Conclave sounds like it might work. Good story played in chapters. Runs in a browser. I bought a license when they first came out of beta and played through in an afternoon.
If you can get the Chromebooks to install Linux software, then you can install Lutris. Then you can pop in a USB drive with a Windows game install and run it from there. To make the USB drive you can set the game up on one Chromebook using a folder on the drive as the Wine prefix, then clone it.
(I’m an idiot but this is probably good info for people who can better advise)
What level of game do you have in mind? I’m wondering if something browser playable is in order. Have you considered the story of the chrome browser dinosaur game?
it’s an indie city builder in which your first goal is to secure the survival of the settlement. Graphics are adorable and retro-ish and the gameplay is challenging. Although it could use a it more polishing and there is some getting used to the games quirks. But it’s quite cheap (~3€) so I feel it’s okay.
Been rediscovering factorio after a few busy months, it’s not for everyone, but if you look it up and it seems interesting I wholeheartedly recommend you give it a go, it is truly an amazing game
Played for about 6 hours, great time. I only had 1 “bug” do far. A tutorial popped up before I did something to trigger it. That thing was in the room though.
I don’t ever get many bugs though while gaming so I’m probably not the best example.
Styx: Master of Shadows. Been meaning to play it for years.
On paper, I should be enjoying the fuck out of this. Stealth is my favorite genre, I enjoy fantasy, and it even reminds me a little of Thief in some aspects (mainly art design and some of the mechanics).
Yet, I’m just not enjoying it. I don’t know why. Maybe it’s the skill tree gating basic abilities like aerial/ledge kills, but I never had an issue with the skill tree or gated abilities in something like Dishonored, just as an example.
Maybe I’m finding the AI overly aggressive and hyper aware, but I rarely have that problem with most other stealth games, some of which do have acutely aware enemies who’ll spot you immediately.
Maybe it’s that it feels like there are just too many guards/enemies in each level, while also feeling cramped (like there’s oftentimes no corner you turn without a new enemy to deal with), which makes it crowded and much more difficult to navigate.
Maybe I’m just not vibing with the controls or the story or something.
I honestly don’t know. It just doesn’t feel fun for some reason, despite checking nearly all my boxes. It’s missing something that I can’t quite put my finger on.
If you’ve never played Dune 2 or Dune 2000 or whatever other iterations and remakes of the Dune RTS series, I strongly recommend it. It seems like a lot of Warcraft’s DNA comes from Dune.
Yeah, seems like. Like when I was a kid and I played Dune 2, then played Warcraft a few years later, the one seemed to inherit most of its ideas from the other.
But I didn’t like go look up the dates or exhaustively check that no other game came up with the format first. I know the first Age of Empires is somewhere vaguely in that same time span too, but I’m not certain of the order.
Oh sorry it seemed offensive or negative in any way, I just wanted to clarify that “seems like” i s a vast understatement. Dune 2 predates all of them, and became a template for mechanics and layouts. We’ve gone a long way since, but dune was the first of the models that we build RTS games as today
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