eurogamer.net

STUPIDVIPGUY, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

its gonna be so completely average

Murvel,

It probably will be just like every big bethesda launch title and you bet it’s going to be buggy too, but guess what, I don’t mind because I’m going to mod that sucker until it’s good enough for me.

That’s the beauty of Bethesda titles.

SuperSpecialNickname,

That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?

Murvel,

No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.

Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.

It’s not optimal either way, but the former I can work with and the latter I can not.

Zalack,
@Zalack@startrek.website avatar

I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

DmMacniel,

Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”

conciselyverbose,

Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

DmMacniel,

Sure but I wouldn’t call

making their games as extensible as possible

hard work since it has always been like that.

conciselyverbose,

It absolutely is.

If you don't make extensibility a core philosophy every step of the way, it disappears very quickly.

DmMacniel,

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

conciselyverbose,

They are reworking their tooling and engine constantly.

If they weren't making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn't make it a focus left it behind. It doesn't just magically happen. It's because of good process.

DmMacniel,

We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

conciselyverbose,

It's the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn't explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

It's not something you can do, then you have it. It's like exercise. The day you stop it starts to fall away.

STUPIDVIPGUY,

im gonna wait at least several months until it goes on sale. and that way all the good mods will have already been developed

don’t buy launch day, and don’t pay full price, wait for reviews

Kaldo,
@Kaldo@kbin.social avatar

And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯

Kolanaki,
!deleted6508 avatar

I don’t have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim)

Sounds like you need to learn how to make your own. The toolset isn’t very difficult to learn and can do practically everything you’d want to do mechanically to the game. Most of the mods I use are self made, because stuff I can download generally isn’t perfect. They do too much or not enough and it’s very rare that I find something that is perfectly what I want. So I make it myself.

Kaldo,
@Kaldo@kbin.social avatar

I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.

For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.

Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.

Kolanaki,
!deleted6508 avatar

Fair points but I do have issue with the combat stuff; I can’t remember the name of it, but the last time I was playing I had found a mod that made combat exactly like Dark Souls. It was a serious game changer.

Kaldo,
@Kaldo@kbin.social avatar

If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.

comicallycluttered, (edited )

It’s called AMCO, and it’s fairly modular in that you can use the base movement animations with any of the several dozen attack animations on Nexus.

There’s also a mod which applies all this to NPCs as well. (If I recall, it’s called SCAR, but I’m not certain because it’s been quite a while.)

Main site (with a whole bunch of related mods): www.skyrim-guild.com/mods/category/Combat

There are also related videos on each mod’s page showing what they do.

Enjoy!

Magrath,

That’s not for me. Not gonna pay AAA prices for a game I have to spend hours of my own time fixing their mistakes. He’ll I’d have to learn a whole new skill.

Kaiserschmarrn,

Even if it isn’t that good, I got it for free with my new graphics card so I won’t be that disappointed anyway. But I’m still really excited to try it out.

GolGolarion, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

these arent new or noteworthy features for a bethesda title? Even morrowind had housing and jail

Sordid, (edited )
@Sordid@beehaw.org avatar

Hyping up old features as if they’re groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

Rentlar,
DmMacniel,

Also Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.

DaSaw,

“Whatever reason” being that without the dumbing down, the NPCs were so murderous that, however hilarious it was, it rendered the game unplayable.

DmMacniel,

I only remember that it could render it rather difficult. but not that difficult. thanks for clarifying :)

DaSaw,

Murderous at each other, not the player.

Mothra,

I guess you are right. But a Bethesda fan might be looking for these features. So it’s not meant to sell novelty, but familiarity instead.

The novelty is in the space setting already.

Aesthesiaphilia,

Exactly. I've been playing Bethesda games for ages, news like this makes me happy they're keeping the stuff that works.

EremesZorn,

When I buy a Bethesda game, I know what I’m getting into. People bitch, but like you said, it’s the familiarity I’m going for.
And you know the modding scene is going to be good in a year or so.

Mothra,

Totally.

Ultimately I don’t understand all the bickering. I don’t like Subway or McDonald’s, but I also don’t rant that they are no good because they don’t have lasagna on the menu.

Annoyed_Crabby,

Fallout series doesn’t have jail though, every conflict is solve with fight to the death, so this indicate it’s more like ES than FO.

conciselyverbose,

It's a Q&A. People asked about shit they know about from other games.

