My friend and i dreamed up a Zoids mmo, whered youd create a pilot and could fully customize a zoid. Itd have a huge open world with places to explore and fringe pvp areas where good loot was. It would have arenas where pro matches would be held from mlg players or whatever and youd be able to watch the streams live either at the stadiums or through streams on in game tv’s. Winners would get real cash prizes.
I feel like the MMO Star Wars Galaxies was close to it. Some people didn’t fight at all. They just were entertainers, or medics, or just made items to sell. Every thing was uniquely made. Some sellers sold stuff like crazy because their quality was so good, others struggled to make a living off of it. It was so nuanced.
And there were very very very very few jedi. I mean, I think I saw a couple in the entirety of the game after years of playing. There were very specific things each character had to do to even unlock the possibility (and no one knew what their unique unlock was). And they couldn’t easily go into cities…bounty hunters would be alerted that there was a sighting.
You could build cities with your guild and your own houses, store all your gear there. Your city could grow and you could have shops in it that people could stop by, or you could build a transport center in your city and people could use it to travel around the planet.
Your faction was based on what you did, not a pre-destined thing you chose in your character creation. Some people stayed neutral, and others went down one path or another.
It was honestly, still to this day, the best game I’ve ever played.
wow, im almost glad i wasnt old enough to play that when it came out, because it looks like a game that would have taken over my life completely lol. that is insane and ive never even heard of it before
Its actually still available through private servers. The graphics aren’t terrible considering it’s age, but it’s definitely not up to modern standards.
A real time RTS with proper command and control and fog of war. So like, you don’t have perfect information on where your units are, let alone enemy units, where you have to contact the units on the ground and request that kind of information, and also manage to communications system you’re using to maintain contact.
Radio commander does something a lot like this but I’d like something a bit more in depth and comprehensive.
I like the idea of playing out the Byzantine generals problem in multiplayer or I guess with just another AI general too. Does Radio Commander have that element at all?
Radio Commander has instantaneous communication with the units, it being over radio, and you’re only really interacting with your own units, sometimes you’ll operate near allied units in a mission and have to make sure your units properly identify contacts before engaging.
But the core mechanics are that you’re sending out requests for information to units and orders to move and engage, but you cannot see where they are on the map, you can put markers down on the map, but like that’s just you best guess of their postion based on what coordinates they gave you. The coms basically always work perfectly, although there are options that will make it so units can get lost or make mistakes in their reports back to you.
I want Stellaris or something similar but in VR. I want to spin the galaxy around and resize it to zoom in and out with my hands and pluck cruisers and point them to the right place, I want big tactile sliders and stuff for controls, spaaaaaace
I want Master of Magic but modern. I want all the same style of gameplay (squares, not hexes) with similar art style (not grimdark browns) but uprez to modern resolutions (still pixel, but tiiiiny ones). I don’t think turn based strategy with tactical combat is popular enough right now to justify it.
I want World of Warcraft but it’s an actual role playing game. It’s not. It’s got roller coaster dungeons and the main characters are putting on a stage play, not actually there. They hide main characters when they’re not needed or inconvenient. There are so many Plot-By-Stupid writing mistakes. I don’t know if it’s possible to create a world that actually seems plausible (not realistic, but plausible). I want to love the story of Warcraft again, but it’s been years.
I want a game that doesn’t get corrupted by rich executives trying to squeeze every last dime out of people, but has the fidelity that large resources allow. I hate microtransactions, even if I don’t use them. I play games to get out of the world and its disparity of incomes and being poor. People running around with things I’ll never buy just reminds me that rich people are there.
I'd call it settling because I'm not really a fan of Mario Kart. Very few other racing games have local multiplayer of any kind, and most of the ones that do and speak to me are 20+ years old. At least I have Trail Out, but I'd really appreciate more options. That game Aero GPX might finally be the F-Zero replacement I've been waiting for.
Yeah, outside of Mario Kart, the market is basically simulators like Forza and Gran Turismo, or one step down like Forza Horizon, Gran Turismo Sport, and Need For Speed. There aren't any Burnouts, F-Zeroes, Star Wars: Episode One Racers, or anything like that made to appeal to folks like me anymore, and they rarely ever have local multiplayer, which is probably my most important feature in a racing game.
I agree with you. It’s been a while since I played a Mario Kart though. I got turned off by the “wiggle while drifting to get a boost” mechanic in Mario Kart DS (which I know is a fairly old game at this point). Even when I got good at it, it still felt really tedious to do all the time. But idk, maybe newer versions have a different mechanic now?
Heh, that mechanic was the closest I ever got to enjoying a Mario Kart, and it seems like even that was ripped off of Crash Team Racing. That mechanic is still there, as far as I know, but so are blue shells and such.
I’ve wondered the same thing for a while. Procedural dungeons in fully 3D in a fantasy setting would be great and it’s weird that it doesn’t exist at least as a modern game.
Wayfinder kinda is like this but I’m not sure if it’ll fully scratch that itch in the end.
That’s what the Ultima Underworld series was. Underworld Ascendant was supposed to be a modern revival. Sadly, the studio seemed to bite off more than it can chew.
I’ve been really enjoying it so far, but there are certain aspects that could use more polish. Like some textures in scenes that could use more love, or when the end of a quest boots you to the overworld map but you only have one location you can choose. In that instance it should just load you into the next area rather than put you on a map with a bunch of crossed out areas. That being said, I don’t mind the overworld map as a mechanic at all.
