bin.pol.social

Conyak, do gaming w What games have you played in the last 365 days that stand out to you as the most memorable experiences?

Elden Ring and Dead Cells stand out to me the most.

Blizzard, do piracy w Ad blocking on android

You wouldn’t be able to use AdGuard properly with Opera anyway because Opera don’t accept user certificates (issued by AdGuard or AdAway) so it wouldn’t filter https traffic.

Try Vivaldi, amazing browser, built-in adblocker. Hopefully will be better than Opera’s. Personally haven’t tested it as I’m using said AdGuard which Vivaldi has no problem with - one of the reason I moved from Opera to Vivaldi.

Or simply change DNS to AdGuard.

Kekzkrieger, do piracy w Ad blocking on android
@Kekzkrieger@feddit.de avatar

Wait since when is firefox considered slow ? For me the speed is decent i dont have a 1000$ phone so i dont expect it to be as fast as on my pc

bjoern_tantau, do gaming w Pirating games you own?
@bjoern_tantau@swg-empire.de avatar

I often pirate old games I own because I’m too lazy to go find the disc. Although at least for Gothic I went to find my old disc anyways because the version I downloaded was missing the In Extremo concert.

And I pirated Sims 4 because of some DRM stuff, can’t remember the exact issue. But let that sink in, I had to pirate a game that is literally free.

Rentlar, (edited ) do gaming w Pirating games you own?

(See my Beehaw comment for the full detail)

Is it piracy to do that? I’d argue no.

Is it illegal? Possibly, but it’s a grey area and it all depends on your country whether it breaks the law.

PenguinTD, do gaming w Pirating games you own?

Depending which country you lived in, there is legal consequence for getting stuff from unauthorized source, there are a couple ways to work around your data cap.

Legally:

  1. get a external USB3 SSD portable
  2. download using internet not capped, ie. your friend or library, mall, etc(remember to limit the data rate so you blend into ambient youtube/streaming traffic) Referencen: Scrolldown for a chart and use 720p/1080p as your rate limit
  3. hook up back to your PC and move the game to different local SSD folder.

Shady, really not recommended because of point 3:

  1. look up your local law regarding P2P like torrent AND VPN. (well, not every country consider VPN legal.)
  2. Make sure you know how internet works, protect yourself/identity. Pick a good VPN provider, make sure they have their own or use good privacy policy DNS, pick a good torrent client that supports magnet link and encryption and choose “forced” option. (means you don’t download/upload to client that have encryption turned off. ) And set you seeding cap, (I don’t blame you if you choose to not seed cause data cap is real.)
  3. Last but not least, pirated game, like any pirated softwares, are exposing you to malware/virus/randomware, etc. They can hide in any possible files you downloaded cause you don’t know what else they touched this entire thing to work. So sandbox your environment or playing on low overhead VMs might be necessary.

And, when you can, move somewhere that have good ISP that have no data cap.

Doods,

As someone who has pirated many games, and who lives in a 3rd world country that barely cares about most minor physical crimes, I am not worried in the slightest.

everything after this point is closer to a rant and unrelated.

minor includes, but isn’t limited to: corruption, driving opposite side, hitting someone with your car as long as they don’t get seriously hurt (It happened in front of me once and it was kinda funny to be honest, the man got hit and kinda slept on the hood), damaging public property, blocking the sidewalks with your shop, Using a drill to draw a heart on the middle of the street to celebrate your marriage, blasting music hearable 3 blocks away several hours a day, and 12-year-olds driving cars

Piracy is 100% unpunishable where I live. (also atleast 90% of the population doesn’t know that software - aside of no-body-uses Google play apps - costs money, including Windows 7 and office 2010*)

*This is why I cannot share .odt Libre Office files.

EvaUnit02, do gaming w Pirating games you own?
@EvaUnit02@kbin.social avatar

Just to try the stave off an inquisition against multi-lingual support, the extreme filesize isn't because you're downloading different "language packs". The extreme filesize is because, for whatever reason, they decided to package up five entirely seperate copies of the game in five different languages. You are, in fact, downloading Fallout 3 in its entirety five times.

