Sadly because it works, mobile gaming is bigger money-wise than PC and consoles combined, all because people are susceptible to short term dopamine hit your can buy any time, it’s a part of what we call enshittification, making the product less user friendly and make more money, shareholders are happy, your don’t have to
The challenge with this question is that not everyone has played in every console, so like, for me, I can only comment on the Atari 2600, the Wii and the XBOX 360.
From that small sample, the wii wins hands down. I loved the motion controllers a lot.
I get what @berttheduck said about long games / serious gamers but can you imagine your grandma trying to play most Switch or PS5 or other new console games now?
The Wii brought gaming to the general public in a way nothing else had. Like most modern Nintendo consoles it was under powered and gimmicky but the gimmick worked so well for people new to gaming, point at the TV or wiggle the controller as you would to do the thing in real life was a huge step to making an abstract concept make sense to people. For longer gaming sessions or more “serious” games the Wii controls were generally lacking but damn if Wii sports wasn’t good fun.
The mobile market mostly targets kids and boomers and their resistance to microtransactions has been basically non-existent, making the market quickly become predatory and full of spam
Modern app stores have become abysmal, making it impossible for smaller games to see the light of day. 99% of google play is a dumpster fire, and the 1% that is decent isn’t published by a multi-billion dollar company so you’re unlikely to ever see it. There are good games out there, but the way the algorithms and ads work makes them constantly pushed down in the list. This isn’t “a problem” to a company like Google because they’re making bank off of all these ad spaces.
Anyways, most good games are paid, but here’s a list of stuff I’ve enjoyed playing on mobile:
Fancy Pants Adventures
Bloons TD 6
Dicey Dungeons
Dead Cells
Slay the Spire (but the mobile port is rough on small screens)
Don’t forget Plants vs Zombies 2. Which despite some micro transactions, definitely held up in its early days. Rather, I’d say it got do either dirty from balancing issues rather than greed.
I don’t know if this will help you, but I think that’s pretty normal. I felt similarly at your age in some ways and in other ways I felt like a baby, depending on how I looked at things. I still feel that way and I’m twice your age! It’s weird. Growing up is weird. I feel for you. 💖
I was ok with the Angry Birds franchise right up until the shitty kart racing game they pumped out. I don’t think I’ve ever seen a more wretched collection of bare-faced advertising and micro transactions as that fucking piece of shit.
The game was crammed full of new pop songs, and when one would play the game would display a link to buy it from iTunes. I couldn’t let my kid play it, it was just too egregious.
Haven’t touched any of those games since. Which is a shame, because I really enjoyed the original.
That kart game was genius programming, give you a few initial levels where it let you think that you’re driving the kart, that you’re winning because of your skills, then start the real routine of “autopilot simulator programmed to lose until you activate the paid power ups”
Edit: and I can’t believe that more than ten years passed from the release of that “game”, I remember I was playing it on my BlackBerry Z10, i can see why many itt are saying “always has been shitty” - just a year before they weren’t shitty. Gameloft released games like “9mm” and “batman the dark knight” that for just one dollar were console like experiences. And beach buggy racing, and riptide.
Honestly beating that game at such a young age shows a lot of problem solving capability. However getting angry at games is a habit you want to nip in the butt asap.
Not a hot take at all. It was revolutionary for the first year it was released and then was quickly surpassed on every front by any company that put slightly more effort (and more cost) into any part of the switch: graphics, sensors, controllers, expandability, etc. Pretty stock for any Nintendo product, because they only focus on hardware that be produced mass-market and get good profit margins on. Which means it’s often made with current-to-dated components that can get overlooked because it’s the only platform you can play Nintendo games on. Also, not sure why they are so allergic to ergonomics, all the way back to the NES controller, the least comfortable controller of its peers
Not gonna lie I’m still hitting clash of clans… Paid for maybe 5 months of gold pass but no longer been playing since I was in middle school. Took like 6 years off though
Same problem that is crippling every human interaction on earth.
Money and greed.
It all goes to "we can do a good thing that will help people or that people will enjoy" or "we can make crap/do horrible things and get another 5 bucks off each of em", and the latter is always chosen.
You get what you pay for. If you download a free game, then of course it’s going to be full of pay-to-win microtransactions. Although there are issues with greed in some larger games run by big companies, the reality is that game devs deserve to earn a living too, and that means at some point a game needs to be paid for.
There are still plenty of good quality mobile games out there, they just don’t tend to be free to download. Back when I had more free time, I actually got good usage out of the Play Pass on Android, which was £5 a month and gave me access to a catalogue of excellent mobile games with no microtransactions at all, the vast majority of which were single-player, offline games. Literally the only reason I’m not still subscribed is I just don’t have time to play mobile games at the moment - the chances of me subscribing again over the summer when I’m not at uni is high.
You also don’t get what you pay for when it comes to mobile. Had some games get delisted so it’s not even downloadable anymore and even though I kept it on my phone I can’t run it because it fails the license check. Mobile game isn’t worth spending money on.
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