Metro 2033. Played it in the dark with good surround sound headphones on, and it’s positively claustrophobic.
Last Light is good too, but at little too optimistic IMHO. 2033 nails that endless pit of despair feeling, with just enough lucky breaks that you might make it through.
Chromehounds was the greatest mech game on shitbox 360 and you can’t change my mind.
The sheer variety in player created metas was glorious to behold. Sure, you could play how the game encouraged you to play and hang your weapons in “normal” configurations. But you could also bury whole teams in indirect fire with a triple double from across the map. You could build a little punchy boi buggy with a dick piston, cockpit, wheels, and nothing else. You could even try to sweat the meta in the chicken leg howitzer or the turtle up in the armored crab.
The only limits were creativity and spacer availability lmfaooo
ahhhh you beat me to it. i was tryna line it up with the release day! lol
Well…i wish i had more to say about the game itself aside from my preview thoughts. I love the Souls games but have not gotten around to Elden Ring specifically. Seems like they nailed the “ER but more multiplayer” feel that they were going for, and I think that’s sick as hell.
Yeah I’m lucky enough that I have a squad that’s all very into elden ring on the same system to play with. But if you don’t have that it sounds like a pretty miserable time. Really hope they add cross play and balance single player more
Prey, System Shock 2, Outer Wilds, and Undertale are fully-realized microcosms where the primary game is unfolding the complex origami of the setting. All of them absolutely beautiful to experience.
Do you think Return of the Obra Dinn would belong alongside these or is that game too flawed by comparison? I ask because I myself am not sure.
Oh, actually Disco Elysium would fit right in here as well as a “fully-realized microcosms where the primary game is unfolding the complex origami of the setting”.
I enjoyed that the game seemed to try and make it so that every play style felt equal. Stealth archer didn’t seem like “easy mode”. The visuals while not the peak of fidelity, were very interesting to look at. The world building drew me in quickly, and kept my attention. In the end it succeeded where a demo should, it made me want to get the game.
I tried playing it, but the combat… the combat, man, I can play many games, finished Elden Ring, played ton of CS1.6, Dota 2, Terraria Infernum… but Sekiro I could not finish.
I’ve heard it’s a rhytmic game, but I suck at those, too.
EXCEPT…for when your computer teammate jumps in front of you while you’re shooting and accosts you for it, then a second later they literally mow down a bunch of infected by shooting through you with no consequences.
And it’s on sale for 10$ on steam rn, damn. It’s missing the multi-player tag, otherwise I would have had it on my wishlist for co-op 3rd person shooters sooner :<
Same. I put in like 3 hours into Breakpoint and I was like 'where’s literally all the flavor gone from this game? So glad I waited until it was like a 5 dollar steam sale. Even then I tried to refund it but was past the ‘trial’ period.
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