bin.pol.social

RamRabbit, do games w Day 550 of posting a Daily Screenshot from the games I've been playing

I have always liked ODST quite a bit for changing up the formula and being an overall solid game. I might do another run of that soon. :)

Though, I have spent more time playing CE than every other Halo combined. Much of that due to the fact only it and 2 were released for PC until somewhat recently, and Halo 2 got saddled with Games for Windows Live. But, mostly just because CE is damn good.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve been listening to CE’s soundtrack regularly recently. it’s aesthetic and story are just so unique and an amazing thing I’ve never really seen replicated. Not even the sequels manage to nail it’s unique vibe, though they’re amazing in their own ways

Sabin10, do gaming w When I was a child I thought as a child...

Ironically, modern pixel graphic games would struggle t to run on the hardware I wanted realistic graphics from.

cmbabul, (edited ) do gaming w I have been cucked

Honest question? Should I buy valhall while it’s on sale or wait for it to be closer to done

comrade19,

Yeah just get it now! The map is randomly generated but the new biome updates populate in the undiscovered areas of your own game. Once the game is full released you can just pick up where you last left.

Its a very complete game and great value

Postmortal_Pop,

I got Valheim before they added the mistlands and it was still a more complete and full game than anything a AAA studio has made this decade. Grab it on sale, get your friends, your family, your pets a copy. Frankly, comming from someone who will pirate everything, I will gladly pay full price a second time for the quality of work they’ve put in.

AnarchistArtificer,

Playing it with my friends was one of the things that kept me sane during lockdown. It’s an incredible game. Decently fun single player too, but it really shines when playing with other people.

I really liked mining and foraging, so I’d go out and build super barebones outposts in various biomes, occasionally bringing back a heckton of ore for new weapons and tools. I also liked being the first one to get dibs on a new pickaxe when the new tier of tools was unlocked

Postmortal_Pop,

Same! For me it was the outposts and buildings. By the time we stopped playing I’d paved half our discovered area with roads, built way stations so you could sleep while traveling, and had a base and dock on every important island or biome.

My crowning achievement was called The Sky Vault. I’d lifted 4 pillars to the maximum terrain hight on a tiny plains island, then built a building supported by them that could only be accessed via portal. There I had a long table and thrones for each of us and a collection of all the treasures, cool trophies, and artifacts from out time in play. Covered the room in piles of gold, little chests, cool weapons that we didn’t end up using. The finishing touch was that the gate to our settlement stood between two of the pillars, so you got to walk under it get into the town.

voracitude,

I bought it ages ago and am now waiting for it to be done before I pick it back up again. But I’m getting the urge to pick it back up anyway, sailing out into a storm to go serpent hunting is such a vibe!

beejboytyson,

Yes, I bought it 4 years ago and haven’t stopped playing it. SkAAL brutentogen

SkyezOpen,

It’s worth now. The release version was already worth the price, and it’s only gotten better since then.

JayGray91,

I’m personally waiting for the 1.0 / Deep North update to go back to playing it. But even when I stopped playing because of just getting bored with it, 2 years ago according to Steam, it’s a good game already with complete mechanics. And there are quality of life mods you can add on top of the configs you can do in the base game when setting up a world.

Even solo, as someone that usually gets bored with open world survival games, it has enough draw for me to have 1 - 2 hours gaming sessions for a month straight.

cmbabul,

It was 9.99 on steam so I just went for it this morning. Thanks for the recommendation though!

Zahille7, do games w Day 548 of posting a Daily Screenshot from the games I've been playing

I recently replayed 4. Although I kinda like the gameplay, I found the story to actually be pretty boring. I like the Didact as a concept, but he’s incredibly underused imo. The Prometheans are just incredibly annoying to fight, and Spartan Ops gets very tedious because of them.

I like some things like the added sprint (fight me, if any game should have sprint it should be Halo, at least in campaign) but another thing is that the story feels so incredibly short. Like it ends right as it’s about to get good.

