People I know (not PC gamers obviously) balk at the sight of me playing a PS1 game on today hardware.
“Why would you play a game that old on such a powerful computer?”
“That’s obvious, upscaling exists, and games from this era were/are more complete, entertaining and bug-free than most things released in recent years.”
There’s an analogy with the music industry too. Music recording before was for the “elite” who were sure that their music would hit. Nowadays, the music recording broadens to the public, ergo more less quality focused music is released.
Game updates bring bad with the good, because devs often rely on them to deliver a full, playable game.
When you bought a game back in the day, you got a full, playable game on the media. It wasn’t always bug-free, because… you know… it’s software, but they had to at least quash all the showstoppers without the benefit of a Day 1 patch.
Fair, but ET was such an awful debacle that it killed Atari as a company and paved the way for Japanese companies to take over the entire market for the next couple of decades.
They were also much simpler and smaller back then with often extremely limited specification variations. And DRM existed back then too, with some fairly egregious and infamous physical DRM checks.
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