Voidigo is pretty unique I think. Chaotic roguelite with unique and sometimes asinine weaponry. Sure, it can sometimes feel a bit like Enter the Gungeon, but I feel the art style separates it a good bit from that and other top down shooters. Plus the guns and melee can be a bit crazy in their own right.
Oh I forgot to mention this part. They have a free demo on Steam with ~1/3 of the playable content. That alone is great. The full game is reasonably priced too and they’re still rolling out content updates frequently
While we’re talking about tower defence, I really recommend the Gemcraft series! IMO probably the best tower defence games out there. Chasing Shadows and Frostborn Wrath are both on Steam, and I highly recommend them.
My random suggestions right now for stuff I like and is played with mouse would be:
Rimworld. Almost any top-down PC management or (not too fast paced) strategy game should work, but, I really like the crazy random shit that happens to the characters you’re slowly getting to know in Rimworld.
Almost any of the Zachtronics games, if you like to torture your brain. Open-ended sort-of-engineering puzzles.The bigs ones like Spacechem, Opus Magnum and Shenzhen IO in particular, last call BBS for a bit more variety inside one game. Not Infinifactory, since while it doesn’t have any kind of fast paced action it still requires navigating in 3D so mouse only wouldn’t work.
You’d be lacking shortcuts obviously, and very rarely (mostly when you ask for it) you might be prompted to input a name for something, but almost everything else has mouse controls.
Now that I think about it, there are two keys that might be a bit inconvenient not to have, spacebar for emergency pauses (there’s a screen button but it’s harder to hit in a bind) and shift that let you queue an order instead of replacing the current one.
If the loot boxes affect your ability to win, don’t buy the game. If they are just cosmetic, meh.
But don’t stop there. If it has day one DLC, don’t touch it. If it has DLC to patch game functions that should be in the base game, don’t touch it. If it has any kind of pay to win function, don’t touch it. If it has a subscription, don’t touch it. If it’s a pre-order, don’t touch it. If it’s put out by a conglomerate publisher that eats real developers and shits out imitations of their IP, don’t touch it.
And most of all, teach these things to gamer kids and their parents. Kids are ignorant of the effect their purchases, and parents don’t have the time and energy to go learn for themselves. Spreading awareness helps everyone.
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