A 100%, some of the things that you hear from the industry are crazy. If you offered me twice my current salary to be a developer in the AAA videogame industry, I wouldn't take it.
Not a game developer, but one aspect is that developers outside of the gaming industry function VERY differently to the point where there is little in the way of transferable knowledge.
For example, most games are made in C/C++ because performance is a serious concern, but management will absolutely shit themselves if you try to make a web service in that language due to security concerns. The only language with any serious overlap is C#, as that is the scripting language used in Unreal Engine and Unity.
Some app developers use game engines for non-game apps (eg: Duolingo uses Unity) but that's about it.
I understand that video games dev and Web dev does not overlap but the developer field is more vast than just Web. For example embedded development uses a lot of C/C++ so knowledge would be transferable there.
I would also say that even though the engines or framework is not the same, surely there are human skills that can be transferred like managing a project, solving problems, algorithms, performance analytics and debugging.
But that’s only my theory and I have no experience on switching field like that
You've got a very valid point with embedded devices. Although there are some big differences in that software for embedded devices typically also act as the operating system, something games stopped doing years ago.
For everything else you mentioned, you're mostly correct but there are complications. The problem is, it can be hard to sell those skills at an interview.
Yeah, embedded is exactly where I’m trying to transfer to, but good luck getting embedded jobs in Los Angeles that aren’t military or otherwise require a background check.
Game platforms… I probably shouldn’t say this, but I wish there was only one," Yoshida said, translated by IGN. "It would be better for both the developers and the players.
I think if he meant one standard like DVD and companies like Sony or Microsoft would make the dvd player. Other companies can join in. We would have choice and competition. And the one game would work the same on any device.
Not even, you still have to consider different components and operating systems, sometimes even what versions of the OS people are running since it’s not always cross compatible.
Then who gets the licensing costs for the Dev kits? Who gets the 30% cut of the digital store? Who gets the cut of accessories sold? Each game sold? Who’s responsible for updating the OS?
The console market works how it does because they sell the tech at a loss and make up money on the ongoing sales. The 3DO tried the open source model in the early 90s and ended up with ridiculously pricey consoles as all the manufacturers needed to make their profit upfront. Eventually, there will be no price difference between a console and a PC if equivilent specs.
Arc Raiders is a fuckin blast. Having just as much fun with my group on this as we did in like helldivers and hunt showdown, but Arc Raiders has real depth that I think will keep us coming back. This game feels special and I hope it’s can go the distance for my group and I because it’s one of the best group games we’ve played in a while.
Solo is fun too, it’s just a completely different game. It’s more tense, more stealthy, and you’re 100x more likely to find friendly players which is really cool.
It’s hilarious how different people respond to playing it solo. Some people say it’s the tensest thing ever but I’ve also seen a video from an elderly cozy gamer who thought it was the most relaxing thing she’d seen in a while. I’m more in the latter camp, been playing solo since launch and it’s been pretty chill.
I think it’s the difference between having gear fear and not having gear fear. As someone who comes from Tarkov ARC raiders solo is kind of a walk in the park because gearing up is much easier. Meeting other players is about 50/50, either they start shooting without asking questions or they’re cool after you say “don’t shoot”. I hope this vibe doesn’t die off when the player count drops. Yesterday I had a raid where I met another raider, we agreed to not shoot each other and then impromptu teamed up and took down another team of raiders. We then found a third raider and the three of us extracted together. It’s pretty rare to team in up Tarkov because most people shoot first and ask questions later.
But I can see how it’s absolutely stressful for some people because gear fear makes you think the stakes are much higher than they really are.
Unless people have been playing an insane amount since release, I don’t think anyone’s really going out into a raid with the equivalent of late wipe geared up Tarkov equipment. I’ve barely seen anyone tossing out wolfpacks, I haven’t seen anyone using a hullcracker or an equalizer, and I haven’t taking any damage from a bettina yet. And has anyone seen a Jupiter in game?
