No, there’s a mac version of retroarch. OpenEmu is a bit better in term of user interface.
And RetroArch has a history of harassing emulator devs, e.g. Stenzek who made Duckstation, were harassed by them until Stenzek went hiatus. IIRC, they might have harassed Near (developer of Snes9x), Near eventually killed themself.
Oh jeez, did some brief research and that is awful. The person in charge of Retroarch seems to be a greedy asshole, doesn’t properly credit other people’s code, and there’s direct IRC-logged evidence of abusive behavior towards emulator devs. Yikes. No wonder there are competing projects.
Time for me to never touch it again. I hear LaunchBox is a fine alternative but on my Switch I might just grab ARM builds of individual emulators; it would save time over the whole RA interface anyways.
Thank you for edit OP. I was wondering if this would be a good solution to trying to play 3 mins of Dark Souls while waiting for my rocket league teammates to join up. If I run two games at once my PC usually freaks the fuck out.
Whole-heartedly agree about the curator pick for factory games. Dyson Sphere Program is sooo good. Still technically in early access but I’ve put probably a hundred hours into it. I started playing it when the English translations were terrible, so some things were a bit tough to figure out, but that stuff seems better now. The way you level up your abilities and automation capabilities is great. I remember exploring my first nearby planet and being afraid I wouldn’t be able to get back, and now I’m regularly blasting off to planets 40 light years away and setting up logistics. They’ve added a bunch of stuff since then and they are adding combat around Christmas time. I’m tempted to start fresh when they add that. Can’t wait to see what the 1.0 product ends up as, it seems finished as it is.
I haven’t tried many of the other factory games because they are first person. This one feels more like a Sim City or Age of Empires, but you are controlling a mech in third person and there are ways to zoom out to see the whole planet or the whole system, star cluster.
Pros: Easier to learn (belt mechanics are a bit clearer). Belts have a Z axis which allows for even more spaghetti! Progression feels faster since you already start out with builder drones. Graphics are absolutely amazing. Multiple planets are pretty cool.
Cons: there are no trains. Logistics stations kinda ruin the late game since it makes factory planning much easier
This is awesome. I’m gonna save this and unfortunately probably do nothing with it. It’s something I’d like to do but I don’t listen to a whole lot of music and spotify is cheap enough it’s not worth the effort for me. But this is quite impressive.
I covered this on my own magazine. Let me tell you, it's really good. Virtual Boy games make a near-perfect transition to the 3DS, and you don't have to smash your face into a visor for the 3D effects. (You will still get eyestrain, though.) You can, technically, play it on a 2DS, but it's like drinking non-alcoholic beer... what's even the point?
github.com
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