Didn't they change to torx and change the base they screw into metal?
The former is a mild annoyance, but they're a pretty standard bit now that anyone that does any electronic DIY has in their set. The latter is a huge improvement.
Must admit I didn't look too much into it though
but mostly seems positive.
Aha, OK. That's my bad. When I read it on the phone earlier, I read the four point list as something you thought they should be doing, and not what they were doing. As such, I thought you were ranting against them.
I’ve had so many Phillips screws going bad because of slipping screwdrivers. I’ve never had this problem with torx ones. They fit, or they don’t, there is no middle ground, if you catch my drift.
This (along with DK Country) was one of the games I was jealous of as a Sega Genesis kid growing up (then Nintendo from the N64 onward) and never really had much chance to play later. It’s nice to be able to finally play through it (legally) with a nice shiny modern coat of paint. As someone who never did play through the original, having this version be essentially 1:1 to it is appreciated, but I do also feel like they could have maybe added more for those who do know the original well. At least it’s not a Pokemon BDSP situation where the devs already had a much improved version to borrow from and just directly remade the poorly-received original versions.
I’m sure once us crazy fans get the chance to really dig into it, we’ll find lots of little things they did. The original game had alot of hidden easter eggs, no way did a new team spend that much time on it without adding a few of their own.
And some of the updates and refreshes of side content mechanics might make some of them a bit more accessible to a wider crowd than they were in the original, effectively adding content to the players that weren’t able to succeed originally. There was some pretty tough stuff in the original for people willing to endlessly practice.
I’m around the last stretch of Live a Live. I bought this game earlier this year during a sale, and it’s a really good game. Every character’s chapter is like an episode of TV show, with varying theme.
The final stretch, especially the trials can be annoying though, from difficulty spikes to long ass dungeon without a map. The other thing that I dislike is that some animation can be bit slow
The game is pretty good so far, and it does look very pretty at times. It makes me excited to play Octopath 2 and Star Ocean 2 Remake
The PS1 original was good, but it had some noticeable flaws. The book writing skill was more or less useless, side quests were often too well hidden from view (which was especially bad when most of them were time-limited), the accessories that gave you items were a bit in-your-face, there was no in-game mini-map, the invisible random encounters and lack of fast travel didn’t age well, and the voice acting… What were they thinking when they released this…
The remake fixes most of what went wrong in the original game, including re-casting the English voice actors, and even adds some new content (like fishing) that wasn’t in the original. I’m enjoying it a lot.
Dicey dungeons is a blast! I have such a hard time with the engineer, I’m sure there’s a trick but haven’t quite sussed it out.
I’ve been playing Guild Wars 2 again after a long hiatus after my raid static disbanded. Only a little bit into the new expac but it’s been great! I think the new daily system has done a good job of getting me to come back with a clear list of things to do and compelling rewards.
I’ve also been playing Peglin, trying to work through the cruciball. Really fun/frustrating/satisfying game.
I also love peglin! The first few crucible levels are really fun and I enjoyed going through them. Omg though once you get to the last few it becomes a total slog. I still was able to get through all 15 on 1 character but I have no interest in trying to go that far on the others
You aren’t kidding, I have spent the last five days banging my head against cruciball 11 with the vanilla Peglin. Feels like a lot of rng and less about choices as it goes on.
Metro 2033 Redux. Bought it a while ago when it was on sale on Steam and didn’t enjoy it much as it was incredibly hard and the performance was sluggish. Gave it another try this week with the new graphics card and now it’s actually a great cross between fighting, strategy and adventure.
Each chapter of the story has its own world, rich in details and atmosphere, often with several ways to advance and uncover new parts of the story. The controls take some getting used to - most keys do two different things depending on how long you press them - but once you get the hang of it, it all makes a lot of sense. The graphics are very well done and organic, and the engine chugs along at a steady 60fps at 4k and full settings on my Ryzen 5700X and RTX 4060 even during intense fighting out in the open. What more could one ask for?
My only gripe is that there’s no save button. The game will silently auto-save at certain points in the story, and when you die or exit the game you can restore to that last checkpoint (and only then will you discover where in the story that is). Everything after that point is lost.
Enjoying Baldur's Gate 3 but I think I missed out on all romances apparently. because I didn't start them on Act 1. That kinda sucks. Still, just got up to the Last Light Inn and the story is pretty interesting so far.
Bouncing around between good two for the most part.
I’m mostly playing Guild Wars 2, enjoying saving the world from demonic invasion in what has so far been a pretty great expansion IMO and I am a bit of a hoor for some of the new cosmetics.
When I need a break from the rough grind, I jump into a super duper rough grind by firing up ol Leaf Blower Revolution. Idle game my ass, I’m clicking more than 5 cookie clicker players combined! There are still leaves everywhere!
I’m going to make a recommendation for pretty much all the metroidvanias, the deck was practically built for them. The Castlevania Advance collection has three great old games, including Aria of Sorrow, which was the progenitor of Bloodstained (which might honestly have a little too much going on - if you feel like you’d enjoy a simplified version of that, Aria is your game.)
But also do remember to pick up Hollow Knight. And Blasphemous. And if you’re emulating, Metroid fusion, Zero Mission, Metroid prime even, if you feel like frigging around with the GC emus.
Also, Soulslike games play particularly well on deck. I can get a pretty stable 30 out of Elden Ring, I’m sure the older titles work pretty well too.
I definitely am looking forward to doing a HK replay on the Deck. Super interested in getting into emulation too…but a bit nervous to dip my toes into it. Having never been a PC user I’m not super well versed in using them and installing extra stuff on devices like the Deck.
Also: Elden Ring is going to be my day one buy. Been waiting to play this one and can’t wait!
I attended the Switch release at my local Best Buy. I decided to swing by after work on a whim (I work evenings) and managed to snag a sheet to reserve a copy. There were probably a few hundred people in line, but nothing crazy like the line wrapping around the store or anything.
A large big-box store and the line wasn't single file. A lot of people were in small groups as well. I could be misremembering since it's been years, but there were maybe 2-300 people.
I’m usually putting on indie game reviewers on YouTube while I work for background noise. Have found many amazing games that way. I cannot recommend Retromation, Splattercat, Nilaus, and ImKibitz enough if you are into their game preferences. I also watch Olexa and Real Civil Engineer, but more for the laughs. They have good first looks though. Nilaus and ImKibitz are more automation and city-building games, Retromation and Olexa do a lot of rogue likes, and Splattercat is kinda a catch all.
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