Eh, I knew it when I bought it. I didn’t know better and signed up. I wasn’t tricked and we all started the game that first time and were told about it
Trying to refund it, although pretty low chance since it’s well past the window. But that’s part of what makes it so bullshit to bring this in long after that window closed. I’d have refunded the game on the spot if it actually required the account creation from the get go. I refunded Red Dead 2 after it turned out to require a Rock Star account. Fortunately that was apparent on start up so I just quit and refunded.
Codename Condor, a part of the Control franchise, moved to full production meaning it has reached the final development stage before a game is launched. Based on wide internal playtests, we can see that the core loop is engaging, and the game brings a unique Remedy angle to the genre.
Control 2 team has focused on finalizing the proof-of-concept stage, in which the game world, game mechanics and visual targets are proven. We expect the project to advance to the production readiness stage during the second quarter of 2024.
Max Payne 1&2 remake continued in the production readiness stage. The game is expected to move into full production during the second quarter of 2024.
Codename Kestrel continued in the concept stage. The team works to refine the game concept.
According to the report, the Control 2 team is “focused on finalizing the proof-of-concept stage, in which the game world, game mechanics and visual targets are proven.” The project is expected to move into the production readiness stage in Q2 of this year. Control 2 was first announced in 2022.
Max Payne 1&2 Remake, first announced in 2022 as a rebuilt version that combines both games into a single title, remains in the production readiness stage, as first announced last October. However, the game is expected to enter full production in Q2 2024.
I’m on the same page as you, I’m quite worried for it though.
I’ve been looking forward to it for years - I didn’t even know there was a demo, there’s been nothing in the way if hype being built for the game, and when the release date trailer came out I was caught well off guard - I thought it would be a longer run-up to launch.
I hope this low-key launch doesn’t hurt sales and fuck the developers over.
Considering the day 1 release on Game Pass, they probably got a pretty good amount of money from Microsoft so I wouldn’t worry too much. Many indie devs have said Epic and Microsoft are a great lifeline on potentially low sales.
Are you sure you're thinking of the right game? This game lists LAN play on its features and allows you to host private servers. It's been on my radar for precisely those reasons.
I was really excited for it before launch but now that the dust has settled I probably won’t buy it when it hits PC. The RPG mechanics are apparently really shallow and there’s a lot of fluff and sidequests that ruin the pacing. I kept seeing gameplay and I still can’t get over how tanky enemies are too, it looks like you’d wail on one enemy for 3 minutes until it gives out.
Hopefully they can pull a FF15 and fix most of the issues with the game in patches.
If it’s three minutes for a boss, I think that’s reasonable. Do you have any examples you can show me? From what I’ve seen, the fights are pretty quick in this game.
The first Eikon fight (probably what you could describe as the end of the tutorial) took me almost 20 minutes to finish.
I was barely hit by her, I didn’t have to redo it, it just took fucking ages.
And yes, I was using my special abilities and not just spamming square. My wife was watching me play out of slexcitement and halfway through she literally said “oh my God why is her health bar that big this is so boring”
ETA: I feel that my skill as a gamer needs to be elaborated on for full effect. Not bragging, just saying:
I’ve beaten every Souls game more than once. I beat lies of P on my first playthrough with less than 30 deaths total. I’ve been playing third person action RPGs for 20 or so years now and this is the FIRST MAJOR RPG I’ve EVER played that felt this dumbed down and boring. I was trying to be hyped with Sokens amazing music blaring and the cool visuals and all, but the gameplay is boooooorrringg
Souls games are a whole different beast from this type of game. It doesn’t really prepare you for managing cooldowns and doing complex attack strings. They train you to be careful and win without taking big risks, which sounds like the strategy you executed. From what I can tell almost half of that fight is cutscenes, which isn’t ideal.
I will agree with you that the gameplay seems boring though. They could have done more. I’m told that it gets better when you unlock more moves and mechanics.
it looks like you’d wail on one enemy for 3 minutes until it gives out.
Oh you’ll wail a lot longer than that in some cases. Some of the summon boss fights took like 30~45 mins of wailing. And yes. The RPG elements are non existent, and the side quests are incredibly shallow and boring. You are spot on. No status effects, no elemental affinities, absolutely minimal equipment and weapon systems which amount to basically making a single number go up. It was honestly embarrassing as far as gameplay goes.
I was so fucking excited for CBU3 to finally get their main title non-multiplayer FF game. Yoshi absolutely deserves his name on a permanent game that we can’t ever lose to servers going down, Soken deserved to have his music heard by all (dude almost fucking died of cancer while making EE and FFXIV)
But oh my God, I hate it. Boring, slow, overly simplified combat that’s less engaging than a PS2 RPG from 2003 (Dark Cloud), and the story goes so fucking slow.
8 hours in, 18% game completion according to the game, and nothing of any actual consequence or interest has happened save that I killed Garuda (spoiler I guess but you know you’re gonna killer soon as soona s you see her so meh)
Like yeah the basic story set up stuff happens (you’re ifrit, Joshua is phoenix, everyone dies) but then it just drags ass hard.
It’s a goddamn shame, too. I’ll pirate the PC version and mod it if there are ever any made to fix how BAD it is.
I stopped playing FFXIV because I didn’t like the direction CBU3 was taking it in, and because of that I was also unexcited for FFXVI last year. From reading about it (both in this thread and over that past 6 months) it sounds like it was a correct skip, for me at least.
I had some really good times in FFXIV and have fond memories, and it still is a good product for what it is. But hearing FFXVI having simplistic combat, shallow RPG-mechanics and a slow story full of filler quests that ruin the pacing does not surprise me at all.
I appreciate the frank opinions here. This game got overhyped by ffxiv fans. You couldn’t get an honest impression on this game, it was just “ffxiv is the best game ever, and ffxvi is being made by the same team therefore this will be the best game ever”
Great game but you need to go in with the expectation of a Devil May Cry-like and not a traditional Final Fantasy. If that doesn’t sound like fun, this should probably be a skip.
gameinformer.com
Aktywne