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iAmTheTot, do games w Devolver Digital Announces Shroom And Gloom, A First-Person 'Double-Deckbuilder' Roguelike With A Demo Out Now

I’m so tired of deckbuilder roguelikes.

AwesomeLowlander,

Are there any other types of deckbuilder? I can’t think of any

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

Actual card battle games like Magic the Gathering.

Or deckbuilding like those castle/turret defense games.

I’d have to agree with @iAmTheTot, I’ve never been a fan of roguelike games where your next move/ability is left up to what you draw from your deck next.

AwesomeLowlander,

CCGs like MtG are very different from the current meaning of deckbuilders. I’m not sure which castle / turret defense games you’re referring to.

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

When did “deckbuilder” stop applying to TCGs? Isn’t that the original definition of a deckbuilder game?

I can’t think of any off the top of my head, but a quick search leads to some titles like:

Shapebreaker - Tower Defense Deckbuilder steamcommunity.com/app/1924010

AwesomeLowlander,

I’m not sure when or about the original meaning, but in the modern context deckbuilder usually refers to games that let you build or modify your deck during gameplay itself. Dominion invented, or at least massively popularised, the genre in 2008. By the current definition of the genre, there is significant inherent overlap with roguelites. In the boardgame world, games like Frosthaven would be an example of a deckbuilder that’s not a roguelite, though the deckbuilder element there is pretty thin. Slay the Spire was probably the first, or at least first successful, computer game deckbuilder that I’m aware of.

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

Well, apperently I’ve been misusing the term “Deckbuilder” for a while. TIL. Thanks!

AwesomeLowlander,

For a peek into the history of the term - boardgamegeek.com/…/magic-the-gathering-and-domin…

Apparently the shift was more than well under way by 2011.

iAmTheTot,

Inscryption, Midnight Suns, Dungeon Drafters come to mind.

AwesomeLowlander,

Inscryption just defies categorisation, it’s a unique everything. But yeah, I wasn’t aware of the other non-roguelite deckbuilders. Wonder how they get balanced? What’s stopping the player from building a monstrously strong deck?

lolcatnip,

I think the idea is that you have to build a monstrously strong deck to progress.

I_Has_A_Hat,

Kingdom Hearts: Chain of Memories 😂

jacksilver,

More traditional boardgames like dominion aren’t rougelites. Also the Pokémon trading card games or Yugioh.

Depending on how flexible with the definition you are, the megaman battle network games are also deck builders (there is “One step from eden” which is a rougelite version too).

AwesomeLowlander,

TCGs are not deckbuilders, at least not as they’re commonly understood today. See the other comment thread for the discussion.

More traditional boardgames like dominion aren’t rougelites

I was referring to video game deckbuilders. I couldn’t think of any, but I’ve had a few pointed out to me.

jacksilver,

Yeah I missed that when posting. Personally I disagree with you regarding tcgs counting, as many tcg video games end up playing as deck builders (since you develop your deck throughout the game). Especially since that’s effectively what happens with games like midnight suns.

One game though I did think of that is sorta a deck builder and not a rougelite (and not a tcg) would be Stacklands

AwesomeLowlander,

It’s perfectly possible for a TCG to be a deckbuilder, I’m sure. Especially video games that get to do all sorts of stuff to break the rules. My comment was directed at classical TCGs like MtG.

Stacklands looks pretty interesting, might give it a whirl

Cocodapuf,

That depends, is there anything that isn’t a roguelike?

I’m pretty sure all applications are technically “roguelike” now. Hades (roguelike), FTL (roguelike), Dirt Rally (roguelike), card games (all roguelike), MS office 365 (roguelike), Android accessibility config pane (roguelike).

AwesomeLowlander,

That’s reasonably close to what I was thinking, yes.

BorgoBato, do games w Devolver Digital Announces Shroom And Gloom, A First-Person 'Double-Deckbuilder' Roguelike With A Demo Out Now

Fuck yeah. I’ve been excited about this game and Devolver is a perfect publisher for this.

ech, (edited ) do games w Devolver Digital Announces Shroom And Gloom, A First-Person 'Double-Deckbuilder' Roguelike With A Demo Out Now

“One for exploring and one for fighting” is much less meta than I was expecting from a “Double-Deckbuilder”.

theblips, do games w Devolver Digital Announces Shroom And Gloom, A First-Person 'Double-Deckbuilder' Roguelike With A Demo Out Now

This looks insane

Justdaveisfine, do games w FBC: Firebreak Is Inspired By Helldivers, Monster Hunter, and Mass Effect 3's Multiplayer Mode

For some reason it didn’t click to me until I saw the Steam page that this game is set in the same universe as Control.

SpaceNoodle,

I’m glad they’re exploring more in that universe, but I’m really hoping for another first-person narrative.

ampersandrew, do games w Obsidian’s Avowed 2025 Roadmap Includes New Abilities, Weapons, New Game Plus, And More
@ampersandrew@lemmy.world avatar

I finished the game already, but the biggest quality of life update is being able to use Soul Pods to dispel illusions so you’re not more or less locked in with Yatzli while exploring in the later Acts. Set your expectations appropriately, and Avowed is a hell of a game, but it’s got more in common with Dark Souls or God of War than it does Fallout: New Vegas or Skyrim.

