bin.pol.social

Feddinat0r, do games w Steam Deck / Gaming News #20

Als every time i am amazed by the mass and quality.

Love to read it, thank you!

Will try retroassembly, sounds interesting, but i am afraid nintendo might will come and sue them.

As you picked up god of war, thanks to remind me, i still have to play the series, right now factorio got me on the deck… Its just logical madness, love it

Minnels,

I love Factorio but never had the idea to pick it up on a controller but maybe i should try it out sometime.

caseyweederman, do games w What are your favorite Tactical RPGs?

What’s the one in the picture? Also, how do I read alt text on Summit?

isyasad,
@isyasad@lemmy.world avatar

Picture is of “Front Mission” (1995). I’ve never played or heard of it, tbh it is just taken from the Wikipedia page for tactical RPG.

caseyweederman,

Ooh, thank you. It looks cool.

Apeman42,
@Apeman42@lemmy.world avatar

Front Mission was pretty fun, and it looks like there’s a remaster available that shines it up a bit. I don’t remember much about the plot, but you build and outfit a squad of mechs, and you can specialize them for guns, or melee, or rockets or what have you.

Donjuanme, do games w What are your favorite Tactical RPGs?

My favorite series is disgaea, but I wouldn’t recommend it to most people, it’s over the top game breaking silliness.

Chroma-squad is often overlooked, but captures a lot of what name 90s trpg’s great and improves on the formula quite a bit.

The absolute best trpg imo is “bionic dues”, I feel like it you enjoyed into the breach you should definitely give bionic dues a shot, it’s such a different style of game,

LordWiggle, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@LordWiggle@lemmy.world avatar

Hogwarts Legacy

Macaroni_ninja, do gaming w It's a problem
@Macaroni_ninja@lemmy.world avatar

Its a lifestyle

FenrirIII, do games w A game you "didn't know it was bad 'til people told you so"?
@FenrirIII@lemmy.world avatar

I enjoyed Outer Worlds. Tons of criticism online, but I liked it.

Nibodhika,

Me too, didn’t even know people thought it was a bad game until recently. Honestly I don’t get why, I wasn’t expecting anything different from what I got, there were definitely some dialogues that made me chuckle, and a lot of storylines were very tongue in cheek, and while gameplay was nothing to write home about neither is fallout and this was sold as “fallout in space”, and definitely delivered on that.

dantheclamman,
@dantheclamman@lemmy.world avatar

It still has a 9/10 on Steam despite all the flak it took. I think it’s a classic. To me it’s similar to the backlash to Fallout 4 from purists, which I also feel is a classic game

CarnivorousCouch,

Agreed. I thought it was a competently made game, even if not groundbreaking or best in class for shooting. I think people’s expectations are often their biggest obstacle to enjoyment.

Soapbox,

I enjoyed the hell out of that game. My only complaint was that the loot lacked variety, and it was a bit more on rails than what I think of as a proper open world RPG.

Halosheep,

I had the opposite for this one, heard it was good and really didn’t like it when I gave it a try.

magnetosphere, do gaming w Don't hate the player
@magnetosphere@fedia.io avatar

Being aware of the irony is free. How you respond is completely up to you.

Zahille7, do gaming w Don't hate the player

I just looked it up, and I’m surprised to say that Spider-Man 2 (just released on PC back in February I believe) is still only $60. I mean, sure it’s over a year old from it’s original PS5 release, but the fact they’re not asking $80 for it is kinda nice.

And Oblivion Remastered is “only” $50.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

$50 today is equivalent to about $28.50 19 years ago. So it’s effectively half price lmao

Zahille7,

I meant it’s “‘only’ $50” because it’s an entire overhaul of the original game, rebuilt from the ground up. Similar to how Skyblivion is gonna be.

Like, that’s a damn good price for one of the best RPGs ever made, with the amount of work that went into it this time around too. I’m not complaining about paying that for such a great game.

Prunebutt, (edited )

Clair Obscur (a gorgeous, new game) is 50 bucks. I rest my case.

Zahille7,

I mean sure, plenty of new games can still look great and be relatively affordable. Nowhere in my comments did I say otherwise, or even imply it.

