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NuXCOM_90Percent, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

Heh.

Apparently the press event also had massive network issues. Iron Pineapple briefly touched on it while giving their take on the game and going over footage. Which immediately explained “weirdness” in Vaati et al’s coverage.

Not overly worried. From are shockingly okay with netcode these days and the big lift is less “get four players into the same session” and more “let players be spread across multiple areas in the same session”.

That said… I was already struggling to put the effort in to figure out if I need PS+ for the network test and… I got a long weekend and an Obsidian CRPG.

skygirl, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

Sign up to find bugs.

Finds bugs.

Mfw

moody, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

Network test where nobody can manage to queue with other people :/

A network test showing that the testing was required.

If you sign up for a network test, you have to be expecting issues like this.

Bieren, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

Good thing they are testing the network. I would hate to think what would happen if this wasn’t a test.

AmidFuror, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

It is of course better that Elden Ring Nightreign suffers server issues now than when it launches in May, but players who had earmarked time to try out the game now have expressed their frustration. Hopefully subsequent play sessions will run more smoothly.

LandedGentry, (edited )

deleted_by_author

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  • AmidFuror,

    But the time had been earmarked! Earmarked, I say!

    Empricorn,

    Oh, so that’s why I have sharpie on my ear.

    Merlwyb673, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

    I briefly considered splurging on this one and buying at launch. Checked the reviews this morning and was reminded why I never do that anymore.

    omarfw, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

    If a corp has shareholders to answer to, they will only churn out unfinished dogshit.

    Kolanaki, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
    !deleted6508 avatar

    How do you mod a PS4 game?

    Blisterexe,

    it’s running on a pc emulator

    addie,
    @addie@feddit.uk avatar

    shadps4.net to be precise. Differs from other emulators by not emulating the hardware, but by reimplementing the API, from what I’ve read. More like Wine than eg. rpcs3.net

    simple,

    It needs a hacked PS4

    PrinzKasper, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
    @PrinzKasper@feddit.org avatar

    Sony would rather flush hundreds of millions of dollars down the drain that was Concord than give fans one of the easiest layups imaginable by putting Bloodborne on PS5 and PC

    Majorllama, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
    @Majorllama@lemmy.world avatar

    I do not understand what Sony and Nintendo have against their own fans. I know that Japanese companies generally only give a shit about Japan, but come on guys. The majority of your fans are all over the globe.

    ms_lane,

    Lawyers gotta lawyer.

    A_Very_Big_Fan, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?

    Fans are desperate for an official next-gen patch that would make the game run at 60fps, up from 30fps, …

    “”““30 fps””“”

    Dudewitbow,

    30 fps with a broken self implemented vsync that causes stutters*

    caut_R,

    I really don‘t understand how FROM, with all their success and talent, fumbles so often on a technical level

    Gullible,

    Japan is incredibly prideful. They innovate fucking hard but refuse to copy each other’s homework, which leads to random “what the fuck is happening, why is this code 20 years out of date?” situations.

    skulblaka,
    @skulblaka@sh.itjust.works avatar

    This also may explain why Nintendo can’t implement competent networking features to save their lives.

    Gullible,

    Excellent, and precisely correct, observation!

    Sabin10,

    I recall an interview back during the wii/ds era where someone at Nintendo was asked how they felt their online service compared to psn and xbl at the time and their response was that they had never used them.

    Dudewitbow,

    i just find it funny because the fix for it was use the playstations developer version of vsync, but fromsoft decided that they wanted to redo whats already done. thats why the stutter is almost present on all fromsoft games of that console generation.

    100,

    their engine is custom bullshit unique to their games so probably trying to reinvent something, badly

    rtxn,

    Tying animation speed and game mechanics to the framerate worked for PS1 games, it will work now.

    drmoose,

    Tried to play the game like 10 times - just can’t get over the incredibly poor performance. What a waste.

