In anno 1800 (which is the only game I’ve played with denuvo) it still needs to have a connection to the ubisoft servers to run, so live service isn’t just about dodging 3rd party drm
Live service comes across as life service. A game made to monopolize my time and become a significant part of my life by using addictive systems. By the very nature of enjoying the variety of games, it will immediately turn me off a game.
I have heard great things about NMS, but I like generally games with ending, even with arcade game, I enjoy them more if there is some goal you can work towards. So, I feel maybe I won’t like it much.
The Stanley Parable, although it couldn’t be further from High on Life in terms of its comedy. Personally I don’t love the game but it’s absolutely hilarious.
I tried the game and it really wasn’t a fun experience for me. It’s just an overpriced walking simulator with some not really funny dialog playing.
All I did was trying to find bugs because I wanted to uninstall after 30 mins, when I figured out it’s not just the start that is slow, it’s the entire “game”
for retro handheld options try !c/sbcgaming@lemmy.ml
There’s a massive spreadsheet that’s linked on the reddit equivalent that tracks and breaks down handheld features, price points, and what consoles it can reasonably emulate too
Wholly dependent on the game. Lots of Indies feel like decent, self contained games ranging from 3-8 hours of gameplay. Gris, Inside, Abzu, Thomas Was Alone, etc.
When it comes to “classic” comedy, then Hi-Fi Rush is one of the highlights in recent times. Not only are there a lot of jokes in the dialogue that landed for me, all the cutscenes are also loaded with perfectly timed visual gags. Lots of humour hidden in the environment as well.
Other than that, any “serious” game that has a wonky physics engine can accidentally be pretty funny on accident. Slinging around corpses in Dark Souls 1 for example.
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