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Flumpkin, do games w PS VR2 to add PC support in 2024

The eye tracking is very interesting. Would this support OpenVR?

newthrowaway20, do games w PS VR2 to add PC support in 2024

YES

I only picked the psvr2 up for Gran Turismo, but if I can use it on PC racing games too, that’ll be the bees knees.

Radium,

Yeah, it would really expand what you can play. I have assetto corsa on PlayStation but never play it because it doesn’t support VR

june,

Exactly the same for me. There’s a great library of PCVR games that doesn’t exist in PS5 right now, and several are racing games that I want to play again. I’m thrilled to hear there’s PC support coming considering this is one of the best headsets you can buy right now.

cevn,

GT is soo good in VR. Wish they would bring it to PC but whatevs. My favorite car recently found is the Ferrari VGT, big future vibes and absurdly fast of course.

Blackmist, do games w PS VR2 to add PC support in 2024

Could be a nice replacement for my elderly Oculus Rift.

Not going to buy one just for PS5 because there aren’t enough games to make that worthwhile.

Got to be quick to start though. Don’t make me jump through hoops to connect it every time… Takes my wife ages to start a Steam game from the Quest.

BorgDrone, do games w PS VR2 to add PC support in 2024

It’ll probably require additional hardware though. At least some kind of adapter.

Kolanaki, (edited )
!deleted6508 avatar

deleted_by_author

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  • BorgDrone,

    The whole point of PC support is to use this without having a PS5. You can’t connect it to a PC without some additional hardware.

    Kolanaki,
    !deleted6508 avatar

    Er… Yeah I totally misunderstood. I wasn’t thinking about using the PSVR2 on a PC, but using PCVR HMDs on the PS5. 🤦‍♂️

    ObsidianZed,

    I don’t see why it would. It’s just a usb-c type connector. I would think it just boils down to driver/software.

    BorgDrone,

    No, it’s not just an USB-C USB3.0 connector. It uses an USB-C Alt-mode called VirtualLink. This was intended as a standard for connecting VR headsets and was briefly supported on PC, on 2000 series Nvidia cards, but no modern day cards support it.

    It combines USB3, DisplayPort and some other stuff, and has some specific power output requirements. The pinout is completely different from the common DisplayPort + USB2 alt mode.

    It will probably need an external box + power supply to work. Something like that already exists but hope/suspect the Sony version will be cheaper that his.

    TastyWheat, do games w PS VR2 to add PC support in 2024

    If it works with Steam, I’m in.

    caglel, do games w PS VR2 to add PC support in 2024
    @caglel@lemmy.world avatar

    I guess it’s only for streaming from PS

    Eggyhead, do games w PS VR2 to add PC support in 2024

    They want to bring more PS5 games to PC. I’m guessing PSVR2 games are not exempt.

    ColeSloth, do games w PS VR2 to add PC support in 2024

    Big move it’s it’s allowable to be used for any game dev that wants to make the vr set compatible with their game. Crap move if Sony charges to allow devs for compatibility or it’s only compatible with Sony owned games.

    Boiglenoight,

    It sounds coy. Money is on crap.

    shasta,

    Is this pig latin?

    ColeSloth,

    Onay.

    squirrelwithnut, do games w PS VR2 to add PC support in 2024

    That’s great news. I’d love to finally be able to play Half-Life Alyx.

    _sideffect, do games w PS VR2 to add PC support in 2024

    Now there’s a reason to buy this

    a4ng3l, do games w PS VR2 to add PC support in 2024

    Woaaaa nice maybe this will increase the reach of VR :)

    TwilightVulpine, do gaming w Unicorn Overlord ‘Josef’s Guide to Interaction’ trailer

    Vanillaware keeps making me hungry as always

    Veritrax, do gaming w Honkai: Star Rail downloads top 100 million

    I can believe it, it’s pretty fun and relatively fair for f2p. The new 2.0 update is out tomorrow so it’s a good time to try it out.

    ampersandrew, do gaming w Dragon Quest Builders coming to PC on February 13
    @ampersandrew@kbin.social avatar

    Did they just forget to bring this game to the biggest platform where they stand to make the most money, or...?

    MamboGator, do games w Tomb Raider I-II-III Remastered details enhancements, new features
    @MamboGator@lemmy.world avatar

    Aspyr has done a great job porting a lot of the best Star Wars games to modern systems, including the Wii version of The Force Unleashed for Switch (my favourite version). I’m sure they’re handling this with care.

    Marsupial,
    @Marsupial@quokk.au avatar

    Aren’t Aspyr garbage?

    Last I remember is their janky arse port of Jade Empire and a unlaunchable KotoR.

    MamboGator,
    @MamboGator@lemmy.world avatar

    I have played their ports of The Force Unleashed, Jedi Outcast, Jedi Academy, Episode I Racer and Republic Commando on PS4/Switch, all without any issues. Either KOTOR is an outlier or I got very lucky/have low standards.

    520,

    No, they aren't garbage.

    Can't speak for their Jade Empire port but their KOTOR port is actually pretty good. Might be something wrong with your handset.

    Their general output is pretty good.

    trustnoone,

    Don’t know why you’re being negged. They’re “okay” and I do understand why some are negative about them. Overall they’ve done okay with re-bringing back out old games.

    But you’re right there’s been some issues with jank, and some anger due to how they dealt with KOTOR 2 DLC and purchases.

    The kotor2 remake has also been removed from aspyr.

    IMO I’d say wait and see, let the reviews come up, and see if it fits for you.

    CallMeButtLove,

    Can you elaborate on why the Wii to Switch version is your favorite? I played it on 360 back in the day and have it on Steam. I’m curious what the differences are.

    MamboGator,
    @MamboGator@lemmy.world avatar

    I’ve played both but the Wii version first, so that’s probably part of it. But it’s also because the PS3/360/PC version really showcases the physics engine while the Wii version naturally focuses on the motion controls. I just wasn’t very impressed with the physics-centric combat and found it to be more flash than substance, but I really liked how the motion controls were utilized for the lightsaber and force powers. Grabbing enemies with the force choke power and then using the nunchuk controller to toss them around felt especially satisfying.

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