Yeah, man, I still have games with gamebreaking bugs. Those were the days, when every other Spectrum game you got was not actually completable but they just cranked up the difficulty so nobody could beat level one and wouldn't notice.
Nah, just kidding, I loved buying Street Fighter 2 three times at full price to get all the characters and rebalances. We all loved it. I mean, you barely ever needed to buy more than three expansions to get the full game, not everything was like The Sims. My full physical copy of Diablo 2 fits perfectly inside its board game-sized box.
But seriously, though, do buy DRM-free copies of games whenever you can. GOG could use a pick-me-up to prove that it's a viable model, patches or no patches.
It’s easy to play retro games now and gloss over the challenges. With old stuff, we often have the best of both worlds – the challenges of the past can be overcome with modern features.
Save states help negate fake difficulty
Turbo/speedup and save editing help negate grinding, loading, and other time sinks
Digitization makes it easier to store and keep track of lots of game (no need to worry about someone losing a game you lent them!)
Modern storage capacities mean we can have as many save games as we want for free
Mods let us experience games (sometimes) even better than they were back in the day
Digital games are much more affordable now. Back in the day, if you wanted to play something other than your same handful of games, you’d have to borrow one from a friend, rent one, or pay at least 30 bucks or so for something that wasn’t trash. Or you want a brand new game? Might set you back $200 (both adjusted for inflation).
Yeah, the modern experience of retro games is super different in all sorts of ways.
All of that is 100% true. Conversely, a lot of stuff I was fine with in games at the time now seems unbearable. Old games that were great in context now aren't and games that nobody knew existed now hold up great and have become cult classics.
Which is why preservation isn't just about making the games playable, you also need some sort of record of how they were perceived at the time and why.
I'm overthinking some random meme about old game nostalgia, as usual, but none of this is wrong.
Buy physical copies. If you can’t do that, download full installers w/no cloud launchers, and back up those mofos… and find no-CD / no-Steam / offline cracks. If that doesn’t work, torrent hacked versions as a last resort. Own your games goddammit, you paid for them.
No! Its a joke. N64 has been on switch for 4 years. In that time they have released about 10 games anyone would actually play. The rest are pretty much trash. Tell me you have even opened “operation winback”
If they spent as much time porting games to NSO as they do to crushing emulators then i would feel like the money im spending for NSO was more worth it.
Where is duke nukem 64? Where is conkers bad fur day? Where is rampage world tour, clay fighter 63 1/3, diddy kong racing, star wars shadows of the empire or rogue squadron, donkey kong 64, mystical ninja, doom 64?
There was a huge pool to pull from. It just seems a bit lacking for 4 years when i can get an emulator and a rom pack and play with custom mapped controls at higher fps on any device i own.
They could make that happen. And i would pay for it.
You’re not wrong. There’s a good amount of great games on that list.
The problem is that these are straight ports, bugs, and all.
The worst part is the janky controls.
On goldeneye, perfect dark and jetforce gemini you have to remap the controls on the switch settings and select a different control configuration in game to make them playable and even then the sticks are way too sensitive with no calibration options.
They release goldeneye on xbox 360 and fixed alot if not all of these issues and upscaled and widescreened everything, and it was a much better experience.
Some games play well, mario and banjoe kazooie are good. Not had any problems with waverace.
Lylat wars is a bit messy.
Pokemon stadium is fine, but less fun without the game boy attachment to transfer pokemon to use in battle.
Paper mario is great.
But this is just the 64. Then theres the snes, nes gameboy, advance and genesis. Each with a plethora of games I’ve never heard of, despite these being the consoles i had as a child.
I just think this wasn’t what they sold to us when it was announced, and it shouldn’t take 3 months to release a new title that no one has ever heard of.
Ranked is for being a try hard and coordinating with a decent amount of game knowledge. People are gonna get heated and toxic, you’re playing with humans.
Just play unranked with comms off when you just wanna chill??
Just play unranked with comms off when you just wanna chill??
The issue comes from the fact that any games with a ranked mode also have a perpetually fucked casual mode. They stopped doing anything with ‘skill based matchmaking’ and just lump you in with whoever is available. So you’ve got ranked players who are toxic as hell who go into casual to test things or just be dicks in the exact same lobby as people who are just wanting to vibe and play the game after a long day of work.
I’ve completely given up on any games that have any ranked modes in them at all because this shit always fucking happens. Casual gaming is being consistently abandoned by game developers for competetive modes. Locking out anyone who just wants to relax and play a game. Like I used this example elsewhere, but I have others. This just comes to mind to me because it bugs me. Yugioh Master Duel. You will NEVER find a casual game there. Everything is meta’d to hell. Why? Because ranked players use casual to test their stuff. Casual players then have to start acting like ranked players in order to even play. So if someone comes in and wants to play a casual game, you are going to get instantly cheesed by broken ranked decks.
It just happens constantly across everything. Ranked mode is introduced and it pushes all the casual players out and leaves hostile competetive bullshit.
I thought that most people claim not to like skill based matchmaking in casual because the players who are like top 10% but not top 1% have to always try harder even in casual mode.
In Halo they’ve given up on moderating unranked. Unranked is where ranked people to to “practice” now, you can see their shitty clans running around and 360 no scoping all of us just trying to chill. Inevitably every game is crazy one sided, they high five and move on, and we get swamped 50-13
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