Pyr_Pressure, (edited ) do games w Baldur's Gate 3 review - a critical success, with critical failures
@Pyr_Pressure@lemmy.ca avatar

I do quite like it, but there are definitely small quality of life improvements that were missed in the initial launch. For example the mini-map, which rotates on movement and I find it annoying to navigate. There is a way to stop the rotation, but then there is no indicator on it to display which direction your camera is facing and is still difficult to navigate.

Just small things like that here and there that I’ve noticed.

pylohn,

I have the cardinal directions marked on my mini map though they can be hard to notice. I find the enemy opertinity attacks are very hard to see and should ask for a promt before just happening

PrinceHabib72,

You can actually have the game ask for opportunity attacks. If you open your character tab (or party view), up at the top, there’s a tab for “Reactions”. You can set it to automatically take opportunity attacks or ask before.

FracturedEel,

I think he means when you’re moving through their range and they can take an opportunity attack on you. I dont find the arrow hard to see but if you do miss it it doesn’t confirm that you want to move through an enemy’s melee range. It does cancel the movement afterward though without ending your turn or anything

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

That has pissed me off so much because I keep forgetting to make sure that damned arrow isn’t there before I click. And then sometimes my mouse moves ever so slightly when I do click that it was enough of a shift to change the pathway close enough for it to appear.

pylohn,

Im refering to enemy attacks on the player

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

Yes I see the cardinal directions, but if I’m looking at my main map trying to figure out where to go, and planning in my head “okay I need to take a left and then a right and then another right…” Then exit out, look at my mini map, I either have to align it back so north points up top to get my bearings or if it’s fixed I have to move my characters forward to see which direction the camera is facing so I don’t mix up my lefts and rights.

pylohn,

Ah I see yes, I find myself constantly trying to click on the map to simply put my camera at that location to avoid that problem but baldur’s gate 3 doeant work like the old games where that was an option and so I just resort to constantly checking the map at every junktion

Corkyskog, do games w Overwatch 2 is now Steam's "worst game of all time"
@Corkyskog@sh.itjust.works avatar

Does anyone know if you can get regular Overwatch for PS5? I assume it’s restricted to Overwatch 2 to push the microtransactions?

Daefsdeda, do gaming w The Last of Us knock off removed from Nintendo eShop as Sony stakes copyright claim

This game should have been removed by nintendo. It is disgusting that this is allowed

QuentinCallaghan,
@QuentinCallaghan@sopuli.xyz avatar

So blatant knock-off with serial numbers filed off and shovelware.

khalic, do gaming w The Last of Us knock off removed from Nintendo eShop as Sony stakes copyright claim

Nintendo, nuking every little fan project in an instant but taking its time protecting other IPs on their shop… figures….

prole,

Why would they protect their competitor’s IP without formal request?

Khalic,

Because it's flagrant, and there's a screening process before something gets published on the shop.

prole,

Have you ever browsed the Nintendo eShop? It’s like 50% shovelware.

If they have a screening process for their shop, it’s absolute trash.

ADHDefy,
@ADHDefy@kbin.social avatar

√ Is software
√ Launches on Switch hardware

APPROVED

VisuallyHuman, do games w Overwatch 2 is now Steam's "worst game of all time"
@VisuallyHuman@lemmy.world avatar

I can’t imagine any single one of the developers responsible for Overwatch 2 thinking: “OH yeah this is going to be uhmazing everyone is going to love this now…” rather they MUST OF THINKING》 “I wonder when my supervisor will walk away from my workspace so I can send my resume out to those 3 other studios I started work dialogue with…I gotta get the heck outta here before everyone plays this steaming hot tiger tutty of a game, sigh they never listen to the devs… man am I gonna miss Overwatch 1…”

Syrc, do games w Overwatch 2 is now Steam's "worst game of all time"

Good. Fuck Blizzard and their greedy, sexual assaulting, China-pandering asses.

binbou, do games w Overwatch 2 is now Steam's "worst game of all time"

I wish TF2 got the eSports treatment it deserved

ezures,

Honestly forcing competitive in tf2 was the worst thing to happen to it.

Naz,

I used to play Q2 competitively, so I’m a little opinionated:

Not all games are eSports-ready, nor do they need to be.

Why: eSports need to be fair. Everyone has to start at the same place, and the majority, if not all of the performance has to come from player skill.

E.g: Imagine modern football where certain players running on the field could just randomly teleport or fly, but most can’t.

Class-based (hero arena, etc) shooters are inherently unequal in the same way, because that’s the point of classes (e.g: Heavy having more HP than Scout, Spy being able to cloak and so on).

