See my reply to this user above, but yea don’t bother buying it if you only have the Steam Deck. Cheaper and a better experience to buy the original on GOG.
You always have the option to get a full refund within the first 2 hours of gameplay on Steam though, if you want to see the performance for yourself.
I can confirm, even trying several different combos of optimizer mods, plus running the resolution at 1280x720, it stutters like crazy as soon as you get out of the initial area surrounding the Imperial City and looks like dogshit because of everything at low or lowest.
Baldur’s Gate 3 with almost 100 mods (including optimizers), and similar upscaling settings at 1920x1080 in Desktop mode, runs smoother and looks better on the Steam Deck.
Since the remaster is literally using the same game logic as the original, I ended up just installing the GOG version of the GOTY edition, installed a bunch of mods, and it runs amazing. I don’t think I’m missing much in the way of changes/improvements.
Difficulty settings are wack. Normal is too easy and hard is way too hard. The slider literally goes from 1x/1x damage taken/damage dealt to 3x/0.6!
This was my only real complaint, other than them taking the noise cue away from lockpicking! I’ve really been itching for an elderscolls game with modern graphics and QOL so I’m super happy.
As for the lockpicking I learned something recently from a video and now I never break a pick. I can’t believe I never knew this:
Basically when you hit one tumbler there are the 3 drop speeds right? You push it up and it falls either slow, med, or quick. They “switch” between those three speeds when the tumbler falls back to the starting position.
If you hit a tumbler up and HOLD up (I’m on controller), or whatever key is up, then the tumbler will bounce slightly in the fully raised position. When it’s like this it will be remaining in the “fall speed” from when you first triggered it. We want it to be the slow fall speed so basically while it’s bouncing if you see any spring between “bounces” it’s too fast, let it fall to the starting position and try again.
If it’s bouncing and you can barely see any movement at all let alone any spring then it’s in the slow position, that’s what we want. When it’s like that watch the lockpick and when the lockpick is moving upwards trigger the lock with whatever the confim button is for you. It should always work!
As for the lockpicking I learned something recently from a video and now I never break a pick.
I noticed this myself today! At first I thought lockpicking was random and I broke almost all my lockpicks, but I noticed a subtle cue for when it’s going to lock in place. From what I understand the middle speed has a chance to work or break your lockpick, but the slowest speed is guaranteed to work.
other than them taking the noise cue away from lockpicking!
Noooo! I loved Oblivion’s lockpicking system. Got so good at it that one time I tried doing it with my eyes closed and was able to lockpick purely using the sounds. It was so fun and intuitive. Haven’t played the remaster yet but am sad to hear that they took those sounds away, lol.
Nice Day for Fishing might be worth checking out. It’s a new game made by the YouTubers Viva La Dirt League. Haven’t played it but looks like a fun twist on a fishing RPG.
Ok nothing will beat the gold standard that was Sega Dreamcast Fishing games with the rod controller that had a rumble pack for vibration. I had a buddy make a wooden box we could attach a bungie cord to give it more feel when you “pulled” the fish out of water (the box had cutouts to hold beer cans too). Simply the best way to virtually fish
Although the concept of it being in a Sonic game was pretty silly (and an entire path to play through no less) and the character is really annoying, I heard that even the Big the Cat fishing mode in Sonic Adventure (originally on the Dreamcast) was even good, gameplay-wise. I have played it but I don’t have much experience in other fishing games to compare it to. The only other fishing (mini-)game I have for comparison is the fishing in the 3D Zelda games. Between the two I think I prefer Zelda, though.
I’m disappointed with it, but that’s my problem. I can’t put my finger on why, I think my expectations have changed. Somehow I was expecting it to blow me away like the first time I played it and obviously it just can’t do that.
Well, this is a discussion thread, and I found some shit I need to discuss, although not with the game itself directly, but with “fans” and other G*mers:
This chucklefuck is actually getting some attention and people agree with them. The human race is fucked if the average person thinks like this on a daily basis. I’m not sure what’s worse; the out in the open bigotr, or the fact that they’re apparently okay with the current administration turning the government a completely fascist regime, or let alone they think this administration is “too soft” on perceived entertainment slights.
G*mers are so far gone I’m not sure we can save them at this point.
Edit: dude literally believes people are gonna hack into your PC and uninstall certain mods or games if it doesn’t fit with a certain worldview in a couple years. If anything, the only evidence I’ve seen for people to totally censor shit like video games (and other media) is nazis Republicans.
One is specifically tied to the other. These people are being manipulated into being right wing pro-authoritarian voters because of “woke” blah blah blah. It’s always their boogie man because it has been made part of their identity, it’s part of the victim complex they have and they feel like “free speech warriors” when they fight against it… It’s fucking disgusting.
