All Dishonored games feel amazing when you manage to get in and out completely unseen and unheard. And there’s always a none lethal option to get rid of your target. Although I’d argue most of the times the non-lethal option is the more cruel one…
Minecraft is substantially farther along in terms of gameplay, mechanics, details, etc. than Luanti. You will probably have more fun playing Minecraft.
That being said, Luanti is free and also pretty fun.
So my advice is if you only want to play one, play Minecraft. But if you want to, play both.
Technically speaking Far Cry 5 meets this definition. At the beginning of the game the big bad guy arrests you and says to wait while he brings you the person you’re trying to save. If you sit there for 10 minutes doing nothing he returns with the person and lets both of you go. Most people just start murdering instead
Luanti is good for the user made games. So many of them, there’s one decent backrooms game too, I know there are rare finds.
But, minecraft is unkillable and unreplacable. I play with a tombstone and a minimap addon. I also have a herobrine mod that isn’t from the fog, and apparently herobrine likes to charge creepers so the early game was difficult.
There is an lotr game for luanti you should check it.
Luanti has a questionable menuing is awful. Survival craft has a better system and that’s one game you completely forgot. I personally like it but it’s mostly actual survival, like hunting and trying not to die to feral beasts. The night in survival craft is terrifying.
But vintage story is where you want to be. It’s gaining momentum.
If you want to play old minecraft either try multimc or betacraft launcher, that version of the game is also unique.
While Skyrim probably has the same issues you ran into with Fallout/other TES games, it’s quite viable to roleplay the game without doing the main quest without the game feeling empty.
I did one “playthrough” as an Orc blacksmith, with the goal being maxing out the smithing skill and crafting a dragonbone armour to present to a chieftan of one of the orc strongholds in order to join. I started out hunting deer and making leather stuff to gen enough money for food and board, working my way up, eventually venturing into dwemer ruins to gather metal. I did a handful of quests if they felt doable for a non-heroic regular dude and ran if I got into too much danger.
Strict pacifism wasn’t my goal, I was just playing as a non-heroic normal person, but I’m sure you could do something similar. You just need to abandon the main quest and set your own goal.
I once modded Skyrim to make hunger, thirst, sleep, wounds, infections, and weather as realistic as possible. Then, from nothing, set out to go dungeon diving. My guy had heard there were untold riches, and being dirt poor, it was going to be his ticket out of squalor. The amount of preperation that was needed took days. I had to build a small camp outside the entrance, catch kill and prepare foods that wouldn’t spoil. Make water skins to store enough water. I may be down there for weeks! Finally ready to go in, I have no idea what to expect, only rumors. It’s very dark (mod), but I made torches. Surprise Frost Troll. Dead. Bethesda update corrupted my modded save, but that’s ok, just another death of no one special in the frozen lands.
I did something similar, but also had mods to change player model and starting scenario, and unscale combat from your level. I started as a young girl who just lucked out of magical enthrallment by a necromancer and aged her a year every time she went up a level. I started in the middle of nowhere with a stolen kitchen knife, some slaves’ rags, the now-dull ring that had once held her in thrall, and no one to help.
It really turned the game grim: little girl stumbles into town, nigh dead from no food and crab attacks in the wilderness, looking for help, and the locals offer to put her to work. But, by the time I’m at level 20, she’s in her 30s, has plenty of food, rich furs, fire magic, and a heartful of revenge plans to keep her warm, and has acquired a circlet that made her fire even hotter. The eventual plan was to complete her schooling and then go on a necromancer roasting hunt, but the game broke. Fun little run. Could almost make a book of it.
One of the great mysteries of the 21st century is how a tiny number of US companies control most of the world’s payment processing, when it’s not a technically difficult problem.
You could implement an entire end-to-end payment processing system in a year with a team of a few dozen competent engineers. The only difficulty is getting banks and retailers to sign up to it, but when the big players charge so much and create so much trouble this doesn’t seem like it should be a tough sell. In most cases literally all you’d need to do is charge 2.4% instead of their 3%.
Star Wars knights of the old republic (it was so much fun exploring none skywalker Star Wars stories)
pong (first commercially successful game)
baldur’s gate II (because I love it)
E.T. the Extra-Terrestrial ( it is universality recognized as the worst game of all time)
the legend of Zelda (it is universally recognized as one of the greatest of all time)
world of Warcraft ( the most successful English mmorpg of all time)
Warcraft III
sim city
Everquest ( it is called evercrack for a reason, this game literally gave rise to emotional support groups) The most amazing tidbit about that game. After it had been out three years I saw a guy playing his character in a Wizards of the Coast store, who had a really weird color name over his head. Apparently one got that color when you have looked 500 days on the character. I did the math… that is real time days. That meant he had played that game 1.5 years of the last three. My mouth fell open……)
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