Totally is. FFVII was a watershed moment for JRPGs on PSX. Same is true for Trails on PC.
It’s just that recognition in the West for FFVII was instant. Meanwhile, due to localization, it took more than a decade for Trails to get recognition.
Maybe this is a better comparison: if FFVII is The Beatles, then Trails is the Velvet Underground. Beatles sold massive copies immediately. VU took awhile, but now everyone knows they’re just as impactful as the Beatles.
That’s a bad analogy. I just asked 4 of my friends (25-65) if they knew who the Beatles were. Everyone said yes. Then I asked if they knew VU, everyone (including myself) had no clue who that was.
Oh boy I’m glad you said that because I didn’t want to sound like an idiot. I’m 40yo and I have no idea who the VU are, nor does comparing them to the Beatles make me excited to look them up.
The first game has a linux x86 executable in its folder in the repository and the second game has a linux x86 executable in this directory in the link target/release.
PS2 because the mod I used was nothing more than some styrofoam in the disc ejection sensor to do hot swapping.
Although, I also liked Morrowind on my modded xbox, becsuse it used the same file system as the PC version and could be modded if the mod was just an .esp file made in the editor and you manually added it to the load order .ini.
Yeah, I can be pretty frugal with game purchases and will often wait for sales, but this one I didn't even have to think about. They're going to sell a bazillion copies at this price.
I’m not saying that it’s not irresponsible to grow to the size that they have, but I don’t think people understand the staggering difference in the size of the development teams between GTA and Hollow Knight.
MobyGames lists 4,771 people in the credits for GTA V and just 85 for Hollow Knight. Honestly most of those on Hollow Knight are translators and testers, people who weren’t working the full length of development time.
As a reminder, 99.9% of the cost of a game is number of staff * salary * time.
bin.pol.social
Ważne