downvote for your efforts, bravo.

Mastengwe,

When you combine entitlement with being incredibly thin-skinned, you get gamers. I try my hardest to distance myself from the title as much as possible while still being someone that enjoys playing video games.

It’s not easy.

DingoBilly,

Yep. As an adult that plays video games you can still get lumped in a negative stereotype because of the antics of some. Not the first thing I lead with on dates.

Mango,

Dingos seem to be pretty disgusting critics for whatever reason. Games game never been better and are super skilled ATM!

Glytch, do gaming w We've had a few killer games recently

Lethal Company is shit-tier stream bait, don’t lump it in with these two masterpieces.

Daxtron2,

sure if you have no friends I could see why you think this

Glytch,

My friends are too busy spreading managed democracy in the name of Super Earth to pick through shit in a game that purposely looks and plays like ass.

Daxtron2,

Ah that tracks

Kiosade,

Any game could be more fun with friends, that’s not a great argument.

Daxtron2,

Well considering it’s designed to be a co-op game I’d say it’s a perfect argument

therealjcdenton, do gaming w We've had a few killer games recently

Mark my words as the real JC Denton, GTA VI will cause the Video Game Market Crash, it will be a Ubisoft level of bad, with xp boosters, online only, ancient gameplay, and woke Disney story telling

LemmyKnowsBest, do edc w (32/M) Office Accountant Carry

LOL You had to take your phone out of the case because you needed your phone to take a picture of your phone

three,

Ohhhhh fuck me. I thought the phone had a screen on the back to passthrough the image from the front camera.

FlashZordon,
@FlashZordon@lemmy.world avatar

Definitely a first world problem. Lol

Linkerbaan, do edc w (32/M) Office Accountant Carry
@Linkerbaan@lemmy.world avatar

Is that a Balisong?

https://lemmy.world/pictrs/image/079432b5-8c6c-491e-be86-0c45022c4015.jpeg

Accountants strapped these days

ArcaneSlime,
FlaminGoku,

This reconciliation BETTER BALANCE

HEXN3T, do gaming w We've had a few killer games recently

deleted_by_author

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  • MrBusiness,

    That story was amazing for as far as I got, but the combat was too repetitive and underwhelming to stick it through. I need to see if there’s a movie cut on YouTube

    ThatWeirdGuy1001, do gaming w We've had a few killer games recently
    @ThatWeirdGuy1001@lemmy.world avatar

    Yeah. A few companies made good games. Doesn’t mean most companies aren’t making dogshit games that everyone keeps gobbling up and shelling money for

    4am,

    This is the way it’s been since the beginning. Way more people are going to try making something good than people are going to succeed at it. Whether it’s greed, incompetence, laziness, they ran out of time, whatever.

    You don’t have to give a bad product any attention at all just because it’s “big”. The box says “Suicide Squad” not “guaranteed to be good” 😅

    Cethin,

    The issue this is touching on isn’t that the big companies try to make something good, it’s that they try to make something profitable. It’s designed by the suits, not the designers. There’s no passion in them. However, they have the budget to market them and control what most casual gamers hear about. It’s rare that a team without the marketing budget the size of EA can break into the mainstream, even if they’re great.

    PatFussy, do gaming w We've had a few killer games recently

    Is it just me that think helldiver’s 2 was incredibly boring? It feels like cod zombies but only a tiny bit better. I decided to refund it at the 2 hour mark

    Lizardking27,

    Never played it but I see what you mean. It and Lethal Company are both just endless repetitive multi-player missions.

    scoobford,

    It isn’t a super deep game to me, but it is simple with a decent skill ceiling. I remember getting totally rolled on an automaton mission.

    It also has a pretty good community and sells a fantasy, like DRG. I think that a what people love most about it.

    Lizardking27, do gaming w We've had a few killer games recently

    Lmao lethal company is repetitive, low effort, fake difficulty trash. Get tf off this list.

    quantumantics, do gaming w Help

    That’s Vampire Survivors for me, I’ve already made utterly broken characters with golden eggs, but I still keep coming back because of the fun gameplay loop.

    EldritchFeminity, do gaming w We've had a few killer games recently

    One thing all these games share: not being made by one of the big companies like EA, Activision-Blizzard-King, or Ubisoft.

    Hell, one of these was made by one dude, and another was made by the guys who made Magicka and was expected to have a player population of around 10k.

    Timecircleline, do gaming w Help

    Me with Slay the Spire

    Heavybell, do gaming w Help
    @Heavybell@lemmy.world avatar

    This, but it’s games I’ve played vs me trying to start a new game.

    Why start one game out of my huge backlog when I can run through Frostpunk again. I know how to play Frostpunk.

    RIP_Cheems, do gaming w We've had a few killer games recently
    @RIP_Cheems@lemmy.world avatar

    The key difference is Originality.

    Ipodjockey,
    @Ipodjockey@lemmy.world avatar

    Yup.

    greenskye,

    And not coming from a massive company

    RIP_Cheems,
    @RIP_Cheems@lemmy.world avatar

    Not always. Remember starwars battlefront? What ruined it wasn’t because of it being starwars related, but because ea gave up on it. Even in a broken state, people were still having fun.

    underisk,
    @underisk@lemmy.ml avatar

    I dont really see how that refutes the claim that massive companies ruin games.

    ech,

    “Originality” is overvalued. Yes, it’s an important aspect, but even near-clones can be great. Just look at Stardew Valley vs Harvest Moon.

    Imo, the real key to making a great game (along with skill) is heart/care. If a dev is only making a game to make bank, it’s going to come through. And when a game is made with care and attention, that comes through in spades. All of these games have creators that clearly care about the game itself and, while they are being rewarded for their efforts, that wasn’t and isn’t their primary drive in developing or maintaining the games.

    CleoTheWizard,
    @CleoTheWizard@lemmy.world avatar

    Counterpoint, “originality” almost never really refers to something that has never been done before. Instead it refers to something that the intended consumer has no, or little, reference for. Prime example is stardew valley and Helldivers.

    Harvest moon has existed for awhile but few potential consumers have reference for it when playing stardew. So it succeeds. Helldivers is an alt version of many games but earth defense force is one of the genres it’s in. They’re very similar games at the core. Yet most people have no reference for it so it can still be “original” to them.

    While I agree these games have heart and care, the success is largely to do with having a genre that already works with some audiences and then polishing it up and adding that heart factor to reskin it and try a new audience.

    This is what indie games are great for. Take core ideas from big studios that work. Then don’t skip the part where the heart is ripped out for profit. And bam it’s a good game.

    ech,

    Instead it refers to something that the intended consumer has no, or little, reference for.

    I’d argue that’s novelty, not originality, though you may be right in that it’s what was meant. I’d still say that’s not the critical piece in a successful game. Passion and care matter much more, imo.

    Cethin,

    Yep, it’s usually passion that drives a game (or any art) to greatness. If you’re passionate about it then you’ll see the flaws. If you’re just doing a job then you only care about completing goals and getting it done.

    FiniteBanjo,

    Lethal Company seems pretty original but the other 2 are franchise games built upon very saturated genres, so idk about that take.

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