I really feel like people are jumping on these comments because I dared to say a couple recent games aren’t selling at $80.

jjjalljs, (edited )

Oblivion? One of the best RPGs ever made? This is a joke, right? It’s not even the best Bethesda game.

edit: fixing autocorrect mistakes

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

I had to let the point slide, never argue matters of taste with people who eat shit

ViatorOmnium,

Except wages didn't increase that much, and price changes drive inflation, not the other way around.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

Feels like we’re dancing around the topic of purchasing power collapse so it might as well be said - this is a bread and circuses issue at heart.

Psythik,

The PS5 version was actually ported to PC a full year before the official PC release by a bunch of Brazilians. In many ways with was even better than the official release. Only downside is that it didn’t have ray tracing. But if you don’t care about that then it was worth playing.

Of course this has nothing to do with your point, just saying.

Shawdow194, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Shawdow194@fedia.io avatar

Square Enix games
(FInal Fantasy, Neir Automata, Sleeping Dogs. Tomb Raiders)

They are all... good - certainly not bad games
But nothing makes them... great

But_my_mom_says_im_cool,

I’ve been frustrated with these Japanese games lately like FF and Yakuza because of the graphics. Japan likes to use an anime style on their character models, which I personally don’t think looks good but whatever. The issue I have is that you walk around in a yakuza or FF or resident evil game and half the characters and NPCs look very realistic and like real people, and the main characters and some NPCs look like anime characters, different bone structure and art style. It’s distracting. I frankly think you stick to anime style or realistic modern style, you can’t just swap between the styles at will within the one game.

Does final fantasy still have invisible enemies that just attack you and put you into battle mode? Cause I found that outdated and stopped playing the games, im done with turn based but especially done with games where you can’t even see the enemy till they just battle you

CatZoomies,
@CatZoomies@lemmy.world avatar

Nier Automata

How dare you feel this way, you scruffy-looking Nerf-herder!

I am unhappy with your comment! But I respect it, so I hope you have a great day ahead.

SlamWich,

For real - one of the best games, maybe all time. But Square Enix does churn out some meh games.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I had to stop when the villians were monologuing right in the middle of a fight scene, in the most cliched way possible. And this was after some mid gameplay, with a clearly telegraphed rugpull plot point that seemed like it was going to be the centerpiece of the whole story.

CatZoomies,
@CatZoomies@lemmy.world avatar

I think I know what fight you’re talking about, and I understand why some persons would back out of the game at that point.

In general, if one finishes the first playthrough, they’ll get the first ending. This left me with questions so I played it again, and this time you get the game from Android 9S’ perspective. Each playthrough is shorter, and the goal is to get endings A, B, and C. Which makes for a remarkable, unforgettable game. Definitely have to get through the cliches and some of the common JRPG tropes, but the whole experience greatly outweighed those problems such that I could look past them.

Quazatron, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Quazatron@lemmy.world avatar

The Halo series.

I like shooters, so I got the full bundle and I tried hard to like it.

None of the games gave me a lasting impression. The plot didn’t stick with me, the enemies were weird, the guns felt weak and flimsy, the rooms kept repeating in some sections and it got very boring. There were some fun bits with the vehicles, etc., but overall the experience was… pretty much average.

I was expecting something like the Half-Life series, but this wasn’t it.

caseofthematts,

I never had an Xbox, so really only grew up playing Halo Reach (I think) co-op when I’d go to a friend’s house. But I recently played through most of the halo games with a friend and I have to say, I agree. I can’t remember any particular moments or scenarios, no part of the story that stands out in my mind, etc. It was fun enough to run through most of them (though we did get tired of it, which is why I said “most of the games”), and I can certainly see why for when they came out, they received the attention they did but can’t say I think the reaction would be the same if it came out now or that it really holds up to the standards it seems to have set.

Flamekebab,
@Flamekebab@piefed.social avatar

Thank you! I felt like I was the only person on the planet to think that those games only hit the dizzying heights of "okay, fine at a push". They're perfectly serviceable and not much more.

SirSamuel,

Halo was best when it was Halo:CE played 4v4 on two linked systems, with the teams on two screens in an undersized dorm room in 2002. Alternatively, two people playing through the entire game in co-op mode and finishing at 3 in the morning.