Past that, the combat is fun and the world feels very “Final Fantasy” which I haven’t felt in a while (other than FFXIV). I’ve never played Kingdom Hearts but I’ve played most of the FF games and I don’t mind that they chose to go full action in this one. It feels like it fits the game well, at least in my opinion. There are definitely periods with less/no side quests but in those instances, just play through the story. It’s not going to compare to the amount of quests FFXIV had, and that’s okay.
The graphics are certainly similar to FFXIV, but for the most part I think they look better. Same with the music, I haven’t examined each track and compared it to FFXIV but while playing it felt familiar but new. I didn’t notice any similarities with animations, but that could just be me.
I have not finished the game yet, but am looking forward to playing through it. Furthermore, I plan to play through New Game + as well, which is rare for me personally.
When the first trailer for this game came out I basically went media blackout on it until the game demo was released. I find I’ve been doing this more and more with games and movies lately, it makes the whole experience better. No overhype, no pre-orders, no spoilers, less disappointment.
It may not be 10/10 but in my opinion it’s damn close.
I mostly liked it but ended up giving up 2/3rds of the way through.
Combat wasn’t really changing other than new flashy skills occasionally. I was fighting the same way in hour 5 that I was in hour 50. No new weapons in a game trying to be a bit of DmC meets Final Fantasy was a miss for me. Gear was basically useless as well.
I get this is personal opinion, but Clive and Jill were immensely boring to me as leads. The story was good, but had pacing issues where it was obvious they padded for time and designed it the same way they do FFXIV expansions.
Welcome to AAA game reviews. Where every major studios games must receive a high score, or they won’t get review copies for the next game from that studio. With rare exceptions.
Exactly. I consider it basically payola these days. Every big-name review is gushing, falling over itself to expound on the innumerable virtues of every AAA release, and then once normal folks have played for a few weeks, the real story comes out. My partner played the demo and was shocked to be playing the same game as the one that was reviewed. Unless I’m so excited to play a game that I don’t care if it’s mediocre, I wait to buy until actual the real user reviews trickle out post-release.
1 - Get Recalbox on a GPi Case 2 and you’ll have access to just about every system from before 2000 (including support for commodore and other similar systems). It can handle PSP games as well, but not PS2 or NDS. There are other cases available for a raspberry pi system, but I recommend the GPi Case 2 because you can play it “docked” and handheld. I recommend Recalbox since it already has a lot of support for the GPi case built into it, but if you’re tech-savvy you may prefer Lakka for its flexibility. You may be able to get more modern emulators to run on the lakka as well.
2 - Gaming PC with Lakka, Citra, or whatever other emulators you’d like. And unless you’re playing a lot of super new games, you don’t need anything fancy- you could probably just throw windows 7 on a $100 refurbished business PC and run just about any game from 2010 or earlier, TBH.
3 - Wii or Wii U. I personally find emulation of these (specifically with a wii-mote) to be a bit finicky. If you don’t use a Wii, you can substitute your personal console of choice for this one.
4 - Oculus Quest- though I’m not sure if it counts since you aren’t connecting to a TV. This isn’t the best VR headset but it is the cheapest. It has a good library of standalone games, and for anything else you can use airlink or the virtual desktop to run games off of a VR-ready PC (If you went with one that was beefy for #2). The quest has a lot of modding support through the sidequest. The main concern with this is that you need a phone to set up a Quest when you buy it/after a factory reset. So if Facebook goes under or a meteor hits silicon valley, this could conceivably turn into a fancy paperweight. To my knowledge, nobody has cracked the Quest to skip over this step. If historical preservation is more important to you than money, I would recommend choosing literally any other VR headset because of the setup thing.
Have you considered Enderal? It’s a total conversion mod for Skyrim on steam, so the bones of it are the simpler Skyrim systems- but it overhauls everything and has excellent world building and quests to boot. A full mage playthrough/build is very fun/rewarding. Just understand that it is NOT Skyrim. It looks like it sometimes, and there’s definitely still that Bethesda jank, but it’s its own beast.
I wanted to avoid mods for now especially with skyrim since last time I’ve tried I’ve spent like 3 hours straight on nexusmods, only to run into conflicts and be too tired to even attempt to fix them. Although with a total conversion I assume it’s all-in-one which should help avoid that problem. Thank you, will check it out!
If you have the steam version of Skyrim it's very simple to get running. https://store.steampowered.com/developer/SureAI/#browse has both versions (depending on if you have the launch version or special/anniversary edition). Also found here is Nehrim, their total conversion mod for Oblivion
I think part of the problem last time was that some of my mods were nexus and some were steam 😃 I guess I’m reinstalling Skyrim then. Thank you for the link!
Yes, the total conversion package makes it self-contained in the steam library/store. It just checks that you own a legit copy of Skyrim to run it. It has its own steam page even, couldn’t be easier. Plus it’s free (assuming you own any edition of Skyrim) so it’s hard to pass up with so little risk aside from your time.
Wabbajack is a mod organizer / installer that lets you load mod orders that have been configured by people who borderline make Mod Orders for a living. I cannot stress enough how much they took the thinking out of modding Bethesda games.
Pay for a 1 month sub to nexus mods and set the installer to run overnight.
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