Throwing out system boxes is easy after I threw away all of my game cases seven or so years ago. I freed up a lot of space. While throwing ones I really value (Double Dash) was not easy, it was all worth it. The value is in the game for me. I am unencumbered. They all fit nicely in a binder, even the PSP disc’s found a way.
There’s a whole market on eBay for empty apple boxes. You can get over $50 for bacbook pro box, because a used machine will bring in more than that if it comes in the “original” box
I had a colleague who thought you had to ship something in original packaging if you needed to send something to get it repaired under warranty… He had so many boxes…
I may have missed it, but Dave the Diver deserves a mention here.
Boss battles are very rare, and slow paced enough that I have not run into the dreaded “I understand the pattern but I lack the dexterity”. (I often have this problem with other games.)
I really like the Ys games, and I think Y’s Origin meets those requirements. The boss fights are difficult, but no crazy difficulty spikes, provided you’ve been killing things properly along the way. I only had to grind for a few min for one boss, and that’s back because I actively avoided the mobs and ended up underleveled.
Zelda games tend to also be really well designed, pretty much any will do.
The others don’t pass muster because they do have some insane difficulty spikes. These don’t, really. Smough & Ornstein is really the only spike I can think of in the entire DS series and BB actually felt pretty even through the whole game.
Grinding isn’t necessary and there is essentially zero fluff in all of them, tho.
Let me offer a spin on this: the point-&-click adventure Technobabylon, which is more a staggeringly creative and massive series of escape rooms, and not that much of an open world to explore and revisit.
Perceptibly, it has zero grinding and is to the point with what you’ve gotta do. It is one of the only point-&-click adventure games that I’ve beaten; I normally dislike the genre, which speaks volumes to how incredible it is.
This is why I sometimes enjoy Ubisoft trash. Especially Ghost Recon Wildlands and Breakpoint. Just the same old shit on a massive map, an okay story, fun gameplay. Easy. Simple. Nice for mindless bullshit.
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