It’s hard to discuss such a massive series. It feels as if everything has been said about it and people have largely gotten tired of the formula, but hear me out.
I actually never played any of them, I recently started playing the first one (from 2007) on my Steam Deck and I am actually loving it. It’s such a simple, straightforward game, with a basic but engaging story and honestly gorgeous visuals for the time. The mechanics are delightfully limited, in a sense that it really helps me to turn of my brain and just enjoy myself. I really like the world and how dense it is: all objectives are reasonably close and movement is quick and agile. A real gem for the Steam Deck!
I most certainly will get the sequel trilogy, as that one seems to be loved by a lot of people.
Oh man I wish I’d been old enough to appreciate old assassin’s creed multiplayer before it died. I remember seeing my brother play it but I was like 10 at the time and more interested in cod lmao
Hell yeah it did. I spent 10 minutes sat on a bench not doing anything and it was some of the tensest and best gameplay I’ve had in a multiplayer game.
Chances are, AC2 might absolutely blow your socks off if you’re that much into the first game. It’s a massive step up in nearly every way - except that it went for a softer, more painterly look instead of the sharper, more realistic art style of the first game. The story picks up very nicely too and at least at that point, I was still fully invested in both the Desmond and Enzio part of the narration and how cleverly they were interwoven. There is a tiny bit of bloat, it’s not as focused as AC1, but from the perspective of someone who played the first game not too long after its release, this is highly subjective, since that title almost felt like a proof of concept at times that could have done so much more with its game world than it actually did - and AC2 showed that Ubisoft definitely listened to this kind of very frequently shared feedback back then.
I love the old warning on the Steam store page for AC1, by the way:
Requires a dual core processor or better. Please check system requirements before purchasing.
Those were the days. This was one of the first games I tried on my new gaming PC in 2008 (after the most powerful PC I had regular access to was a machine from 2001, with some 2003 parts) and it was definitely a title that showed off the power of this extremely cheap, yet capable system, just like Crysis and COD4. In a way, this series in particular was a dream come true, since I’ve always been hunting for games that allowed me to truly immerse myself in a 3D recreation of the past. Much earlier, I had gotten a glimpse of that with the basic 3D-rendered scenes of historic buildings in Encarta and the unfortunately very limited (even though I hyped this up to no end before playing it) Pompei: The Legend of Vesuvius (2000), but AC1 far surpassed every earlier attempt at digitally reconstructing historic places.
One can criticize the more modern AC games for a great many things, but one thing they are getting right is that they are putting more of an emphasis on the educational side of things: Origins, Odyssey and Valhalla all come with separate and increasingly fleshed-out educational modes (also available as standalone titles) that remove all normal game mechanics except for traversal and instead offer bite-sized excursions into the world, explaining a little bit of the history, while also explaining some of the decisions the developers had to make during production.
Roal, role, roll, maters not to this one. If you need words ask the Telvanni, if you need maids seek the Argonian, if you desire paths follow the moon.
I don’t have an exact number but it would have to be at least 5000 hours I’ve sunk into Minecraft. Been on and off the game since 2013, I’d get bored of the current version and switch to Beta (fairly sizable community on r/goldenageminecraft), I’d do some worlds where I’d obtain stuff in older versions that weren’t obtainable later (whole wiki on Discontinued Minecraft items/blocks/structures/entities), of course I’d do modded.
I think the thing with Minecraft for me is that I spent all the time learning the game back in high school when I had more free time than I do as an adult, and I can nowadays play it extremely casually (~3 hours/week).
Its hard for me to get into new games (most recent game I got was Dredge) because I have like 2 hours a session to learn it, and it might be a few days between sessions.
I feel you man. It’s few and far between where there’s a game you can easily drop / pick up on a whim with limited time. The only one that comes to mind would be Powerwash Sim but Infully realize that’s not for everyone. Wish I wasn’t so exhausted I’d go try to pull a list for you. Maybe Cult of the Lamb? Anyway, hardcore Minecraft fan myself. Consider it one of my fave zen games. Enjoy man! Merry Christmas!