If you’re about to make the argument that “TF2/OW/LOL/WTFBBQ” requires plenty of skill despite the abilities/imbalance: save it.

There’s an enormous gulf between what the audience and casual players + enthusiasts perceive as being inside of an eSport and what’s actually going on mechanically on the top-level.

Players optimize and engineer the fun out of a game.

eSports players/pros engineer the game out of the game.

ashenblood,

Very strange argument. It seems like you’re bad at those games and created some elaborate theory to rationalize it. Class based games require just as much, if not more, skill than non-class based games. As the number of classes increases, the total amount of knowledge required and variety of techniques available also tends to increase.

Professional players do optimize the fun out of a game, but that’s totally unrelated to the point you were trying to make.

zalgotext,

If you’re about to make the argument that “TF2/OW/LOL/WTFBBQ” requires plenty of skill despite the abilities/imbalance: save it.

You know, normally this sort of statement would be followed up with some sort of rationale or explanation

Lolors17, do games w Overwatch 2 is now Steam's "worst game of all time"
@Lolors17@feddit.de avatar

If I’m being honest, they deserve it. I played Overwatch 2 maybe 10 Times, the constant reminder that you aren’t playing for fun, but for a totally original and new character or something very useful like a skin in the battle pass is quite annoying. The 5v5 was at first glance refreshing but got old at a rapid pace. Just play Team Fortress 2 if you’re looking for a great shooter.

LargestDong,

deleted_by_author

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  • Mr_Dr_Oink,

    They dont push it on you, except when you need to grind 45 levels a season just to be able to play the new character that anyone willing to pay already has.

    Maybe thats not a problem for you, i dont k ow your situation, but i get enough time for maybe 2 or 3 games a night except when i have nothing else on. I BARELY scraped getting rammattra and i had to win 35 games as support to get lifeweaver (which sucked as a solo player). Now theres another one i have no hope in hell of unlocking unless i want to cough up the cash.

    That isnt fun, its a fucking drain. Its boring and its a complete slap in the face for anyone who supported overwatch 1 and waited years for the version of overwatch 2 that we were all promised that isnt going to happen.

    No thanks. Im going to play baldurs gate 3.

    99nights,

    God forbid you have an actual life when it comes to others and gaming.

    LargestDong,

    deleted_by_author

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  • Mr_Dr_Oink,

    So you are saying that you had a different experience to me and that is exactly my point. Putting aside the fact that i glfind it very unlikely that you got the new hero “with ease” i did not and winning 35 games as support as a solo player is not easy or fun.

    Regardless saying you dont need the new hero shows you dont really understand the mechanics of the game. You are supposed to be able to change your character to counter the choices the opposing team have made. If the new character is a good counter and i dont have them then i lose out. Simple as that.

    nostradiel, do games w Overwatch 2 is now Steam's "worst game of all time"
    @nostradiel@lemmy.world avatar

    Blizzard is done from my point of view. They don’t care about players anymore.

    transientpunk,
    @transientpunk@sh.itjust.works avatar

    Companies NEVER care about their customers. They care about profit.

    Sometimes, it is profitable to be considerate of the consumers, but when customers are willing to give a company money despite their bad practices, they will always prioritize profit.

    Onycho,

    That’s the problem, if at least a part of us would start to punish companies, not with comments or bad reviews but with their actual wallet, and instead “reward” them for customer friendly behavior, the industry as a whole would be in a faaaaar better state.

    butterflyattack,

    I think maybe it requires legislation or a change in systems. It’s not really feasible to rely on millions of individual customers coming together to punish bad companies, it just doesn’t seem to happen effectively or make a significant impact.

    weirdo_from_space, do games w Overwatch 2 is now Steam's "worst game of all time"

    Every week some other game seems to claim that title.

    Zardoz, do games w Overwatch 2 is now Steam's "worst game of all time"

    Guess that’ll be the last time they put a game on steam

    Call_Me_Maple,
    @Call_Me_Maple@lemmy.world avatar

    Nah, the next CoD is most definitely coming to Steam. Blizzard had to know that these reviews were coming from the discourse online alone. Plus, pretty sure that it’s Microsoft’s decision to do so now anyways and there’s no way their going to limit their potential profits by locking out a platform like that just over some bad reviews.

    Contend6248,

    You poor soul, do you think they give one single fuck?

