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superpants, do games w Microsoft expected to finally buy Activision Blizzard next week

I only care if MS makes blizz bring back OW1

MeanEYE,
@MeanEYE@lemmy.world avatar

Getting rid of Bobby Kotic would be priority number one if you ask me.

Phegan,

The problem is, even if they get rid of bobby kotick, he still wins. He is going to walk a way with millions of dollars in a separation agreement.

MeanEYE,
@MeanEYE@lemmy.world avatar

Let me dream of some clause in this contract which he breached and no one dared point it out. Ruined reputation or something.

regbin_,

Why do you want OW1 back?

superpants,

Because I paid for it

regbin_,

I paid for Overwatch too but tbh I’d rather have Overwatch 2. There’s no loot box bullcrap and the playerbase now is actually pretty sizeable now compared to OW1 near the end.

I do miss the free rewards but they’re just cosmetics. A bigger playerbase is more beneficial to the game than more free skins.

people_are_cute, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@people_are_cute@lemmy.sdf.org avatar

Too late, Unity ain’t getting that lost trust back up anytime soon.

ArugulaZ, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@ArugulaZ@kbin.social avatar

He should start a game company with Don Mattrick and the ghost of Bernie Stolar. Then everyone will know which games NOT to buy, just like back in the days of Acclaim.

ampersandrew,
@ampersandrew@kbin.social avatar

Don't forget Phil Harrison.

QuentinCallaghan,
@QuentinCallaghan@sopuli.xyz avatar

Get Peter Molyneux on board and the lineup would be perfect.

QuentinCallaghan, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@QuentinCallaghan@sopuli.xyz avatar

He heavily endorsed the bad decision made by Unity and his comments really didn’t help the situation so this is a welcome decision. Of course this will likely not change Unity’s direction.

FilthyShrooms, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@FilthyShrooms@lemmy.world avatar

Heh, go figure

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Standard tactic when making unpopular changes, and a company would really like to keep them. Sacrificial CEO gets replaced, to make it look like things changed.

orca, (edited ) do games w Meta Quest 3 review impressions - one of VR gaming's best options

I saw recent studies show that Facebook is no longer cool to younger generations, and the older generations are either not remotely interested in VR, and/or aren’t interested in Meta out of principle (security, ethics, etc). I know that’s hand-wavy and anecdotal, but I’m trying to gather who is going to buy these in big enough numbers to make them profitable. Probably just another vector that they want to hoard your data from.

Sivick314, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@Sivick314@universeodon.com avatar

@chloyster good, he's been a plague on the industry. When you see your customers as wallets with legs you are bad for the people and bad for the company.

HurlingDurling, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy

Hope his golden parachute doesn’t open

henfredemars, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy

We did it Patrick! We saved the town.

monkeytrench, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@monkeytrench@kbin.social avatar
Chinzon, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy

Good. Fuck him- I hope he retires from the industry

breadsmasher, do games w Meta Quest 3 review impressions - one of VR gaming's best options
@breadsmasher@lemmy.world avatar

don’t give facebook money. Buy the valve index instead

DaCookeyMonsta,

Tell Valve to not have a wired only option at double the cost then.

storksforlegs, (edited ) do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months
@storksforlegs@beehaw.org avatar

Maybe its just me but I’d be way more likely to buy a game if I knew it was made by well treated workers.

jcarax,

Unfortunately, it’s not many of us. A lot of folks don’t even not buy games that aren’t good, if they’re heavily marketed.

kandoh,
@kandoh@reddthat.com avatar

Gamers™ are like baby birds constantly screaming for mom to vomit the next meal in their mouths. They want an 80 campaign they can marathon through in a week, then demand the Devs get immediately to work on the sequel which the absolutely want NOW NOW NOW

Renacles,

And they’ll complain even if they get exactly what they wanted.

gk99,

“Good” is subjective. I know CoD is mangled corporate moneygrab trash, but it’s still really fun, so I play it. The only reason I bought Cyberpunk was because I knew everyone was going to be talking about it and I wanted to be able to be part of the conversation, and it didn’t disappoint.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

bethesda seems to treat their workers very well, they have a great retention rate

Draedron,

But their recent games suck

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

no, they don’t

emmie,

Starfield problem isn’t execution but the design. It was the least problematic launch ever

Sentinian, do games w Cuphead receives Xbox exclusive anniversary update
@Sentinian@lemmy.one avatar

Bonus menu of artwork, music, and behind-the-scenes videos, showing never-before-seen concepts and unused art as well as the entire Cuphead soundtrack

all stuff that’ll be online within 24 hours, no new gameplay content

Wolpertinger,
@Wolpertinger@sh.itjust.works avatar

I’m glad this is the case, but still, exclusivity is bullshit.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

seriously, i want to play spider-man without spending a fortune on a ps5 or a computer that can run it

but, i have the old spider-man 2 i can always play on both xbox and ps2

520,

I mean, the new Spiderman games were made by a Sony studio and funded by Sony, so I can definitely see why those are exclusive.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

but spider-man used to not be exclusive

520, (edited )

Spiderman is a licensed property. Marvel sold time-limited video game licenses. The Activision games were never exclusive to any console because Activision had no particular stake in any one console. Then a video game license, a non-exclusive one, mind you (which means that other people can get the license and make games) was granted to Sony, who obviously does.

