I was of the impression that the ia doesn’t delete, but instead puts files in quarantine until copyright runs out. Else they’d have to digitize it again later.
On steam deck I mainly use dodi repack. From what I heard fit girl often do mistakes in repackages. (If someone is curious I can look for the game I had problem with, from memory that was a simple steamid missing in a crack) The trouble is once a version is out you can’t patch it.
I will try dodi’s version. I’m not interested in playing fps’s on my steam deck. I tried playing borderlands with a controller and it was an awful experience.
Honestly, for Sci-hub I think it’s just that Elbakyan got tired of maintaining and updating it constantly. That “waiting for court results” part was just an excuse, just because Indian law enforcement is too unequipped to go after pirates doesn’t mean the country magically became lax on IP law. There was no good chance she could’ve won the dismissal plea.
In my experience DODI installers tend to work slightly better than Fitgirl’s on Linux, but keep in mind that different games are compressed with different tools, and some of those tools inherently work better on Linux/Wine than others. The standard Ubisoft compression tool (more accurately it’s called a precompressor) has given me a lot of trouble on Linux, and every repacker is going to be using that same tool. Grabbing clean files and applying a crack yourself is always going to be the most compatible way.
If you don’t have bandwidth or storage restrictions, I’ll always recommend you pull directly from a scene release or a clean steam dump instead of a repack.
I like Unraid for the server operating system. It is a paid product but very easy to use. You can run all of the ‘arr’ apps in docker. The docker installs are done from their Community Apps store.
There's no such thing as safe safe. While unlikely, even media/data files could contain exploits. They'd need to target specific issues in specific software, but that happens all the time.
WinRAR had a recent high publicity mistake earlier, where a "specially crafted" archive can make executables seem like other files so it's easy to accidentally run them. Big no.
I also recently saw an (old) exploit analysis: some Linux thing got wrecked specifically because of vulnerabilities in a media player/codec - in fact opening the folder was enough to trigger the exploit, which could give someone unrestricted access to your system. Very, very big no.
Back in the day, I think Windows Media Player had some idiotic license download thing that was also used as an attack vector.
Basically: executables are just a slam dunk malware delivery vector. Media files are safer in general but not safe.
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