Jeszcze 4-5 lat temu, wystarczyło zrobić sobie kilka bootcampów, szkoleń, kwitów i brali na juniorka za średnią krajową. Teraz w erze AI mało kto w to idzie. No ale i tak bym polecał.
Znasz technologię w której byś chciał pracować? No to pracuj, twórz sobie portfolio, publikuj swoje projekty w miarę możliwości, udostępniaj innym do korzystania z nich, do komentowania a nawet wytykania błędów.
No i załóż sobie linkedina, tam też czasem się czymś pochwal, na początek wystarczy lajkować ciekawe newsy, dodać się do grupek tematycznych, to też dobrze buduje zasięgi.
W ten sposób w ciągu roku dojdziesz do poziomu przeciętnego klepacza kodu. Najważniejsza jest sumienność i regularność.
Controllable by Mrcrayfish. He’s an old Mod Developer and his stuff is almost always pretty high quality, so i know it will play nice with most things. It even has a built in radial menu for things i can’t bind to buttons
This sums up my opinion of the new Assassins Creed. It’s a beautiful world but half the time I can’t actually see anything because I’m either blinded by sunlight or shaded by darkness.
Nintendo games do that a lot. Most Mario games (some of them in Charles Martinet’s voice), StarFox, Metroid (with occasional thumbs-up/waving at player), F-Zero…
Kinda. The website was inactive for a few years there, and only recently started updating again. The author was focusing on Patreon, which was reportedly porn of the VGCats characters.
It’s too short for most games I play, because they backload their interest and gameplay excessively. The first two hours are generally the worst example of the actual game. Frustrates me that devs don’t have the sense to make a demo that showcases the game instead of either nothing or just the beginning, but if a dev does the beginning and lets you carry your save into the full game, you can use the demo as intro and then buy with two more hours to put it through its paces (or already know you won’t need to refund). Still not a smart way to sell your game when the early game is worse and a more focused demo would more effectively and efficiently engage potential players who don’t want to sink time into every demo, but it’s a compromise solution for people who will spend time with the demo and not wander away without buying into the game if they had a good time.
Also, anything with a character creator or other such lengthy setup to get playing just doesn’t work with only two hours of running time as the window.
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