    Blizzard is tone deaf, all they look at is the moneyflow

    r1veRRR,

    How is everybody just now finding out how capitalism works? Any public company is LEGALLY REQUIRED to care only about shareholder profits. It is literally illegal for them to do anything else.

    upandatom,

    This is not true.

    the_post_of_tom_joad,

    That’s a widespread belief my friend, that is just not true.

    chiliedogg,

    Fiduciary duty is a real thing. Agent/principal relationships require the agent to try and get the maximum return for the level of risk.

    Even if a CEO doesn’t have a written fiduciary duty in their contract do, the company as a whole usually does.

    The CEO of a public corporation reports to the board who report to index fund managers who have a agent/principal relationships with all of their investors.

    upandatom,

    Your examples are not counter points to the original claim of

    Any public company is LEGALLY REQUIRED to care only about profits. It is literally illegal for them to do anything else.

    chiliedogg,

    The comment was basically shorthand for “a fiduciary duty exists between corporate leadership and shareholders, creating a legally-enforceable requirement that the only consideration be maximum potential return on investment for existing shareholders and risk.”

    r1veRRR,

    It’s absolutely true in practice. CEOs have gotten sued for not acting in the shareholders best interests.

    And in relation to the original comment I replied to, are you truly saying that companies, esp. public companies, are not, FOR ALL INTENTS AND PURPOSES, beholden to making money for the shareholders? Any “nice” company will make less money, will not compete well, will then fail or be bought out by the less nice, more profitable company.

    the_post_of_tom_joad,

    Im not a lawyer, but I’ve looked into this misunderstanding before and it stems from what constitutes "breaking one’s fiduciary duty to investors. While deliberately acting against the interests of investors is illegal, ive yet to hear of a lawsuit, let alone a successful one, brought by an investor for not making all of the money. Id be interested in hearing an investment oriented lawyers perspective since from what i understand, the full extent of fiduciary duty has not been tested that way in court

    JustZ,
    @JustZ@lemmy.world avatar

    Lawyer here, it is true.

    Board of directors and company officers have a fiduciary duty to the stockholders and the corporate entity.

    Acts done outside their authority as stated in the articles of corporations are said to be ultra vires. They are absolutely actionable.

    When the directors or officers breach the fiduciary duty to shareholders, they are liable under what’s called a derivative action, because it is derivative of the contract represented by the stock certificate.

    Kraivo,

    They only come to steam because of desperation

    gk99, do games w Obsidian says Avowed was originally co-op but it just wasn't Obsidian enough

    Lame. There’s no reason you can’t have co-op in an RPG. Wasteland 3 was made 100x better with the addition and allowing me to share the experience with a friend.

    Pxtl, do games w Overwatch 2 is now Steam's "worst game of all time"
    @Pxtl@lemmy.ca avatar

    Let’s be honest. It’s not about the 5v5. It’s not about the CC. It’s not about the balance changes. It’s not about the cancelled single player.

    It’s about the free stuff. Blizzard took away the free stuff, and everybody’s angry about it. Now you have to pay for a decent amount of cosmetics, and getting a new hero requires a grind (a big grind for current-season hero, small grind for past ones) unless you want to pay.

    There are two viable business models for service-based games (and running servers and paying moderators is service, that’s why they’re called servers):

    1. Sell a game and then support it right up until everybody’s already bought the game, then sell the sequel and repeat. Otherwise how do you fund development when nobody is paying you anymore?
    2. Sell a game and then harass your players into giving you recurring payments.
    3. don’t make the game a service. The game is a product and not a service, the service is the bare minimum to keep the master server up. Players run dedicated servers, make the expansions through modding, etc. This is how it used to be for everything before Xbox Live.

    I get that it’s disappointing, but when you get angry about not getting enough post-release content you’re asking for 1 or 2. And the industry has pretty much moved away from type 3 – I can’t think of a modern popular game that isn’t a decades-old institution like Minecraft Java that fit into that category.

    MrSpArkle,

    Problem is OW1 was a fairly ethical implementation of approach #2, but greed got the best of them.

    Pxtl,
    @Pxtl@lemmy.ca avatar

    It was pretty generous for people who weren’t buying loot, but selling loot crates in a slot machine was far worse, imho. You just know how bad that must’ve been for people with gambling addictions – “here, buy 100 random pulls and hope you get the skin you want”.

    papertowels,

    laughcries in gacha game

    Mr_Dr_Oink,

    The difference being that it was a skin and you didnt need to buy them. I had almost every skin in ow1 just by playing and i didnt even have a silver banner thingy around my character portrait.

    In ow2 you are buying characters which you actually need to play effectively.

