bin.pol.social

chameleon, do gaming w Why do mobile games suck nowadays?
@chameleon@kbin.social avatar

If you're a gamedev trying to make a decent mobile game, you're competing on all the usual fronts like price and perceived quality, but competing for attention has gotten a whole lot harder when [arbitrary card game] has a hour of dailies, [arbitrary gacha game] always has a special campaign going and [arbitrary fake gambling game] is about to have its battle pass end and they're only halfway through. And that has gone up by so, so much over the past decade. It was never good but it's gotten absolutely egregious. At this point, even any generic snake clone will have a battle pass.

Every person that ends up committed to a couple of those long-term-commitment games ends up having much less time for other games. And they make a lot of money, which means they also end up having a hell of a marketing budget.

amio, do gaming w Why do mobile games suck nowadays?

What do you mean, "nowadays"? Mobile games always sucked.

cordlesslamp,

I beg to differ. Angry Bird, cut the rope, where’s my water, Space RPG, FRUIT Ninja, and a whole lot more, are classic mobile games in the beginning. They’re sometimes simple, yes, but at least there’s efforts in it to try to be original.

Nowadays, it’s all Freemium p2w cash grab.

kratoz29,
@kratoz29@lemm.ee avatar

That you didn’t like them doesn’t mean they sucked, look along this thread and you’ll find ppl sharing titles worthwhile back then (me included), ofc, this is not GOTY material, but a game must not be a masterpiece in order to be enjoyable, which ultimately is what all games are for, to be an enjoyable hobby.

Sneptaur, do gaming w Why do mobile games suck nowadays?
@Sneptaur@pawb.social avatar

The only good new mobile games are on Apple Arcade, which is behind a paywall. It sucks but what can ya do.

Sneptaur, do gaming w What is your favourite game console?
@Sneptaur@pawb.social avatar

It’s not dumb at all, no need to downplay your passion. Loud and proud I say!!

My favorite is the PS3. Something about its design and library just speaks to me.

stardust,

PS3 is my favorite too. I love that era of gaming. I emulated some I missed out on like Asura’s Wrath, Shadows of the Damned, and Lollipop Chainsaw and they really hold up well still with the art style chosen being more cartoon than realiatic for its time. And I’ve hopped in for short sessions in Red Dead Redemption.

Sneptaur,
@Sneptaur@pawb.social avatar

I actually picked up a ps3 slim and a decent handful of physical games. You can still buy digital ps3 games too on the console itself

heygooberman, do gaming w Why do mobile games suck nowadays?
@heygooberman@lemmy.today avatar

Now that you mentioned this, I do recall in the early days of mobile games, back when the App Shops were first introduced, there were games that you would pay somewhere between $1 and $5, and you get the whole thing. No in-app purchases, no ads, and no lotteries for special characters or gear. I remember Square Enix had some really good JRPG games that were made specifically for the iPhone and iPad. Chaos Rings and DrakeRider were two games I recall playing, but they were much more expensive compared to the usual games I found. But, when you paid for it, you got the whole game and all.

I think mobile app developers have realized that they could get more engagement and cash from their users if they made games that had a gambling aspect to it. Kinda like the casinos in Vegas, the house always wins, but you keep putting in money on the hopes you get a jackpot.

That being said, there is one freemium game that I do find quite fun, and that is Romancing SaGa Re;univerSe. The thing that makes this freemium game a bit different is that Square Enix is quite generous in their in-game currency. You can actually do quite well without making any in-app purchases.

ArmoredThirteen,

I’m in the game industry. This is entirely person observation I have not studied this topic so can’t source anything

The people I saw going to early mobile market were a lot of handheld console and flash game devs and companies. They were adapting the closest existing game designs and brought with them a “small game small cost” philosophy. It also wasn’t really known yet how impulsive people are on phones. So it was an unproven market with smaller teams and people making yester era design choices. There also used to be a few bigger games with bigger price tags but people didn’t buy into those because anyone willing to spend that on a game at the time would have had a console or PC and could buy a better experience there for the same price.

The only mobile game experience I have was back in like 2012, smart phones were really taking off, and the market for mobile games was proven. The company I worked for we built a release ready game but it never got released. We couldn’t sell it to investors because the monetization was never aggressive enough for them (the investor money at that point was less about making the game and more to fund marketing and stabilizing the studio as a long term business). I quit when my job stopped being dev work and started being round tables about how to psychologically trick players into paying more. Anyway with so much focus on heavy monetization it stopped being economically worth it for a lot of startups to actually make good games when thinly veiled skinner boxes pleased the investors all the same

blindsight,

I’m feeling the same way about Minion Masters. I just play it on my Steam Deck, but it got an Android release recently. They gave away a few of their “DLC” packs (which is how I found it about it), so maybe my experience is a bit atypical, but I’ve just been playing for a week or so and I already have more than half the available cards and enough currency that I can craft any cards I really want to finish a deck.