MyDarkestTimeline01, (edited )

It’s hard to “set your expectations accordingly” when you go from baldur’s gate 3 and Kingdom come Deliverance 2 to this. It makes me wonder what could have been before development was restarted.

ampersandrew,
@ampersandrew@lemmy.world avatar

Well, playing through the first KC:D now, I can tell you it was rough to go from Avowed’s combat to KC:D’s, but that’s okay, because KC:D has other strengths. When development gets restarted, it’s not because it was shaping up into a better game than what we ended up with.

Plebcouncilman,

I don’t really understand this mentality. Is it a younger gamer thing? I can enjoy games on their own merits without having to compare them with anything else. Besides, the best aspect of Avowed is its gameyness so to speak . It’s just the right length and pick up and play enough that busy people like me can play it and actually finish it. I’ve been meaning to play BG3 but I if I do I have to commit to it for a year at least, and that’s a hard pill to swallow. And I always finish every game I start, especially RPGs.

MyDarkestTimeline01,

Well I’m almost 40 so not a young thing. I also have a pretty packed work week and it’s not a set schedule. The only difference between us is that gaming is my main hobby. I don’t follow any sportsball, and the only other hobbies are things like TTRPGs and building Legos or Gunpla. And it’s pretty common to judge something based on the contemporaries of what it is. You can like something, and my not liking it doesn’t lessen your enjoyment.

Justdaveisfine, do games w Obsidian’s Avowed 2025 Roadmap Includes New Abilities, Weapons, New Game Plus, And More

Seems like everyone was all over Avowed the week it was out, then I hardly heard it mentioned at all until now.

That being said, these seem like some nice QoL features but I don’t really see this persuading many people to hop in and buy it.

gradual,

I’ve never heard of it, but it definitely seems like one of those games.

Obsidian has to pay streamers more to shill it for longer in order to compete.

Goretantath, do games w FBC: Firebreak Is Inspired By Helldivers, Monster Hunter, and Mass Effect 3's Multiplayer Mode

Sounds like a fun combo, hope it works out.

Luthor, do games w Obsidian’s Avowed 2025 Roadmap Includes New Abilities, Weapons, New Game Plus, And More

I finally played through Avowed a week or two ago and went in with low expectations. I had heard all around that it was a decent 7/10 game, but I was pleasantly surprised.

It’s not New Vegas 2 or anything, I think most of the people who worked on FNV have long since left, but I still really appreciate Obsidian games for what they are.

gradual,

Metal Gear Rising was a load of lazy, overrated garbage and Fallout NV just piggybacked on the hard work Bethesda did for FO3.

Obsidian is woefully overvalued among the gaming community.

ampersandrew,
@ampersandrew@lemmy.world avatar

Are you under the impression that Metal Gear Rising is an Obsidian game?

gradual,

You’re right, it’s Platinum.

I get the two confused because of some darling sentiment the gaming community had towards them.

jordanlund, do games w Obsidian’s Avowed 2025 Roadmap Includes New Abilities, Weapons, New Game Plus, And More
@jordanlund@lemmy.world avatar

Physical edition? No? Sorry, not interested.

Donebrach,
@Donebrach@lemmy.world avatar

Okay. Company will cancel.

gradual,

Yeah, why avoid buying a product that doesn’t meet our standards if it won’t change the company.

ampersandrew,
@ampersandrew@lemmy.world avatar

Do you think there’s any stopping the industry’s shift to digital at this point? Because we just saw another quarter where we went even harder in that direction.

gradual,

No. I don’t share his concern, but he is entitled to have it.

I personally have greater ownership over my digital copies than physical ones because they can be easily backed up and spread to different machines.

RightHandOfIkaros, do games w FBC: Firebreak Is Inspired By Helldivers, Monster Hunter, and Mass Effect 3's Multiplayer Mode

But it doesnt let me play with 4 other players, and thats honestly a huge L. Teams of 5 only have the pption of highly competitive games like shooters and MOBAs. Thats it. It would be nice to have other options for once.

zecg, do games w Obsidian’s Avowed 2025 Roadmap Includes New Abilities, Weapons, New Game Plus, And More
@zecg@lemmy.world avatar

Still 70€, call me when it’s 10 or less.

_spiffy, do games w FBC: Firebreak Is Inspired By Helldivers, Monster Hunter, and Mass Effect 3's Multiplayer Mode
@_spiffy@lemmy.ca avatar

I’m really looking forward to this. I loved the world of control and really want to experience more on wacky stuff in it.

Quetzalcutlass, do games w SAG-AFTRA Files Unfair Labor Practice Complaint Against Epic Games Due To A.I. Darth Vader

TL;DR: their argument is that using AI trained on an actor, even with said actor’s blessing, is unfair because it shuts out other actors who used to get work imitating that voice.

simple,

Also the fact that Epic did this without notifying the union or giving them a chance to bargain

Boddhisatva,

A little more than that, actually.

