If you enjoyed FFXVI, it’s worth considering FFXIV.
It’s currently free to play through its first expansion and the second expansion will be free next year. So it’s a safe game to try from that perspective.
The producer of FFXIV is the same as FFXVI. His mentality has been that he’s wanted players who don’t want to play an MMO to be able to play through FFXIV’s story as if it were a mainline FF game. I’d say 95% of story content can be soloed at this point.
The two caveats are these: This is like playing through five full length JRPGs. To finish FFXIV’s story takes months. It’s easily 400+ hours of playtime imo.
The initial base game story, called A Realm Reborn or ARR is mediocre. It’s not bad, but the story quality spikes up in a big way at the first expansion and then never backs down. Even the end of ARR is really good, but it’s only decent up until then. However, after ARR is some of the best story writing I’ve ever had the pleasure to play. Shadowbringers and Endwalker in particular still bring tears to my eyes when I hear certain songs or rewatch some cutscenes. Truly a beautifully told story.
Fallout New Vegas (with some mods), Vampire Bloodlines (with community patch) and Deus Ex Human Revolutions. I’d personally even put Deus Ex 1 there for the story itself, but the game is pretty old and may be jarring for modern audience even with mods…
It depends if you are new to the game or not. There’s two big categories of mods - those that only perform modernization and quality of life features, and those that rework everything until it looks like Skyrim.
If you are new, I’d recommend not using any of the latter; they can be fun, but it’s good to know New Vegas “as is”, I’d say. Otherwise the selection is so big it’s hard to pick, I’m running like 30 or so (mostly extra weapons, enhanced AI, better crafting, extra sidequests and a player home). But just give an idea on the scope of mods, the settlement building system in FO4 was inspired by mods originally in New Vegas (Real Time Settler and Wasteland Defense), so there’s really a wide scope of things to pick from.
As for the former, there’s some that jump to mind - NVAC (New Vegas Anti-Crash), FNV 4GB memory patcher, stutter remover, nevada skies and/or EVE (essential visual enhacements), and probably a texture pack or two to enhance visuals. Maybe even NVSE, which is a scripting extension mod that other mods can/will need.
I find using a DNS server that blocks ads gets rid of them. You just put the name of the server (like “dns.adguard.com”) in the private DNS field in settings and turn it on.
I find the setting on my phone in Settings > connections > more connection settings > private DNS
All my games work the same as a non inmutable distro. Steam, Lutris, Heroic, Bottles, Retroarch, all those apps are on flathub, so ive never felt limited in that regard.
An annoyance i had with steam flatpak is when you configure multiple locations for installing games on the same drive. Steam will just show them all as “/var/cache/” no matter what youve actually set them to.
From what ive read, Steam flatpak is not an option for you. Bazzite is a variant of Silverblue but it has set up an arch container with the latest version of steam. They did this bc they considered it to use too many undesirable workarounds. Maybe that could work for you.
Poppy Playtime (2021) : controls the extendable arms separately and solve puzzles that way
Older games:
Psychonauts (2005) : some of the scenes toy around with gravity
Half-life 2 (2004): the gravity-gun was groundbreaking.
Serious Sam (2001) : just a shooter, but the quantity of enemies is so huge that you need to figure out different strategies. It’s sort of like geometry wars only in first person view and with gory graphics.
Glover (1998) : it’s a 3d platformer, where you control a glove, which needs to get ball through the level.
Head over heels (1987) : control the 2 characters Head or Heels separately or together to solve puzzles.( It was recently released on steam. I haven’t tried the remake, but the original can also be found on emulators or online)
I was going to say that Serious Sam isn’t terribly unique. But you’re right about the scale of the battles being far larger than anything else like it. Good call.
Patrick’s Parabox: Push blocks around to activate switches and reach the exit but the blocks can be pushed into and out of each other recursively, it’s awesome
Fez: Already been suggested so +1 for this, lovely game
bin.pol.social
Ważne