I haven’t paid a cent. It’s so generous with its freemium model that I’m probably going to buy an in-game currency pack if I’m still playing once my Google Rewards wallet ticks high enough to buy one.

heygooberman, (edited ) do gaming w What is your favourite game console?
@heygooberman@lemmy.today avatar

I quite agree. The SNES was a part of my childhood. Some of my favorite games to this day were on that platform. Donkey Kong Country 2, Mega Man X 1-3, Super Mario World, Yoshi’s Island, to name a few.

GrindingGears, do gaming w What is your favourite game console?

Sega Master System. A kid never forgets his first video game system, and nothing has quite scratched that itch ever since.

savvywolf, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld
@savvywolf@pawb.social avatar

One small thing but I’m surprised nobody points it out - the charging port location. I like using my switch/steam deck in bed or otherwise laying down, and the fact that the charging lead is at the bottom of the console rather than the top sucks. It just gets in the way and stops you resting the console on you. Whereas the Steam Deck just has it on top where you can just plug it in while playing.

I know the technical reasons behind it because of the dock and all that, but it’s annoying.

In general, I think the steam deck is better than the switch in almost every way - The switch is just an expensive ticket for the right to play Nintendo games nowadays.

nekusoul,
@nekusoul@lemmy.nekusoul.de avatar

Yup. I’ve always loved having a handheld device as a companion to my PC. The first few months with the Switch were great, but as time went on I just wanted a better designed Switch that’s also just a PC, particularly after getting hardware-banned for trying to fix some of the issues myself with homebrew apps.

I never would’ve thought that we’d actually get to see a device that’s real so quickly (anyone remember the Smach Z?), is actually pretty good and how quickly it’s now becoming its own market segment.

d3Xt3r,

I game on my bed too, and use a flat right-angled USB adapter. Basically, something like this: www.amazon.com/…/B0C244K2HC/

I use a similar but magnetic version with my phone and other USB-C devices, and it’s been a game-changer.

Telorand, do gaming w What is your favourite game console?

GameCube. Lots of fun with that console, and Skies of Arcadia Legends is a highlight.

Close second would be N64. The games were really unique, partly because designers had to work with limited hardware and a really bizarre controller. Mischief Makers is my all-time favorite for that one.

stardust, do gaming w Why do mobile games suck nowadays?

Best mobile games are Nintendo DS games that are completely touch based, which end up feeling like native experiences such as Kirby Mass Attack.

tamlyn, do gaming w Why do mobile games suck nowadays?
@tamlyn@lemmy.zip avatar

The short answer is, because they make money.

tamlyn, do gaming w What is your favourite game console?
@tamlyn@lemmy.zip avatar

It’s the ps4. I have a lot childhood memories with the Ps2. Then i played a while mmorpg and other stuff, got bored by it and Mostly the ps4 let me experience good games again. Playing the first time fighting games on a more advance level, going to tournaments and meeting people or play a lot jrpg’s. The ps4 bought that back to me

AceFuzzLord, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

One of my biggest complaints with the switch is definitely how my hands are too big for me to be truly comfortable with holding them when they’re disconnected from the console. Either one in each hand or one for both hands. That, and I think the batteries in my joycons are a little screwed, so I just said fuck it and got a controller because the last few times I used my switch was connected to a TV.

ivanafterall, do gaming w What is your favourite game console?

In the better timeline we left, they're now playing the Sega Dreamcast 5.

loops,

😭

eezeebee, do gaming w What is your favourite game console?
@eezeebee@lemmy.ca avatar

The lazy answer for me is PS2, since that’s how I was able to play all the PS1/re-released games I missed out on. Pretty much all the Final Fantasy games, Chronl Trigger, Chrono Cross, Star Ocean… And then there was also FFX and Twisted Metal Black, some of the PS2 highlights for me.

I think SNES still has my heart though. I feel like most of the major titles were better (more perfected) than their N64 counterparts. The Legend of Zelda LttP absolutely consumed me growing up and is still my favourite game of all time. Many years later I find I’m still interested in games that look like they could have been released on SNES.

loops,

(☝◞‸◟)☞

blindsight,

Same for me. Lots of consoles have lots of great games, and I really like the idea of the PS2 library’s depth and quality. I bought a 1TB MicroSD card for my Steam Deck OLED and loaded it with a 1TB image of curated roms from a private tracker thinking I’d play a lot of the ones I missed…

…But the only non-Steam game I’ve played is FF5 for the SNES. I’ve wanted to play it since I found out Final Fantasy “III” was a lie. The Steam Deck is the ultimate SNES RPG machine.

That and my SD2SNES in my childhood SNES gets a lot of play time with my 6 y.o. son. He’s almost able to beat world 1 of SMW solo, but he prefers Kirby Super Star, where he can beat world 1 and most of world 2.

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