The company says Llama Productions chose to replace human performers’ work with AI technology but did so “without providing any notice of their intent to do this and without bargaining with us over appropriate terms.” As such, SAG-AFTRA has filed an unfair labor practice complaint against the company with the NLRB.

Lost_My_Mind,

I mean…of all the things to hate on AI for, this isn’t one. You don’t WANT an immitation voice. You want James Earl Jones. But he’s dead. AI is the best outcome possible.

zaphodb2002,

I disagree, I want working actors to get paid. I will always take Maurice LaMarche over an AI Orson Welles. Just get that YouTube Grocery Vader guy like they did for Force Unleashed, he’s great.

technomad,

Link?

zaphodb2002,
technomad,

Ha! That’s good shit. Thanks buddy :)

desktop_user,

and I want higher quality lower budget games Irrigardless of silly actors.

LainTrain,

Agreed, it’s very obvious which way the wind is blowing.

Quetzalcutlass, (edited )

You’re getting downvoted, but the move to fully-voiced dialogue absolutely killed the level of reactivity in games, and AI is one of the few ways to bring that level of detail back without bloating budgets even higher than they already are.

Voice acting is expensive (and makes rewrites expensive too), and spending development funds on anything players won’t hear is considered “wasted money” so you rarely see meaningful branching in storylines anymore outside of the biggest budget games. Conversations have also became short and stilted to keep recording costs and disk space down. Just look at the freaking encyclopedia that was Morrowind dialogue compared to the single sentence sound bytes used for conversations in Oblivion and Skyrim.

I’m not a fan of how AI has been handled by corporations, but if they set up a system where voice actors (and other creatives) could be hired to train models, get paid for every project that uses them, andthey (or their estate) have the right to look at and refuse projects the same as if they’d taken the contract normally, I’d be all for the AI revolution.

There’s a middle ground where generative AI is fair to creative talent and opens up a world of possibilities. It’s unlikely, but hopefully one day we get there.

HK65,

Yeah, but Epic broke the contract. Union has to sue or it’s not worth anything. Simple as.

That said, the union could have gotten something else out of this if Epic did the lawful thing. Even the fact that Epic acknowledged they need to follow the contract would have been valuable.

DrFistington,

No, I want it voiced by a trained actor.

I thought Terrance Howard was great in the first iron man, I was really bummed to find out they dropped him, then I saw the second one and you know what? Don cheadle knocked it out of the park.

I thought the daily show would be shit without Craig Kilbourn, and then bam, we get Jon Stewart. Pure gold.

If we had just used AI to knock off the originals we never would have seen other actors shine in the role

phdepressed,

I do want an imitation voice, because I want new people. I don’t want to hear the voices of the dead just because companies don’t want to pony up. I’m ready for the next JEJ but that’ll never happen if the industry dies because companies have just been reusing AI voices instead of hiring anyone.

AI should be used for tedious tasks not creative ones.

LainTrain,

Voicing lines/acting is all tedious to me unlike programming :3

ms_lane,

That’s just classism repackaged.

PixelTron,

While I agree it’s better to use real voice actors in most acting & pre-recorded situations, the audio is dynamically generated on the fly in Fortnite Darth, it’s all AI responses, including referring to you by the name of your skin/character you happen to be playing as.

I’m not sure how that could work with a pre-recorded actor, unless they program a whole AI vocal off them which while possible is a much bigger undertaking I believe?

Had a go with it today, & it was quite fun & novel, especially how it refers to you by name & asks some specific questions on things you’re doing in game at that moment, & responds to questions you ask it in a relatively good if simple/limited way. It’s obviously a fairly basic implementation so far, but this is likely the beginning of a lot of in game NPC character content whether we like it or not…

Nikls94,

Finally, EA Games open worlds will have something interesting for the first 3 days

Katana314,

From how it sounds, especially with the actor’s permission, this seems like my preferred way of using AI-generated voices.

I’d really want to make sure any legal language around actor AI permissions is built to avoid coaxing though - like including it as an “industry standard” clause for infinite use when recording a single audition. Ideally, the voice would always “belong to” the actor it came from, and would only be licensed on specific uses, like “This NPC within this game mode, available for 8 weeks in summer of 2025”. No idea if that’s what they did here.

MarauderIIC,

I don’t think dynamic generation is the right argument here. They could have an actor literally playing the character, like how character actors at Disney World interact with you. I think the argument here is scale. I’m assuming that there are a ton of instances of Vader and not enough actors to keep up with demand.

ms_lane,

ie. It’s Rent Seeking at this point.

Goretantath, do games w SAG-AFTRA Files Unfair Labor Practice Complaint Against Epic Games Due To A.I. Darth Vader

How is there any barganing when the tech is for INFINITE voice lines…

EarMaster,
@EarMaster@lemmy.world avatar

Well … let me calculate this … that makes … Infinite money … Please!

nickwitha_k,

Epic signed a contract with the union stating that they would bargain (and then willfully violated it).

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