Thus, for the same reason 007 Goldeneye never came to playstation, Insomniac's Spiderman games aren't coming to Nintendo or Xbox.

tal, (edited ) do games w CD Projekt Red devs unionise after its third round of layoffs in three months
@tal@lemmy.today avatar

If their main concern is layoffs – which it sounds like, at least from the article text, though I don’t know if that’s just the author’s take or not – I doubt that the union is going to have much leverage. CDPR isn’t laying people off for fun; the whole industry is seeing a major decline in investment at the moment.

bloomberg.com/…/video-games-post-covid-hangover-t…

archive.ph/oMrpq

Video Game VC Funding Slumps as Publishers Battle Covid Hangover

  • Funding opportunities dry up with game companies cutting jobs
  • Total peaked when people were still indoors because of Covid

VC groups invested $700.3 million in gaming in the third quarter, the lowest total since the second quarter of 2020, according to data from PitchBook. The industry attracted more than $2 billion in every quarter for two years ending in mid-2022.

The past few weeks have been marked by layoffs and studio closures by game companies. Epic cut 830 jobs, while Sony Group Corp.’s Naughty Dog and Worms maker Team17 have also let go dozens of workers.

The Swedish video-game holding company Embracer Group AB, which bought up dozens of gaming companies starting in 2020, is now canceling games, eliminating jobs and closing studios. The company is looking to sell Borderlands developer Gearbox Entertainment.

cgmagonline.com/…/cd-projekt-red-layoffs-will-amo…

Since the beginning of 2023, there has been an abundance of layoffs that have hit the tech and gaming industry like a storm. Disney, Take Two, Unity, Twitter (now ‘X’) and even Microsoft have faced massive layoffs since January, and CD PROJEKT RED is the latest to follow this unfortunate and growing trend.

sadreality,

Or they just worked people like horses to fix cyberpunk and they don't need these slaves now...

So fuck 'em. Useful life expired. Time to click in the profits.

aSingularFemboyHooter,

That’s how employment works. Calling them slaves is ignoring the fact that they have agency and compensation, unlike actual slaves.

No job is permemnent, it would be ridiculous to expect otherwise, but it varies between industries. Gaming is a low-frequency project-based industry, you know there will be lots of work while in development, and once that’s over, there’s not going to be as much work to do.

How else should this work?

PlatinumSf,

I believe this sentiment is taken not because of the actuals of the situation, such as waning work and ended employment, but because at the end of the day when everything is done and packed up it seems like the “boots on the ground” made just enough to scrape by, while the ceos/x suites fly away in private jets to jump out and golden parachute to their mansion.

sadreality,

Single employee doesn't have much negotiating power and shit flows down hill.

Shit industry practices are management's poor planning and workers have to take it.

If they got royalty share for their work like pre streaming TV shows staff did, this system would make some sense. Currently worker is getting a shit deal for the "privilege"

wildginger,

If they (the boss) knew the job was temporary, then they (the workers) should have known that going in and had been given proper compensation to make up for the looming layoff with plenty of heads up time to prep for the next job hunt.

The formation of a union tells you that the boss did not share that tidbit with the worker. Thus the problem, as the money keeps rolling in for the fatcat for the next decade, the workers who actually did anything of value are starting from scratch at a new job after losing insurance, healthcare, rent and food money, any chance at a raise, etc etc etc.

How else should it work? Almost any other way, is how. With honesty and respect for the people who actually did anything of value, is how.

aSingularFemboyHooter,

I mean, what are their salaries? I genuinely don’t know, one would assume that a specialised job like that would command a pretty solid salary, and the assumption would be that working on a project like this would get them to the top of the list for applications to other companies.

I don’t know how the job was advertised, but seeing how the industry works from the outside, I would never assume a job for life at a game studio, but you could still count on security after working on a project like this.

I work a steady job, it’s hard, and the pay is okay for me, I suspect a game dev will earn several times what I do, part of which is due to the short term, or at least risky nature of the roles, the rest would be down to the specialist skills.

I don’t really think that forming a union signifies that at all, I’d say it’s more likely down to the ongoing working conditions.

Because you can always go and get a warehousing job or similar, it’s steady, but kinda boring and lower pay.

The money may keep rolling in for those who invested the most and took the largest risks. But that’s irrelevant IMO. You take a job for the pay that’s offered, and it lasts as long as it does, how long that is depends on the kind of role.

I’m making assumptions, but I think everyone here is too. But I do particularly resent the ‘slaves’ comment as it is disrespectful of the employees, and diminishes actual slavery which is bigger than ever.

wildginger,

Your first paragraph is so wrong its funny, then hurts, then wraps back around to being funny again.

Game development is pretty infamous for being paid like shit, where management gets you to do it as a passion project or dream job. They likely did not make much more than you do, with almost guaranteed worse hours given how normal crunch time is in the gaming industry.

A lot of game developers abandon game design, even after making massively successful titles that are beloved for decades, because they literally cannot afford to keep the job.

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