Doods,

This is believeable as tomb raider only went from 12 to 20 something, and FFXIII changes cutscenes so mouths match spoken language, even though there’s only Japanese and English.

pre, do piracy w How is pirating software a thing?
@pre@feddit.uk avatar

Worth noting that paying for a license for software doesn’t stop it being spying malware either. In fact the pirate versions often take out the spying and the reporting-to-homebase that proprietary software does.

The photoshop that phones home to check a license is arguably more malicious than the pirate version that has been cracked so it doesn’t do that.

alexg_k,

Good and valid point. I use opensource software wherever I can.

Though paid software is not going to encrypt your data for ransom or use a keylogger to steal bitcoin (yet).

NullGator,

There was an antivirus that was caught running a bitcoin miner in the background tbf. If memory serves it was Norton?

OttoVonGoon, do gaming w Most emotional moments in games? (SPOILERS)

Walking into Erana’s Peace for the first time in Quest for Glory 1 (1989). For a more recent example, walking or driving into safety with a massive load in Death Stranding, as well as most of the rest of the game.

wifienyabledcat, (edited ) do gaming w Most emotional moments in games? (SPOILERS)
@wifienyabledcat@beehaw.org avatar

When

spoiler>!Niko walks out the window!<

in OneShot

sandriver, do gaming w Most emotional moments in games? (SPOILERS)

Ys VIII had SO many:

As Adol: Climbing down Gens d’Armes to finally meet Dana, Eternia sitting in the distance.

spoilerAdol and Dana having a little heart to heart before the final dungeon, hoping that maybe destiny isn’t real just this one time, and she isn’t fated to die soon.

The scripting in the true final boss, with the dawn breaking over an endless field of water, as the introduction ends and the fight begins.

spoilerFighting through gods and spirits to bring Dana back one last time, to say farewell.

As Dana: White Memory. God. Making peace with Olga, and having her finally open her heart to you as a dear friend, a message from beyond the grave. Watching the last sparks of your civilisation die out in an apocalyptic winter. Valley of Kings, learning that you’re the first person to break a divine apocalyptic cycle, but still bound by fate.

I legitimately couldn’t enjoy video games for two weeks after I finished Ys VIII. I still get really emotional thinking about it.

But it’s nothing compared to FFXI, my favourite game of all time:

Chains of Promathia is incredible from start to finish. Weathering the emotional assault of death beyond death and the decay of the spirit in the Promyvions, this horrible, haunting, gloomy drone in the background; and then immediately being taken to this place of both incredible healing beauty and immediate and poignant, human sorrow.

Witnessing the exact moment where a dear companion begins to waver if he’s on the right path with you, and seeing his doubts culminate in fighting you, to the death if need be. Seeing the guilt, shame and lingering doubt when you win… and forgive him.

Seeing the god of regeneration send a little glimmer over the view of a fallen kingdom, which you’ve probably sat and stared at with strangely passive wraith enemies. The entire Distant Worlds song and cinematic as a whole, closing out a musical and narrative theme that had been developing over three years. Definitely another storyline where I had to sit and just process it for a bit. Took me a year to come around on Aht Urhgan since I did it the day after Promathia.

Seeing the ghost of a city-state wiped out by genocide, brought back into a state of undeath by a god of war and chaos, sacrifice himself to save the heritor of the empire that claimed his city. The music for the fight that follows right after, Ragnarok.

The sadness that makes your heart sink, of wandering the Shadowreign era of Vana’diel, seeing a world ravaged by war, hearing Flowers On The Battlefield add an incredible, keening aura of melancholy everywhere, albeit with little glimmers of peace… broken by the drums of war as battle rages once more.

The end of Adoulin, Forever Today. Closing the book on one of your most personal adventures, alongside some of the most brilliant and heroic characters. The sense of finality mixed with renewal, with musical callbacks to the Theme of Final Fantasy and the Prelude.

