It depends on how big of a role precise movements play (that are controlled by mouse on KMB). And how much I gain from the analogueness of controllers. Take Death Stranding for example: Shooting is relatively few and far between and it rarely requires high precision when you shoot (most weapons are either splash damage grenade-types or fully-automatic with a generous enough amount of ammo). The trekking along to deliver packages feels much better on a controller. So DS is controller territory for me, even if it involves shooting.
Red Dead Redemption 2? Couldn’t imagine playing it half as well with a controller, because most guns have a very low rate of fire, gunfights are a lot more lethal and (thanks to the “Scroll Wheel Movement Speed” mod) I am able to casually meander at different speeds even while getting all the benefits of playing with keyboard and mouse.
tri-Ace games have fantastic combat mechanics, imo. Give the original Valkyrie Profile, any Star Ocean (later games have more intricate combat), or Resonance of Fate a spin.
First person or shooter games I use mouse and keyboard for better control. I couch PC game so it’s actually a wireless trackball and keyboard I use. For anything else it’s controller.
Since i’m a console player mainly i find myself trying to use a controller when playing pc. However, i recently started playing half life 1 which didnt have a controller option and its gotten me more used to the idea of using keyboard and mouse
I’ve been wasting time with Noita and BG3 as of late. I played Noita before leaving for work today, so the most likely thing to happen is I set myself on fire.
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