Feels kind of weird to have a remaster coming long after a total remake. Granted, I don’t think they remade 2-3, just the first one - and it was for the sake of their small trilogy referencing events from the first game. (I think it went, Legend, then Anniversary (Remake), then Underworld, right?)
The original games are so old that it is quite messy to get them to run on PC these days and the remake changed the gameplay quite substantially. So this remaster is quite welcome and probably a lot cheaper to produce than a full 2 and 3 remake.
As for Anniversary, the story there is a bit weird, as Anniversary and Legend are basically completely independent games that have nothing much to do with each other other than the engine. Legend is a reboot and Anniversary is a remake. It’s only with Underworld that the the story of those two get wrangled together into a trilogy. Only the first game is taken into account there, all the other sequels of the original game are ignored.
Very much looking forward to this. Pissed I have to buy it for a third time. Bought original for PC many moons ago. Then the same version on steam. Then the remastered version on steam. And will again be buying the re re re mastered version on steam.
If it goes well, can we expect a remaster of Legacy of Kain/Soul Reaver series? They’re also owned by Crystal Dynamics and I recall them sending me a questionnaire asking about a possible revival
I’m glad they were looking at Anniversary and Legends instead of the reboot by square enix for the modern version of controls, loved those games on PS2.
I don’t know if anyone else here read the books as kids, but I’m hopeful they’re leaning more into the lore of D’ni, which the older games were always (imo) too slow and puzzle-focused to deliver well.
What I learned very quickly playing Myst VR is that it’s hard to take notes, making the puzzles frustratingly difficult. Exploring is fun and the graphics are great, but that’s not the point of the game.
oh, great, so it’ll be even harder? fuck you, fire beads!
seriously, though, i’d buy it right now if i could. this game was one of my all-time favorites, and probably my favorite Myst game (i’ve played them all multiple times). But, holy shit, was it hard! possibly the most difficult of them all.
I didn’t understand it the first time I played it (I was quite young). But I loved the music, the environment, the aesthetics, the architecture.
If you like Myst, but found Firmament missed the mark (I feel like it was “follow the wire” and “look for hard to see thing” instead of myst puzzles of “information way before you need it”, or “puzzles way before you have information”), check out Quern: Undying Thought.
It nails the Myst experience, imo.
gematsu.com
Aktywne