    I wholey agree that gambling mechanics have no place in games, and that cosmetics can have as much pull to addicts and people susceptible to fomo as things that affect gameplay but when the thing you are gambling on can be bought for coins (which you earn tons of by playing the game and pulling items you already have) and the chances of pulling items you dont already have are stacked in the players favour then it does beg the question of wheres the fomo?

    Pxtl,
    @Pxtl@lemmy.ca avatar

    The characters are very easy to unlock in game for free. Obviously it’s not as good as getting them at the start of the season, but it’s not p2w. They’re at the end of the free battle pass in their launch season, and have an easy achievement challenge to unlock them in following seasons. I’d say the preferred weapons in tf2 were harder to get.

    Mr_Dr_Oink,

    45 level grind isnt easy for people that have limited time to play. And i needed to win 35 games as a support character to unlock lifeweaver, which as a solo queue player with enough time to play 2 to 3 games on average a night when i actually get to play, is not easy.

    I know im not the only person playing the game but i also know im not alone in my situation.

    The fact is its not the game it used to be but its pretending that it is.

    If they hadnt cancelled the co-op rpg element that was the original reason we all had to abandon ow1 th3n maybe that wouldnt be much of an issue. But they said its too much to develop it so its gone. And now to replace it they want more money for something else that used to be free.

    Its all just a cash grab. Its not balanced towards player, if you think its fair then you have been fooled by capitalism too.

    It is a lie that they cant provide the resources to make the rpg part of ow2. They have several thousand employess and are one of the richest game companies in the world. Larian have 400 employees and managed to make bg3 in 6 years… so its absolute bollocks. Blizzard spent 3 years developing wat ended up being ow1 witha reskin.

    ElectricCattleman,

    Baldur’s Gate 3

    Pxtl,
    @Pxtl@lemmy.ca avatar

    Baldur’s Gate doesn’t use centrally-run game servers?

    ggppjj,

    It has direct connect multiplayer. I’d assume any server-based comms are for multi-platform, which is understandable.

    Pxtl,
    @Pxtl@lemmy.ca avatar

    Well that’s a good sign then. That should mean the masterserver is cheap to run, and good chance that the game can be hacked to be fully p2p in the event the masterserver gets taken down. P2p means far less server side code that has to be reverse-engineered.

    aSingularFemboyHooter,

    Honestly this seems a bit much. I recently started playing again after years and am generally enjoying it. I guess I already have most of the skins I want from OW1, so I don’t really think about the cosmetics of it. But the gameplay is still just as fun as far as I can remember, the balance seems fine.

    But I think lets take off the rose-tinted glasses on OW1. You know what I don’t miss? Needing to buy tons of loot boxes during a specific period in order to get one skin that you particularly wanted. At least now it seems you can just buy what you want, if you care.

    Not a fan of Blizzard, although their customer service has been great. And while I think that Overwatch is more deserving of criticism than most, I really get the impression that people at the moment just seem to default to ‘outraged’ unless proven otherwise when it comes to game companies. I don’t know, I just kinda feel like people need to chill just a little, because this is basically all about a slightly different way of selling cosmetics.

    I think what’s more important is a real shift towards your ‘type 3’ games. Overwatch is a competitive FPS where users expect new content, which is a big part of the issue. My favourite game to play in the last few years has been Pavlov VR. I bought it for like £15 2 years ago. Since then it’s had a major update, more like an expansion pack that many companies would sell as a new game, and has more recently had a large overhaul. Tons of community maps, content and gamemodes, and just a blast. Before the recent update, the devs were getting lots of hate because the game was ‘dead’. I was like, mate, the game is finished. What more do you want? What more do you think you deserve, did you not get your money’s worth? Why does a game need to constantly change to not be ‘dead’?

    Anyway, Overwatch is always going to be that kind of game, but what I’d love to see is more of a move towards the type 3 model for games where that makes sense, that’s what will actually make a difference, it’s what’s actually important. Not wanting microtransactions to be structured slightly differently.

    I miss proper expansion packs. The whole 'you liked game? We’ve basically made another game on the same engine and using lots of the same assets as the game you liked, so you can play more game. It has about as much content as game, and is like 50% of the price.

    Syrc,

    Define “harass”. LoL and Fortnite don’t “harass” you into giving recurring payments. You can make f2p-friendly games, especially on pc, if you want. Blizzard just doesn’t want.

    tippfehlr,

    There are still type 3 games eg. The Witcher, Baldurs Gate 3, etc.

    There’s an article about this: forbes.com/…/the-main-lesson-frombaldurs-gate-3-s…

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