Obligatiry but: Have you heard of the critically acclaimed MMORPG Final Fantasy XIV which has an expanded free trial that you can play through the entirety of A Realm Reborn and the award-winning HEAVENSWARD and STORMBLOOD expansions up to level 70 for free with no restrictions on playtime? Now available on XBOX series X & S! Sign up and enjoy Eorzea today!
I only started the free trial recently, 100 or so hours in. I’m somewhere before the ultima weapon fight. It’s currently on pause because other games took over my life.
Diablo’s story is now entirely detached from its gameplay, the protag can see the villains cutscenes due to a plot device, no more clever writing to explain events after, you get rewards not from an NPC but from the menu from completing world events, and somehow there are localised areas of 100s of enemies just waiting for you to start a fight in a random spot on an open field, theres a GPS showing you the way to the next objective
Diablo 2’s story is also detached, it’s nothing new lol. I’d say Diablo 3 actually had the most protag focused story besides Diablo 1. In D4, all of the cutscenes at least involve main characters you regularly interact with.
Regardless, no one plays those games for the story. They’ve always been purely about gear grinding and demon/monster butchering. D4 is probably the most polished in the series, except for maybe D3, which was a very streamlined experience, for better or worse. I like all of the Diablo games, but I still think D2 and D3 are the most fun I’ve had playing with friends. Fun is always the most important aspect, and D4 was making strong strides to improving that aspect when I last played over the summer. Not sure if that’s still the case in the new expansion, but I figure I’ll try it out when the xpac is on a deep discount.
Ubisoft has never been a mod-friendly publisher, and none of their titles support modding to any extent that I’m aware of. The mods that exist for it are pretty limited in nature (i.e. they modify existing values and textures, and don’t really expand the game afaik). I like FarCry 2, 3, 5, New Dawn, and 6, but the series has definitely written itself into a corner. Removing the guns makes it not work (e.g. Primal), but they’ve literally ended their timeline with 5 and New Dawn, and 6 just makes it feel like they don’t know where to go and are doing offshoots. 6 felt more like Just Cause than Far Cry, to me.
Thats fair I’ve heard good things for the first two Far Cry’s. Once I’ve played through the dlc of 5 I will probs go and check another entry in the franchise. What are you thoughts on Blood Dragon? And also cheers your informed response, it makes sense so few mods exist.
I think you might have missed that this question is sarcastic and the intent was to prompt stupid interpretations of video games. i.e. Mario Kart is communist because it only gives the lower class (losers) access to the deadliest weapon (the blue shell) in order to take out the upper class (the leader)
Just play 1, 2 & 3 chronologically and if you want more play odst. I, personally, wouldn’t recommend halo 4. They’re also great games for co op if you have a friend you can convince
Spoiler-free TL;DW: Halo 4 was controversial because this was the first new mainline Halo game by 343 Industries, who changed things up from previous Halo titles.
But aside from questionable changes to the franchise in order to appeal to the CoD audience, there were a few genuine issues with the campaign (in my opinion, as a player who never finished Halo 4’s campaign).
In terms of gameplay:
The sandbox was absolutely destroyed through many changes to older weapons, to encourage you to use the new 343 weapons. The weapons were either nerfed into the ground to make them unviable, greatly reduced in ammo/availability, or outright removed. This meant that you would constantly be forced to replace your weapons, or you’d have to use the newer weapons, which still ran out of ammo. This greatly limited your options when playing the game.
The enemies would act in a way that greatly limited your options when fighting them. The most common weapons (plasma pistols and needlers) were both were used in a way that forces you to methodically take them out from a distance. Melee attacks were undodgeable instant deaths, forcing you to take them out from a distance. Then, the Promethian knights have stupid health, shields that recharge almost instantly, and the ability to fucking teleport to recover their shields (or hit you with an undodgeable melee attacks).
The result is that you are basically limited to only using long-range weapons to take out enemies. Hope you enjoy hours of Light Rifle gameplay!
In terms of other parts of the game, this is more subjective but:
The story felt incoherent, especially considering that it is a sequel to Halo 3
The sound design completely changed the iconic sound effects, and the music felt off
The characters were bland and forgettable, only Master Chief and Cortana were anywhere near fleshed-out
Overall just a poor experience compared to older Halo titles.
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