I completed the Steam 100% achievements for Dark Souls 2 and 3 so decided it was time to try Dark Souls Remastered. So far I think I’m spoiled by the other two games because DSR feels so tedious without bonfire warp. I’m trying to keep my first playthrough mostly blind, but this game does not really seem designed to make that possible. Luckily spoiled the part about going to Tomb of Giants too early and having to backtrack, but I did wander far into Catacombs right after the Gargoyles fight. It’s becoming more enjoyable as I level up and have switched main weapon to Great Scythe, though. Hoping I warm up to it more like I did with DS2 after the initial difficulty.
I’ve also been playing Fae Tactics. It’s surprisingly unique and satisfying with some combo mechanics and customizability. Definitely worth checking out if you like tactics style games.
Pitching in for Interesting NPCs. Adds a ton of characters/followers and several quests. If I picked no other mod (outside of unofficial patch) it’d be this one.
What browser are you using? Some browser features have caused issues like this for me in the past. Specifically privacy-focused browsers like LibreWolf and Vanadium.
I’m still playing Persona 3 Reload and I believe it finally clicked for me.
I still don’t particularly like Tartarus that much, but I’ve been able to complete each section relatively quickly so far (and without grinding) so it’s certainly not too bad. The rest of the game has definitely opened up though (thankfully, I’m about 30-35 hrs in, haha).
Slowly making my way through Jeanne d’Arc on the side - gameplay wise it’s up my alley (minus grinding…), however the story is pretty subpar imo.
After taking a couple of days to digest the ending I got in Not for Broadcast, I’m hoping to go back and replay it differently sometime soon. One moment in particular, I need to approach differently.
Man, that game is equal parts hilarious and fucked up. Not much I can say without spoiling it, but it’s really worth a shot if you like dystopian fiction (especially the kind that starts just before everything slowly goes to shit), dark humour, satirical takes on news media, or just narrative-focused games in general with a fair amount of choices and consequences which gradually play out over time.
Like, there are 14 main endings and within all of those there are also “mini news stories” which play out over the game that have a wealth of different outcomes themselves. The amount of variables is pretty impressive, honestly.
Anyway, now I’m playing Do Not Feed The Monkeys for a similar darkly humourous experience of “fuck with the people on the other side of the camera”.
I hated the Xbox controller when it first came out, probably because my child-sized hands couldn’t reach the buttons comfortably. So it was Playstation style for a long time.
Now as an adult I’ve switched over to the Xbox style (easier to plug and play for Steam gaming) and I like it a lot. It feels a lot more durable than any other controller I can remember using. Though I feel the size and weight of the controller makes it slightly more difficult to use the bumper and trigger buttons compared to PS controllers, it’s not a big deal because I’m not playing FPS these days.
The Binding of Isaac with all the DLCs. I really mean it. It’s the most replayable game I ever played, not only that, but there’s tons of mods on the Steam Workshop too.
I don’t think any other roguelike comes close in just the sheer amount of things to do and see in this game. I’ve been playing on and off for years, have more than 500 hours and I still have challenges to complete, characters and items to unlock and item synergies to see.
I gotta get back into Ultrakill, I really wanted to start P-Ranking to get to the big boss fights.
One of my favorites is Invisible Inc. Top down tactical game but focused on stealth instead of combat. Its a cyberpunk setting with a stylized art style. You run a corporate espionage outfit, that’s just been doublcrossed and exposed. Your supercomputer only has a few days worth of juice so you’ve got to a few days to get to the bottom of it and rebuild your agency enough to survive.
The levels are procedurally generated and sunce each campaign is time limited you really have to work with what you’re able to find each run. You choose two agents to start and can find up to two more to round out your group as you go. They all have different abilities and synergies with each other so lots of combos to explore.
There’s also an endless mode thats fun as well, and is different than the campaign since you don’t have a time limit. You have time optimize your agents and have time to get your ideal gear loadouts. They also throw more security measures at you as the days progress.
Its super well balanced, and i can’t recommend it enough
Besides what people have mentioned, you also have simulator type games like SimCity. Though with SimCity, I got bored of the “new” SimCity they released… in 2013. Either play something like SimCity 4000, or try Cities Skylines.
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