Rhapsodies of Vana’diel, especially the ending. Seeing the bravery of an old friend’s daughter sacrifice herself again and again as the cosmos rejects her presence in the past. Building a relationship with a character just as sincere and brilliant as her father. Her final monologue to you: “Master, this is not ‘Farewell.’ It is ‘See you soon.’ Until our paths cross once more, the blessing of Phoenix is yours to wield. And I will be with you, always.”

The beautiful poem being sung as this all happens, leading into the Adventurers’ Chorus of over a hundred actual players from across the world, singing the title music from the first release of the game…

Coelacanth, do gaming w Most emotional moments in games? (SPOILERS)
@Coelacanth@feddit.nu avatar

The final dream in Disco Elysium. After picking up clues all game about your past, your broken relationship and the reasons you are the way you are, the heart wrenching emotional impact had me reeling. Not mention it’s written and voice-acted beautifully.

Suddenly everything makes sense as Harry gets constantly dressed-down, his futile attempts to cling to the past denied and his insanity laid bare. The letter in the ledger, the little Headless FALN rider figurine, the obsession with Dolores Dei, that awful phonecall on the payphone, everything comes together in a beautiful climax of absolute sadness, ending on that devastating final line:

“This is real darkness. It’s not death, or war, or child molestation. Real darkness has love for a face. The first death is in the heart, Harry.

See you tomorrow”

LoamImprovement,

For me, it was the Precarious World thought, and again after the final cut released with the Communist quest ending.

::: “How not to lose? It is impossible not to. The world is balanced on the edge of a knife. It’s a game of frayed nerves. You’re pushed on by numbers and punitive measures: pain, rejection, and unpaid bills. You can either play or you can crawl under a boat and waste away – turn into salt or a flock of seagulls. Your enemies would love that. Or you can fight. The only way to load the dice is to keep on fighting.” :::

And more succinctly

::: “In the dark times, should the stars also go out?” :::

I’ve been struggling off and on with depression for the better part of my life, and each time I read these it just hits me like a sack of bricks. The recontextualization of the struggle.

off_brand_, do gaming w What game mechanics do you love and hate?

I hate anything that stops me from playing the game. Stun mechanics, usually, but I also include quick time events.

The one that sticks in my mind was those dumb water mages in genshin impact. They trap you in a bubble and hold you there for a few seconds. If it’s an intense enough fight, a few seconds is an incredibly long time, and you’re just sitting there watching the game happen and you’ve lost your agency. It’s worse for me because I had built shields and healing into my team to shore up my shortcomings with dodging. It felt clever, but them the game sends in this mechanic which invalidates my solution.

With quick time events, I just get annoyed at the genre switch. Don’t get me wrong, there are cool enough cinematics out there… It’s just… Like usually I’m watching these and thinking, “wow, that would’ve been fun to do, you know, myself.”

Nevermind that I’m too ADHD. Like I have cats and a partner and a phone. If I get a buzz or whatever else, I might miss the prompt. Or if I ignore the buzz, whatever that might have been can sometimes get discarded in my brain.

off_brand_,

For positivity:

I love team building. The interplay of abilities, the hard choices with limited slots and opportunity cost. Finding unintentional synergies, or even stumbling on them. Its all a dream, and it’s part of why I love ttrpgs so much.

I can sometimes get so bogged down (positive) with team building I never make it amywhere in the game itself.

Also love me a good physics engine. God knows how many hours I spent building stupid shit in Garry’s Mod. I learned to code before I played that game, so it was delightful to put those skills to use with wiremod as a little kid. LoZ: ToTK I have like 1000 hrs logged just fucking around in the builder spot at the base of Tarry Town.

BartsBigBugBag, do gaming w Most emotional moments in games? (SPOILERS)

The Last of Us 2 is the only game to make me cry every single time I play it, ever. It also is so emotionally painful that I genuinely get minor depression after I do my yearly playthrough for at least a few days. I honestly don’t think there’s a game out with nearly as much of an emotional impact on me as that game.

Scrath, do gaming w Most emotional moments in games? (SPOILERS)

Since I just played it: Life is strange both the ending and when they find rachel. Don’t want to elaborate more for those who haven’t played it yet

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