Turns out you don’t even need a LG tv to jailbreak a PS4, almost any computer that runs Linux and has an ethernet port would do. github.com/TheOfficialFloW/PPPwn
Maybe that fact that nearly all first party games mid at best, you still have to pay a monthly fee for multiplayer games, the terrible UI and the fact that 1TB of extra harddrive space costs 200€ have something to do with it?
I think all CEO’s should create some sort of tip platform.
They do so much single handedly for the company, most companies could simply not exist or have any direction without them and their leadership.
And to make things worse they aren’t appreciated and are hardly compensated.
Imagine having to go to lunches at fancy golf courses, trips with your peers to exotic locations, all for a measly few hundred million per year?
CEO’s are almost being mistreated and borderline persecuted infront of us, and all they want is to be treated and compensated fairly like the average worker with 3 jobs.
Maybe if we all come together and show them that we care , and more importantly, send them as much of our money as we can, then they will feel better about their terrible circumstances.
note: this is just a patent
patents usually don’t mean shit, sony (?iirc) has a patent for an ad system that requires users to say the name of the brand to continue, but we’re not seeing it around yet eh?
As a gamer since early 90s I decided to look through my played games list of at least 256 games, avg year of the game release is 2005, oldest I’ve played is from 1981 and newest is 2023. By the decades:
80s - 10 games (actually more but I did not record them all)
90s - 51 games
2000s - 113 games
2010s - 72 games
2020s - 10 games
About play time… I play mostly pre2020 stuff, mostly minecraft (lol) and playing all the good classic stuff I’ve missed since 3d era, finished Thief 1/2 recently. I actually trying to find something new I like since I bought decent gpu, but it is hard… I don’t care about Fortnite/Overwatch/CS2 (CS 1.x + bots/Source ftw)/AnyGameWithLargeSword. Meme about buying $ XXX gpu just to play Terraria is real.
I’ve not really thought about it before, but how does a dmca takedown work? Is it just the company telling the hosting to get rid of it and they comply? What is to keep someone from self hosting or hosting somewhere hard to do anything about?
Once the alleged infringing content is removed, the infringing party has the option to file a Counter Claim in response, stating under penalty of perjury that the DMCA Notice is false. The OSP/ISP must wait 10-14 days after receiving a valid DMCA Counter Claim before reactivating or allowing access to the claimed infringing content. The claimant who filed the DMCA Takedown Notice must then file a court order against the infringing site owner and the OSP/ISP if they wish to keep the infringing content offline.
Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.
Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.
Not if the self-hoster is self-hosting out of DMCA jurisdiction. Also, not if the self-hoster can not be found (say, redirect your mailer to /dev/null).
Booted it up for the first time today to play local co-op with my husband. Or so I thought. After fighting for 15 minutes to make an account, which already pissed me off, it turned out they removed the local co-op option. Not interested anymore.
Granted a lot of the failures with Anthem was thanks to corporate meddling, like EA forcing them to switch to an engine mid development that wasn’t equipped for the game they wanted to make as they insisted on using something in-house, and then forcing them to release it in an unfinished and buggy state. Iirc the devs even cared about the project too, but once again EA ruins something.
I remember thinking it had some neat gameplay concepts from the footage I saw, it just needed more polishing.
I played the Anthem beta and quite a bit at launch. Really enjoyed the game play but stalled out at the final difficulty tier in endgame. A combination of low drop chances and bad itemization made the progression ridiculously punishing at that point. And having only 3 dungeons, and useless open world content made the loop even less enjoyable.
Anthem could have been a great game if it had a little more content, had worried less about player retention and provided borderlands style loot quantities, and had tuned the items better (having 1%-400% ranges was bullshit, and that variability across the 4 different modifiers per item, with some modifiers being useless, like +ammo pickup vs +damage for example, made most drops useless. And most drops being useless made the low drop rates brutally aggravating.)
Also FOMO shops are dumb as hell and I’m convinced they generate less money. If you offer something cool that I’d want to buy, but I was at work so I missed out, now you don’t get my purchase, and I’m resentful. Just sell shit like normal.
Not sure I buy this. I don’t think there’s a lot of appetite for a half-generation update when most people don’t even feel there’s much that takes advantage of the PS5.
kotaku.com
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