Usually. This time, I think it might be different. Starfield is coming out in a time of live service games, and the way they talk about it, they are going for a really long-term support with plans for contents over years and everything. So this time, it could be different. Maybe.
Let’s say an extremely perilous maybe. They provided support for 76 and once they’d finally put in the game, they introduced a lighting glitch that made it impossible to see when inside overworld interiors. I’m not sure how common that bug was but it still wasn’t fixed for me after a few updates so I uninstalled and never looked back. I know it’s a sob story but Bugthesda have never failed to fail me at this point so it’s a heavy vote of no confidence for me.
I run a 7800X3D on and X870 mobo, 64gb ram and an RTX3090, and couldn’t run it at my native 7680x2160 resolution and have a playable framerate. It was fine at 3840x1080, but randomly crashed to desktop (at 1/4 my normal resolution, that I can even play Star Citizen at.)
I refunded it after 3 hours. This was before Randy’s ridiculous response to the criticism. I was planning on buying again later when it’s fixed, but now I’m not so sure. The man is his own worst enemy.
He’s a bell end. He’s always been a bell end. I had the dubious pleasure of meeting him when I was working as a games press outfit’s tech monkey over a decade ago at Gamescom in Cologne.
Every other word out of his mouth was a business buzzword, he’s smarmy and smug, my skin crawled the whole time he was present.
It looks like he’s as high on his own farts now as he was back then.
I just finished it coop. Really nice looking game with fun combat both melee and guns. The plot went off the rails, and the game was rather short but I really enjoyed the zombie fighting part and sightseeing in LA.
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