I don’t get it. Is Bethesda preventing people from making sexy body replacer mods for Newblivion? People have been making those since Morrowind. Is that what this guy is on about?
Everyone gains collective amnesia about all the good times they had playing/modding Bethesda games whenever they’re in the news cycle for some reason. It’s kind of fascinating/frustrating.
Add in the fact that a lot of these people have regressed over the past 10 or so years to the point where they think like 12-13 year olds again, and we get this whole “anti-woke gamer” bullshit.
To be completely fair though, I had to go out of my way to find people shitting on the game for even being “woke” in the first place. I saw the type 1/type 2 body type when I was making my character, but I just figured it was a natural progression since every other game with a character creator in the last 5 years has done away with gendered body types, and Oblivion is such a classic that it might have been overlooked; sadly not. In my head though (also because duh, it’s obvious if you use your eyes) I ascribe each to male or female, and it took me like a second to get through that entire thought process.
You’d be surprised. There are/were mods for Marvel’s Spider-Man to replace the Pride flags flying around NYC to American flags. I’m almost positive there were some fucked up ones for the Miles Morales game too.
Ok but I did lol at pulling of a complete submersion. Also, it’s a little funny that they seem to know at some level that this ideology will piss off their wives/gf (as they wrote), but still advocate doing it. I guess all their wives and gfs must be woke? Or maybe women are too woke and therefore they never had wives and gfs to begin with?
The sentiment here is obviously terrible but at least there can be a laugh at how stupid it is. I mean…its so full of typos how could you ever think this person is trustworthy
Maybe it was something like a word-swap mod to change “type 1/type 2” to “male/female” that got banned?
No clue. /s
ETA: which, I saw a couple posts in the steam discussions “celebrating” that Nexus put that mod back up. Like how fucking childish do you have to be to actually go out of your way to make a post like that? Saying shit like “I bet all the people who complained about it in the first place are CRYING right now!” It’s literally changing some words in a menu of a fucking video game
People like that are incredibly shallow. I’m probably going to get shit for this, but it also exists on both sides.
Example; Kingdom Come Deliverence 2:
Before the game’s launch it was getting pasted by certain people for “repeating the same mistakes as the first one” in regards to diversity.
Then it turned out the game has one gay romance option, and I think one briefly encountered North African merchant. Now it’s getting pasted by other types of people for being “woke.”
Goes to show that such loud-mouths get greatly effected by the smallest kinds of tokenism. So if course just changing the text in a menu is going to be such a big deal!
I’m disappointed that they apparently didn’t do any bug fixes. I find that embarrassing and not charming at all. I’m also not crazy about the UI, and the performance could be better.
Otherwise, pretty happy with it. Looks amazing, really breathes new life into it, honestly couldn’t be happier in regards to the visuals. I’m stunned that people cared so deeply about the saturated color pallete of the old game though, I mean they’re literally talking about the exact shade of the grass. Never in a thousand years would I have imagined this would be such a problem, I really have nothing nice to say about that lol
Seriously. The bugginess of Bethesda games has always been one of their top criticisms, people used to call them “BUGthesda” for crying out loud. Granted, the bugs never bothered me all that much, but you’re telling me they had an opportunity to correct some of that infamy in a remaster, and still didn’t do it? Get the fuck outta here.
Regardless, yeah. It’s great, can’t deny it. Gotta find time to play it alongside Clair Obscur now.
They literally used the same logic from the OG. The .esm and .esp files are exactly the same as the latest version of the original Oblivion. They did absolutely nothing to the original scripts and quests other than replace the dialogue for certain characters to a new recording.
I think it’s dumb, but also funny that Todd definitely knows that the “charm” of his games are how fucked up they are.
More interconnections to the highway otherwise Hamilton district will get clogged with transitive traffic.
To reduce the amount of cars inside the city add walking paths everywhere
It looks like Hamilton and Chester districts are connected via highways, those don’t have footpaths so anyone wanting to get between them will use a car.
Cheat mode: if you have the parks DLC you can charge money for people to use said footpaths if you stick the foot paths into a park district.
I’m not gonna critique it based on efficiency and min-maxing as that’s something I couldn’t care less about. Design wise however, I like it. It’s has some more organic and interesting shapes than a basic “American city” that’s so easy to default to. Split between suburbs and the more urban centre is a nice touch (tough I would try to add some transition in the empty space between the two to make it look more natural).
You have a clear separation between residential and industrial areas which will prevent issues with health and happiness (as long as you keep it in check). You also remembered to dump the sewers downriver which is good.
I’m sure some CS pro could give you a bunch of pointers but it looks like a good start to me. Are you planning to share your progress in the future? I’d actually like to see what you’ll do with it.
I got stuck on this part early on in the game where you have to enter this mobile research station thing. I could never find the entrance and gave up. Not a fan of how formulaic and repetitive the game was, anyway.
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