Everything since then has been mid at best

LettyWhiterock,
@LettyWhiterock@lemmy.world avatar

I kinda agree. It was fun playing with my SO but they’re pretty boring on their own. The multiplayer is fun, but the actual story mode just kinda exists.

Arcane2077, do games w A game you "didn't know it was bad 'til people told you so"?

Every Ubisoft game since Assassin’s Creed 2

pivot_root,

To be fair to Ubisoft, the newest Prince of Persia game was a great metroidvania game.

To be fair-er to Ubisoft, they can go fuck themselves for closing down the studio that made said game only a few months later.

They can make good games. They just clearly would rather rehash the same tired formula that they’ve been running with for the past decade while unreasonably expecting to make more money each time.

Arcane2077,

To be even more fair-er still, They didn’t fire everyone who worked on their best game in decades, they remain with Ubisoft just moved to separate projects. Still a shame, but you know, could always be like everyone else nowadays worse

catloaf, do games w Why are people gurgling the switch 2 so hard?

Why are you trusting the word of random people on the Internet

SolidShake,

In regards to what do you mean?

jordanlund,
@jordanlund@lemmy.world avatar

You can’t believe everything you see on the Internet, that’s how WWI got started. :)

LandedGentry, do games w PC Gaming’s Mascot Squad—who makes the cut?
ISolox, do games w Why do people like Mario Kart?

It’s just a fun party game.

caut_R, do games w What game has the best tutorial, in your opinion?

Dark Souls since it doesn‘t stop you in your tracks much. I dislike tutorials that stop you and make you read walls of text or force you to input/click exactly what it wants you to.

Goodeye8,

I was coming here to mention Dark Souls. It's an excellent example of how to make a tutorial not feel like a tutorial. Either you take the time to understand what the game is telling you or not, up to you. Don't care about going through the entire tutorial area? Just beat the boss and start the real adventure.

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

On the other hand if you don't make people read, you end up with "Who the hell is John MainBoss?" or "This game sucks, how do I jump?"

sugar_in_your_tea,

Force them to jump in the tutorial, and solve the main boss thing through normal storytelling, whichever way makes sense for your game. If the only time you need to know something is late game and there’s nothing to remind you mid-game, that’s poor design.

unit327,

Dark Souls has a good tutorial because it lets you skip it? That’s your bar for a good tutorial?

Souls games are terrible at even explaining what the buttons do. Every blind lets play I’ve seen it is like 30 minutes before the player even discovers they have estus or what it is for.

caut_R,

Yes, I prefer a game that lets me figure things out on my own through gameplay instead of popups. You are (arguably) forced to engage with the game‘s mechanics to beat the level, it has parries, environmental hazards, ambushes all in it without huge punishment in case of failure. I take the aha moment of using estus over „press square to heal.“ I‘m aware that others might need more guidance, but I didn’t and hence it‘s a great tutorial for me.

I wouldn‘t mind replaying the tutorial even now after having done it dozens of times already. It doesn‘t feel like one, I’m already playing the game and having fun, immersed in its world. So my bar is: The best tutorials don‘t feel like tutorials at all.

RightHandOfIkaros,

If I don’t want to play the tutorial and I get absolutely blasted, then I gotta walk my sorry self back to the tutorial like the idiot I chose to be. I like to press all the buttons and figure stuff out on my own, its part of the exploration process.

I don’t hate when certain gameplay elements are forced, but when I am given that impression I expect the whole game to be like that. The tutorial in Dark Souls promised me the game wasn’t going to hold my hand the whole time by letting me completely skip the tutorial, and then it kept that promise. It didn’t hold my hand. And I think that was great. Meanwhile Call of Duty tutorials hold your hand the whole time, and then your hand keeps getting held for the whole game. Also good.

The tutorials I think are bad are ones that fail to properly communicate important features of the game. If I choose to skip that part it is no fault of the game.

For example, Helldivers 2, which I enjoy greatly, has a tutorial that fails to teach the player what the Galactic War means, anything about the various mission types, or especially how to deal with supply lines and reinforcement routes. What happens in the players spend a lot of time and effort doing the wrong thing expecting the right result, a result they can never achieve because the game never actually told them how to do it. There isn’t a bestiary where players can read about various enemies and their weak spots, you just have to trial and error figure it out, or have someone else that did that already tell you.

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