I will say the Spartan armor and elite designs have grown on me since it first came out. It does make me want to replay Halo 5, and I am disappointed that it’s not going to be brought to PC pretty much ever.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I like how Reach handled the sprint. You had it, but you could swap it out for a different power up like the older games. It felt like a balanced way to handle it.

I can’t say I share the same fondness for the armor though. It’s more of a personal thing though. Something about the armor feels very clunky to me

Zahille7,

It definitely is clunky, but I feel like if you look at designs fairly closely you can see some evolutionary jumps. Maybe not with some helmets like Hazop, but you can with others like Rogue and Recon.

Imo I kinda liked 4’s version of sprint. It was there, everyone had it, but it was limited and had a sort of cool down similar to other armor abilities. I do also like the gameplay of 5, with the other added Spartan abilities like slam and clamber; imo it made me feel like a lethal killing machine moving around the battlefield.

Katana314, do gaming w Who are your most hateable video game characters?

Most complex: Jimmy, from Mouthwashing
Simplest: Curly, from Mouthwashing

The Monster, and the man that tacitly okayed him because he was scared of confrontation

joshg253, do gaming w Who are your most hateable video game characters?
@joshg253@piefed.zip avatar

Tidus in Final Fantasy X always annoyed the hell out of me.

Gerudo,

Loved 10 but damn he got on my nerves

CaptainBasculin, do games w Latest Official Geometry Dash News

Thanks internet explorer

Jimm,

😁

58008, do games w Pet Peeves with Games?
@58008@lemmy.world avatar
  • I don’t give the slightest fuck who provided the middleware for the cloth physics, stop impeding me from playing the game to show me this shit every fucking time I launch it.
  • Continue and New Game are often the wrong way around in the main menu. Why would you have New Game at the top/default selection position? How often would someone be clicking that as opposed to Continue?
  • Unskippable dialogue and cut-scenes. I’ve read devs describe cut-scenes as a reward for the player achieving a certain milestone. I see them as punishment. Especially so if I want to replay the game. It’s a game, not a movie. Leave me the fuck alone already.
  • It should be forbidden to sell a game on Steam that requires an account and launcher from Ubisoft or whoever. If you sell it on Steam, you use Steam, and if you wanna use your own shit then you don’t get to use the Steam storefront and must forgo all the advertising and exposure you enjoy there.
  • Walk-and-talks, especially when my normal walk speed is like a sprint compared to that of the NPC in question.
  • Narratively, my character is a saviour to a group of people who provide me with weapons and ammo to help me save them, but the cunts charge me for it?? “Hey thanks for single-handedly saving us and fighting the tyrannical evil empire, while you’re out there risking life and limb for us please use our cool weapons and bullets! That’ll be 500 credits, cheers!” Motherfucker? What are you even spending it on? WHERE are you even spending it?
  • Fake endings. I was playing RDR2, and thought I was coming to the end of the game, all signs pointed to an imminent ending. So I was mentally in a place where I was ready to pack up and uninstall it, just had to finish the last few quests, already wondering what I’d play next. Then there’s an entire 500-hour chapter that comes after. So I keep going, and am constantly thinking “surely it’s just another quest or two…” but it just never fucking ends. Had I known or expected all this extra shit, it would be different. But I was already halfway out they door before you called me back in for another week’s worth of the same malarkey.
  • Time-wasting as a core mechanic. I love No Man’s Sky, but so many of the quests in that game involve literally waiting 24 real-world hours for the next phase of the quest. Which, when completed, leads to another 24-hour wait. Who exactly does this serve?
Coelacanth, do games w Pet Peeves with Games?
@Coelacanth@feddit.nu avatar

I really hate the trope of having a mission around the 50-75% mark where you are stripped of all your gear and unlocked abilities. I know it must be popular because it keeps popping up in games but I just don’t enjoy it personally.

mohab, do games w Pet Peeves with Games?

In 3rd-person games with a free moving camera, pressing the joystick not repositioning the camera behind my character. It’s so annoying in action games to have to manually reposition the camera while 5 enemies are happy to attack you from off screen.

brsrklf,

Personally I don’t like having anything on stick press (at least for game controls, I can tolerate occasional use to open a menu or something). I think it feels terrible and I have no idea why this progressively became a thing on controllers since mid-00s.

