Oh, you thought you owned that thing you bought? No. This is 2025. You own nothing. It doesn’t matter how much money you gave them. Yeah, gave them. Because you didn’t buy that stuff. You’re just borrowing it.
Nintendo emailed me today saying something like they changed their EULA and if I didn’t do anything then it counts as accepting the new EULA unless I close my account. Haven’t had a switch in years, didn’t even like it and gave it away. Anyway I closed my Nintendo account immediately.
Sony tried that in Brazil, but it didn’t go as planned. The court ordered them to unbrick it, but they had to provide a new console because they couldn’t unbrick it. And they paid damages.
I wholeheartedly agree… but then I think getting upset about spoilers is silly in general. If a plot point or piece of information wrecks a book/film/television show/video game for you, odds are it wasn’t a very quality one anyway.
Still, I try to respect that I’m deeply in the minority in that opinion.
There are certain stories where a good amount of the first-time enjoyment is trying to guess the outcome/twist, like murder mysteries. IMO it really depends on the story structure.
Part of my enjoyment is not necessarily knowing what is coming next so that I can experience it for myself. Spoilers won’t completely ruin something for me, but it is taking something away from the experience.
Also, to everyone out there, just tag the spoilers so people can make up their own mind what they read. It takes a bare minimum of effort to do so. It’s akin to holding the door open for someone behind you, it’s not going to be the end of the world if you don’t, but it can make someone’s day a fraction better if you do.
I mostly agree, but then there are pieces of media like Memento where spoiling it changes how you watch the movie. Because you’re likely going to be looking for how they put the movie together to build up to that reveal at the end.
I mean, the new ones do actually have a story. With dialogue and everything. Though I have to agree with Carmack when he said “a story in a video game is as important as a story in a porno.”
Glad it’s not just me that thinks there’s too much exposition in games that don’t need it e.g., Doom. The good writers understand the medium and the story unfolds through play but the bad ones make you read walls of text. If I wanted so many words I’d read a book.
it sucks that half of my favorite studios are now owned by a company that makes it’s money on literally killing people. i want to support the devs for the amazing games that they made but i don’t want my money supporting that heinous shit.
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