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Potatos_are_not_friends, do xbox w CD Projekt: 'Big Part' of Cyberpunk Team Moving to The Witcher 4 After Phantom Liberty Launch - IGN

Ign has a history of non-stories.

AlexanderTheGreat,
@AlexanderTheGreat@lemmy.world avatar

I’m starting to notice that.

Blamemeta, do games w Cyberpunk 2077 Only Getting One Expansion Was a 'Technological Decision', CD Projekt Red Says

The game can only support one expansion? Wtf?

tiwenty,

You should have read the few lines of the article: it’s not a technological limit, they didn’t want to continue working on RED engine projects when they are shifting to Unreal.

wesker, do gaming w Little Nightmares III Announced
@wesker@lemmy.sdf.org avatar

There’s a Little Nightmares II?

giant_smeeg,

Yes, I still prefer 1 but it’s great. Has ray tracing too.

wesker,
@wesker@lemmy.sdf.org avatar

I just watched the trailer. I was travelling a lot when it was released, so I guess it just flew under my radar. I’ll have to check it out!

giant_smeeg,

I was the other way! I never heard of the first game. Then I see the trailer for number 2 and then played both.

GammaGames,

Since early 2021, looks like it has 80s on metacritic

ChronosWing,

There’s also a little nightmares mobile game which isn’t half bad either.

csolisr, do gaming w Marvel's Spider-Man 2 Accessibility Features Let You Slow Down Gameplay - IGN

Two things:

  • Interesting to see this particular addition. Handy for the players with slower reflexes, utterly useless for speedrunners (unless it messes up with physics somehow)
  • I also wonder how will achievements be managed while the accessibility turned on. Plenty of people are out there, vocally complaining about “handing out the platinum” to people “that do less effort than I did to earn it”.
jjjalljs,

Some games have separate achievements for separate difficulty levels. I can see how any approach will leave some people annoyed, though. I don’t care much about achievements (in 40 years I don’t think I’ve 100% a single game) so I don’t really have a dog in the race.

Zapp,

I hope so. As someone who will use the accessibility features, I don’t mind separate badges at alll. I don’t need the same badge as a speed-runner. I just want to play the game.

NuPNuA,

I’m not an achievement/trophy hunter personally but I can see some people’s issue there. The whole point of them is to indicate you’ve done something particular in game. If it’s just reaching a point in a story or whatever no big deal, but if it’s something that requires some skill, having it available when you can turn off the need for all those skills does undermine the system a bit.

ZycroNeXuS,

I used to be one of those people who thought that it was unfair that they were handing out the achievements for “less effort,” 'til somebody pointed out to me that it isn’t for less effort. Somebody who needs accommodations would be playing a harder game than somebody who doesn’t at default settings. Their difficulty curve is steeper. Accomodations are a way of bringing the difficulty curve more in line with what a non-disabled player would experience.

And besides - most people aren’t going to want to completely ruin the game for themselves by sucking out any semblance of difficulty. Most people are still gonna play the game in a way where they get challenged. And even if they do, who cares? That doesn’t devalue the work that you did, you know? You still put in that effort yourself, so you can still feel secure in it.

Not coming after you in particular, just talking on a couple of the general points you brought up.

bionicjoey, do gaming w Larian 'Cooking' Ability to Change Baldur's Gate 3 Character Appearance In-Game - IGN

I appreciate that they are continuing to improve the game. I hope they will add some new subclasses, spells, and races eventually. It would give the game some serious staying power.

inclementimmigrant, do games w Borderlands 4 Dev Gearbox Asks PC Gamers to Wait 15 Minutes for Shaders to Compile in the Background While Playing After Reports Indicate Recent Update Causes Stuttering - IGN

Continue to wait 15+ minutes because this was already the case at launch and it still continued to stutter like a drunken frat boy.

ShadowRam, do games w Borderlands 4 Dev Gearbox Asks PC Gamers to Wait 15 Minutes for Shaders to Compile in the Background While Playing After Reports Indicate Recent Update Causes Stuttering - IGN

tired of this game crashing.

I wait 15min for shader just to get into the menu, then continue, then wait another 5-10min for even more shaders...

play for an hour or so, and then it just crashes out.

doingthestuff, (edited ) do games w Borderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Says

I’ll check it out when it’s under $5. At this rate, maybe next year’s winter sale? I have a rig that is reportedly already able to play it but I don’t pay full price, ever. Even games I really want, and this ain’t it.

mintiefresh, do games w Borderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Says
@mintiefresh@piefed.ca avatar

Will the update send us 5090s?

itkovian,

Yes. /s

Muffi, do games w 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash

Soooo, is Borderlands 4 cracked yet?

Linktank, do games w 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash

You got it!

funtastik, do games w Clair Obscur: Expedition 33 Tops 4.4 million sales - IGN

This game is an amazing work of art. It is an absolute must play. If you enjoy parry games like Sekiro then put it at the top of the backlog.

DupaCycki, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@DupaCycki@lemmy.world avatar

In my opinion, the game is not particularly difficult. That is, if you’ve played through the original Hollow Knight. Which most people haven’t. In fact, it looks to me like a lot of people jumping on the hype don’t have too much experience with metroidvanias and soulslikes.

It’s a sequel, so intended to be played after the original. Why do we care what people who haven’t played the first game think?

pressanykeynow,

It’s difficult for me and I like it. I played Hollow Knight but didn’t finish it because it was too frustrating late game. Silksong to me is not frustrating because difficulty is mainly in figuring out how to pass the challenge, not doing reflexes which I don’t have. Most of the things I heard people complain about are solved by not rushing around with failing strategy but by thinking what the game recently suggested you to do for this particular encounter.

I actually think bringing in Hollow Knight experience aka “I already know everything” might be the reason why some people are frustrated. Like I heard a person who claimed to get all the achievements in HK complain that the second phase of one boss is terrible because they spent a hundred tries to dodge all the projectiles while you can just stand at the corner of the arena where non of them will hit you and use the tools this game gives you to win the fight.

SlippiHUD, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@SlippiHUD@lemmy.world avatar

My biggest complaint is the sheer lack of rewards when I finish a fight. Give me any currency.

I have spent so much of this game broke, unable to buy the things I need to advance any side plots.

I’m currently stuck on the fight for the Music in the top left of the citadel. The double boss at the end is brutal. But because no enemy in that fight drops monster parts, I have to quit to grinding it to go grind more materials to build equipment, despite having slain 20+ enemies each run.

HollowNaught, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@HollowNaught@lemmy.world avatar

I’m about 10 hours into silksong and it’s amazing, don’t get me wrong. But the majority of the boss fights seem… cheap?

Like, their difficulty doesn’t come from their various attacks, or their environment. Instead, it usually comes from the fact that they do double damage, or the fact that they spam the same two attacks over and over way too quickly, or the fact that they can do the same add summon three times in a row and make what was a controllable situation practically impossible

Now, I’ve 112% the OG hollow knight and beaten true radiance, so I’m not against difficult boss fights. In fact I relish the feeling of learning their moves and patterns after every single death

But when the moves are “ram into wall. Then ram into wall again” it becomes incredibly annoying

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