    NotSteve_,

    I’ve beat Bloodborne around 3 or 4 times but I always dread that framerate. It’d be my favourite souls game hands down if it wasn’t for that framerate.

    I would and will throw any amount of money at a re-release that changes nothing except for that stupid framerate.

    Idk what Sony is doing but it seems like they’re doing anything but releasing an updated Bloodborne even though everyone wants one. We have people almost completing a PS4 emulator just to play BB at 60fps before they’ve re-released the damn game.

    It really feels like Sony is just leaving money out on the table

    derbolle, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?

    fuck sony

    ampersandrew, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
    @ampersandrew@lemmy.world avatar

    Jeff Grubb has said that, based on what he’s hearing from sources, do not get your hopes up for this to mean anything official is happening for Bloodborne.

    Brunbrun6766,
    @Brunbrun6766@lemmy.world avatar

    Jeff “Metroid Prime 4 Announcement Tomorrow” Grubb? Jeff “Switch Pro Imminent” Grubb?

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    Jeff “Metroid Prime Remastered coming this year” Grubb, but plans changed after he heard of them, yes. It’s really not a good way to try to discredit someone because they don’t literally have a crystal ball.

    burgersc12, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems
    @burgersc12@mander.xyz avatar

    As long as it runs better than the Brazil version I am happy.

    TheFeatureCreature, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems
    @TheFeatureCreature@lemmy.world avatar

    Once again another reminder why I don’t buy games at launch.

    Well, this and the near-$100 price that most AAA’s are launching at now.

    thermal_shock,

    “AAA” LMAO

    TheFeatureCreature,
    @TheFeatureCreature@lemmy.world avatar

    It’s called AAA because that’s the sound I make when I see the pricetag.

    pyre,

    at least in the realm of video games AAA only refers to funding, not quality. in fact it’s pretty consistently shit because terrible business practices almost inevitably result in late and premature releases because they have to meet arbitrary deadlines and believe they can always fix things later. to be fair the community is pretty idiotic and they consistently reward this behavior so they have nothing to lose in most cases.

    CaptPretentious,

    It didn’t refer to funding. It’s marketing only. If you ask 100 what does AAA in video games, you’ll get a wide breadth off answers, because it’s not a real term, but it sounds good and people will make up their own definition or repeat one they heard.

    MeekerThanBeaker,

    Legend of Zelda and other big name NES titles were $60 USD back in the mid to late 80s. That’s over $170 today. Average NES games were $40 back then, which is still around $115 today. Discounted $20-$25 games are closer to today’s $60-$70 standard edition titles.

    Yes, they were cartridges with chips back then, but prices are a lot better now for a game. Today’s $100+ games are for the ultra/deluxe editions.

    That said, I usually don’t buy games at launch unless it’s something from like Rockstar.

    TheFeatureCreature, (edited )
    @TheFeatureCreature@lemmy.world avatar

    A direct inflation conversion like that is not invalid, but it lacks a lot of context. Games might have been more expensive back then, but everything else was orders of magnitude cheaper. People were buying homes and starting families as young adults back then. Now many in that bracket live check-to-check and struggle to put food on the table. It stings a lot more.

    also to clarify: I was using Canadian dollars. Major releases are around one hundred bucks here when adding tax, give or take a little.

    giantofthenorth,

    So cool thing. Nobody has to care about inflation and we can all be mad and should actively boycott 70$ games so the price goes back to 60$.

    SoJB,

    Do you not understand how basic math works?

    Like, this is seriously some addition and multiplication 4th grade stuff.

    Do you genuinely think games today sell fewer copies than games of the NES era?

    MeekerThanBeaker,

    You must be pleasant to be around.

    JeeBaiChow,

    Just ignore the grand poopahs who start a discussion by launching a volley ad hominem.

    psx_crab,

    Now do factor in the growth of the market and also the price to produce a physical copy and digital, the market share between physical copy, and also the bonus the CEO get each year.

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