Worst use of that I’ve ever found was Fable (at least the 360 version). The game wants you to push the left stick while also using it to move to sneak.

mohab,

Hmm… I think for action games it’s somewhat of a necessity because there are so many actions the character can take at any given point, so you kinda need to utilize every clickable button.

That said, I agree it never feels great. No matter how good the controller is, it always somehow feels wobbly, specifically after long-term use.

brsrklf,

I guess it would depend on the game, but I rarely play games where those are necessary.

I mean, we’ve reached a state where controllers have more or less been standardized as 2 sticks, 4 face buttons, 2 shoulder buttons, 2 triggers, usually 2 small buttons used for menus/map. Plus 4 directions on the D-Pad, if it’s not used for movement. That’s a lot already.

That said, every once in a while I do get a game in which they go absolutely crazy on stick press commands. No man’s sky use them all the time, including a baffling right stick press to sprint.

mohab,

To clarify: by action games I’m specifically talking about Bayonetta, Devil May Cry, The Wonderful 101… etc. Among basic movement, combat mechanics, and weapon switching, they typically eat up the entire controller layout.

I don’t imagine Persona, for example, having any strong reason to utilize the sticks like that. Not sure why No Man’s Sky did that either; I haven’t played it, but it doesn’t look like a high-octane game.

vogi, (edited ) do games w Pet Peeves with Games?
@vogi@piefed.social avatar

My biggest pet peeve are collectables in games not primarily about exploration.
I guess it can be implemented in a fun way, but I hate backtracking or not being sure I can continue without looking in every corner in a segment of a level.
Replayed Mario Galaxy and it was pleasantly surprised being able to play it in your own way.


I am aware that nothing is stopping me to do so, even with collectables. Unfortunately I hate half progress bars just as much TT.

serpineslair,
@serpineslair@lemmy.world avatar

Yeah, playing Sniper Elite 5 atm, clearly the game was designed to follow your own path, however there are collectibles/things to find and/or information key to finishing optional objectives in basically every building. Then sometimes after finishing every main objective on a map, I’m resorting to running around like a madman slaughtering small pockets of remaining nazis because I’ve run out of patience after a 1-2hr mission - therefore ruining my otherwise perfect stealth run -_- .

oracle_of_vp, do astronomy w Jupiter's Clouds from Juno

Why is this so different looking compared with the previous Jupiter pictures?

antonim,

Perspective (this is a view from up/downsides, where the clouds/atmosphere behaves differently), and, I presume, different colour processing (fitting the colour spectrum into what is visible to the human eye, which is not necessarily straightforward).

porcoesphino,
@porcoesphino@mander.xyz avatar

Good question. I went looking for a source and am going to stop now but here are some links.

I suspect the source is one of the social media links here:

www.missionjuno.swri.edu/junocam/processing?id=17…

It doesn’t give much info for the specifics of how it was processed:

This processed view enhances cloud-top texture and reveals swirling filaments, compact vortices, and bright high-altitude clouds embedded in a chaotic flow.

It does list the source data for processing as this:

www.missionjuno.swri.edu/junocam/processing?id=JN…

Here is a brief summary of the instrument from one of the groups involved with the Junocam:

www.msss.com/all_projects/junocam.php

oracle_of_vp,

Wow many thanks for the background info. The picture really is amazing 😊

Luminous5481,
@Luminous5481@anarchist.nexus avatar

You can see that it’s a shot from one of the poles. Also, keep in mind that while the patterns in weather last a long time, they aren’t set in stone. The way Jupiter looks slowly changes over time, just like any other planet. Even the Big Red Spot hasn’t been there forever, and will eventually disappear.

scott_the_sloth, do gaming w People pay extra for this, you know.

“No low ball offers, I know what I got”

TomMasz, do gaming w People pay extra for this, you know.
@TomMasz@lemmy.world avatar

It’s certainly curved.

raspberriesareyummy, do games w Day 536 of posting a Daily Screenshot from the games I've been playing

If you enjoyed this as much as I did, I strongly recommend looking into the “The Last Door” series.

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