All in all I agree with you though, this definitely is t Tarkov, and the people who are stressed are probably pretty new to the whole extraction shooter thing. I was running some raids with a finals friend and an old Tarkov mate, and we were just vibing dude. Super chill. And yeah anything I go in with right now I can pretty easily recraft in an instant. The tiered crafting mechanics seem way more intuitive than in Tarkov. I really like how the damage is governed by the weapon, not the bullet type. Losing a gun might sting for a second, but at least I’m not micromanaging my ap rounds and shit. Or holy fuck I forgot about this, stacking mags with ap at the top and staggering as you get through the 30. Although putting tracers as the last 5 like I did irl was always fun.
I think both sides make sense here. If you shoot at everything that moves and refuse to cooperate it can be a hell of a ride. But if you focus on looting and are willing to socialize it can be almost a cozy experience. It reminds me of Team Fortress 2 where players would sometimes just make up their own rules mid game and turn everything on it‘s head.
See that’s interesting because it’s more cozy for me when I shoot on sight and more tense for me when I socialize. I’ve lost loot when I’ve tried talking it out and maybe that stings more because assuming I lose some of those engagements I must have saved more loot than lost when talking.
Idk, it’s the social pressure like in a fictional apocalypse of like “will these humans be friendy or not”, they’re unpredictable. Also I think the map has an effect on friendliness as well. Like Dam had a lot of friendly people but blue gate was like 50/50 at best.
It’s just so cool that the game can change so much from playing solo vs squads.
Yep. I played solo for the first few hours before friends picked it up. I had a 100% extraction rate over like 10 runs because it seems like 100% of people are not there to fight. They’re just trying to loot and get out. It isn’t worth the risk of dying, especially near the end of a run when you can’t carry anything else anyway.
Playing as a group, it’s probably a 95% chance people won’t talk and just fight. Everyone is in a Discord chat and not using in-game voice and are just anti-social. Occasionally you can extract with other people, but during the raid I don’t think I’ve ever had people be friendly. We even had a team down to one person before and told them they could leave and they still decided to try to kill our three man.
Bowties are fine for formal (social) occasions like weddings and parties. Wearing them around every day is weird. Wearing them to work is (generally) weird.
Committing to wearing them everywhere and STILL buying pre-tied ones and not learning how to tie them yourself all while being a mega douche is cringe af.
Honestly, I think he might actually fall into the category of cares more about appearing smart than being smart. Not to say he’s dumb, but I do get the sense the reputation is very important to him
Celebrities with distinct looks almost by definition have to be exceptions to this discussion. Wearing a giant clock necklace to work would absolutely be weird unless it were Flavor Flav.
i think it’s more about him having gotten used to it when he played a character on a children’s programme. he also has the face for it, which randall does not.
While I think this is a good thing, now there’s only Dota 2, Valorant, Apex Legends, League of Legends, Call of Duty: Black Ops 6, Rainbow Six Siege, Rennsport, StarCraft II, Street Fighter 6, Counter Strike 2, Rocket League, Tekken 8, PUBG Battlegrounds, Call of Duty Warzone, Tom Clancy’s Rainbow Six Siege X, Overwatch 2, PUBG Mobile, Rennsport, Honor of Kings, Fatal Fury: City of the Wolves, MLBB, Free Fire, EA Sports FC 25, Teamfight Tactics, Crossfire, and Chess with grandmasters left…
Posts links to Nexus mod for oblivion mods. More than Half are reshade presets. I state that more than half are reshade presets. You state reshade is nowhere to be found?
You can simply not use any of the AI features. The studio claims the genAI is a model trained solely on material their artists and devs created for this exact purpose and it runs locally, and as far as I know there is nothing in the game that uses genAI other than what the players can generate.
I still don’t feel good supporting it, personally. If everyone else is enjoying it, that’s cool, but I’ve got plenty of other games that don’t dip their toes into areas I’m not personally comfortable with. So for me it’s a non starter.
I do not understand what Sony and Nintendo have against their own fans. I know that Japanese companies generally only give a shit about Japan, but come on guys. The majority of your fans are all over the globe.
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