Nice thing about the PC version is you could mod it to be easier. Keep in mind you still need some skill. I maxed my level in code vein and lies of P but stilled struggled a bit.
They require a different mindset and approach than many other games. You can view it as a test of will: your victory is inevitable since every time you die, you respawn and have learned a little. The game tries to make you quit, not by being unfair but by punishing laziness and corner cutting. The rewarding feeling you get when you finally, initially through stubborness and eventually by skill beat a difficult boss is immense. The videos of people easily dodging attacks and showing restraint in their attacks beat difficult bosses - that will be you eventually. Just accept that dying and trying again is an integral part of the experience, it does not mean that you are bad at the game. There can not be a feeling of accomplishment and achievement if there is no resistance, no? Go and have fun! And remember, there is no “wrong way” to play - all the mechanics in the games are there for a reason, so use them!
I don’t know if it counts as “cozy,” but Metal:Hellsinger is an extremely vibey shooter, as you can kind of just zone out, bop your head to the music, and vibe to the music in flow state while playing. Kind of zen, actually.
I know exactly what you are looking for and the classic Doom games are perfect for this, because they are simple, yet they still feel good to play.
Not too fast, not too slow. No jump scares, only some light puzzles if you want to hunt secrets. There is almost a rhythm to the combat, especially if you play with the shotgun. Try them.
I’d say Eternal actually fits the bill more. Once you get all the mechanics down every encounter becomes this deadly ballet of high speed chess where you really can enter a flow state of just reacting and acting.
2016 can be like that but it’s a little bit more forgiving, funnily enough managing to keep your brain more in the foreground.
Depending on your definition of cozy 2016 could win, because it is not as taxing as Eternal. At least I could manage 2016 much better than Eternal with my Chronic Fatigue Syndrome. But if you manage to stick with Eternal I think it’s more conducive to get you into a meditative state.
I played through Sigil recently and the whole time there was a gaping super shotgun sized hole in my enjoyment of it. I get that Romero fine tuned it to play without it but for me I realized that I can’t feel totally cozy playing doom without the ssg.
Gotta finally make it through The Witcher 1 first and then play The Witcher 2. The first game in the series is so rough around the edges (even after many patches) that this is easier said than done. I hate jumping into the middle of a game series due to the fear of missing out on references and character backstories, which is why I’m torturing myself like this.
Fortunately, if you need character backstories and such, you could instead read the books or watch the TV series instead. I jumped straight into Witcher 3 and had no issues with missing background knowledge.
That’s not to say you shouldn’t play 1 or 2 though, just that there are other options.
I highly recommend skipping straight to witcher 3 unless you really love the series and want to consume everything it has. Still, 3 + the dlc has a lot.
TBH my favorite part of W3 was all the side quests. The writing and dialogue are intriguing and give you more of a flavor for the dark fantasy of the world.
I just finished my first playthrough and wanted to start a new game immediately afterward. I’ve never felt like that after a game before. Disco Elysium is an amazing game.
bin.pol.social
Aktywne