Exactly. When I watch pirates I watch so much Monkey Island it’s not funny.
I walked past my niece watching it the other day, and there was governor phat, right there on screen. Except it was the king. But it was governor phat.
The dog with the key. The voodoo woman, etc etc etc etc
I bought the last call of duty for modern warfare 2, ohhhh believe me… never again. What a fucking disappointment and waster of 80$ that was. The lack of content is astonishing.
My first thought was “So Holland is just going to grunt and breathe or something?” Then i remembered that they made J&D games past The Precursor Legacy.
My second thought was that Chris Pratt won’t be able to do justice to Daxter. Get Billy West.
It's a surprise to no one that Square is disappointed in sales numbers. As the article says near the end they are infamous for being disappointed with not meeting very unrealistic targets. I don't own a PS5 to play it on, they haven't been in stock locally consistently. But from everything I've seen about the game, it's a middling to good game. So middling to good sales numbers should make them happy. And from what I can tell the numbers say that it's selling better than that.
FF games have been crap since 10. I bought 15 on discount and was completely disappointed at how bland and lifeless the entire experience was. They have taken the series too far into MMO land, and need to go back to focusing on a good story with good characters, rather than a 'open world' with fancy graphics and lifeless characters.
13 was also a incomprehensible joke of a story, which they padded out to become even more absurd with the sequels.
It’s interesting you say that because this entry isn’t particularly “open world”. It’s actually fairly linear with a focus on the story and characters.
The MMO comparison is still fair though because the zones are very reminiscent of FF14. They all connect to each other and can be re-visited, but you’re not really free roaming a giant open world.
Side quests are also 14-like and I don’t mean that as a compliment. Go to A to talk to B. Go to C to talk to D. That can mostly be skipped though.
A Spinoff CRPG Final Fantasy game would actually be really interesting, and a funny way to go full circle with how much the original FF1 drew from the likes of DnD.
You're not wrong, but a lot of people aren't willing to invest the subscription fee and the hundreds of hours they'd need to see that for themselves. And even as someone who's all caught up on 14, I honestly can't blame them. Time is precious, and it's asking for a lot.
To be fair, that has at least as much to do with the last few entries setting the bar so low. And even then FF14 drops a few stinkers here and there cough Company of Heroes/Titan cough Paladin questline cough
Yup cause Amaricans wrote the script and decided against the millions of of fans (including the lead actor) who specifically said the new direction sucked directly to the entire production team… yup amaricans.
I’m tired of this headline. An indie studio that hardly anyone has ever heard of tried to push their questionable game. Valve said no…and did so with a solid enough reason from what I’ve learned about it. This is just stupid.
Sure, “it doesn’t have a main quest” is a splashy way of saying “we’re doing a BOTW-style game structure”. But I’m totally down for a dark and gritty BOTW, that sounds like a fresh take to me.
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