Zależy co rozumiesz przez “mówić po niemiecku”. Jeśli masz na myśli rozmowy codzienne między ludźmi, to nie. Jeśli chodzi o umiejętność posługiwania się tym językiem, to tak, część ludzi zna niemiecki.
I have been using IPS displays for many years, and I had to look up what is IPS glow. now I see it, but it doesn’t bother me. what bothers me is that my dell monitor is absolutely garbage on reproducing dark colors, while my much older cheap LG is very good in that. like, the black background of the terminal shows a very visible difference
I have been using IPS displays for many years, and I had to look up what is IPS glow.
I was the same as you with my old (still current) monitor but then, I bought the DELL and it was well, very notable: DELL IPS Glow (IPS Bleed?). To the point it was not a black screen anymore. It never really bothered me until, I had the DELL for a short time.
I loved the original and Second, but I played the demo for II and it did not click with me at all. I really disliked the change to how turn order worked, the original system dovetailed so much better with the titular Brave/Default mechanic.
The early-game motorcycle is not good. A big part of the game is upgrading your bike, and this is fine, but early game you’ve got a motorcycle that can’t outrun a dog, skids like you’re on black ice, and needs a fill up every three minutes. By the end of the game that bike is a joy to ride, but it’s weird to make a first impression like that.
The combat mechanics are good, but there’s the weird progression thing again where early weapons are stupidly bad. A single shot form an M4 was way more powerful than from an M14. If you’re like me, that’s annoying.
The zombies are what they get right. They’re fast and scary and they will destroy you. The hordes are challenging sandboxes of destruction that these developers nailed.
I’m disappointed that they apparently didn’t do any bug fixes. I find that embarrassing and not charming at all. I’m also not crazy about the UI, and the performance could be better.
Otherwise, pretty happy with it. Looks amazing, really breathes new life into it, honestly couldn’t be happier in regards to the visuals. I’m stunned that people cared so deeply about the saturated color pallete of the old game though, I mean they’re literally talking about the exact shade of the grass. Never in a thousand years would I have imagined this would be such a problem, I really have nothing nice to say about that lol
Seriously. The bugginess of Bethesda games has always been one of their top criticisms, people used to call them “BUGthesda” for crying out loud. Granted, the bugs never bothered me all that much, but you’re telling me they had an opportunity to correct some of that infamy in a remaster, and still didn’t do it? Get the fuck outta here.
Regardless, yeah. It’s great, can’t deny it. Gotta find time to play it alongside Clair Obscur now.
They literally used the same logic from the OG. The .esm and .esp files are exactly the same as the latest version of the original Oblivion. They did absolutely nothing to the original scripts and quests other than replace the dialogue for certain characters to a new recording.
I think it’s dumb, but also funny that Todd definitely knows that the “charm” of his games are how fucked up they are.
Nice Day for Fishing might be worth checking out. It’s a new game made by the YouTubers Viva La Dirt League. Haven’t played it but looks like a fun twist on a fishing RPG.
That’s the difficulty mod I’m using. Do the performance tweak mods actually make a difference? Every time I tried one of these it ends up being placebo.
Yeah performance is my absolute biggest issue rn. I’m getting like…70-80fps on med on a 2080ti. Other than that, I’m very happy with it, although I’m only about 4 hours in
Of those 3 I've easily spent the most time in Portia. I really love the fishing in that game and when you get the super valuable fish you really feel like you earnt it :)
Yeah it kinda does. It's this weird sandfishing minigame though with a kind of claw thing that you throw out. Nowhere near as fun as the fishing in Portia imho.
since you brought up stardew and ac, fishing doesn’t need to be the main focus/gameplay of the game?
Far Cry 5 has fishing, can’t remember if there’s different fishing gear really.
Warframe has fishing, but it can take quite some time for a new player to get there. The “openworld” areas on planets have spear fishing you can do for faction rep. etc.
Have you played any of the harvest moon / story of seasons games? It’s the series that inspired Stardew Valley. Most of them are, in general, much more chill than even Stardew itself. There are a bunch of them on steam (on there, look only for the story of seasons games and ignore the ones named Harvest Moon)
If you can get past the kind of… weird control scheme…
The game is basically a single player mmorpg.
You start off as an absolute weakling, and there is no … scaling, the way most other rpgs either generally have certain levelled enemies in certain areas, that you progress through linearly or unlock sequentially, or just an outright whole world spanning dynamic level matching kind of system.
You can be battling a small beast… and then a herd of very, very much more dangerous beasts, or slavers, will just happen to pass by, and royally fuck up your day.
Every character in the game, including you, plays by the same rules.
All major NPCs can be killed, the game is also full of varying factions with varying alignments towars other factions, and they will treat your character differently based on your race, the kinds of actio s you do, your reputation with other factions.
The storytelling is … a sandbox/emergent approach. Not in the sense of ‘there are no story lines or quests’… but in the sense of… a whole lot of stuff is out there, but you have to self direct yourself to go out and find it, or randomly encounter it.
Also, you can gain allies, make your own faction, and control a small army… and you can even build your own settlement, and economically interact with the rest of the world.
… Its… kind of hard to describe.
There really aren’t any other games quite like Kenshi.
Its got a good sized modding scene, and it incorperates at least some elemenrs of… every game you mentioned.
If you use a mod to up your max follower/faction member count… you can basically play the game as an RTS (with pause). Build a settlement, recruit followers (or enslave them), arm them, fees them, train them up, and go take over a city if you want.
… Or play basically solo, just you and your bonedog, maybe as a bounty hunter for hire, or a hashish smuggler, or get a pack animal and run a trade caravan.
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