bin.pol.social

1985MustangCobra, do gaming w Imagine being this cool
@1985MustangCobra@lemmy.ca avatar

damm

Kolanaki, do gaming w Imagine being this cool
@Kolanaki@pawb.social avatar

Ended every match with a Babality.

Supervisor194, do games w What are your favorite games from a worldbuilding standpoint?
@Supervisor194@lemmy.world avatar

Cyberpunk has a city that actually feels like a real city to me.

ICCrawler, (edited )

After playing the story through a few times, it’s hard to actually stay invested in it anymore, I also did all side quests one run too, and I’m not keen on repeating that. However, 2077 is the only game where I will start it up just to drive around and listen to some music, whether in game or something I pick myself, and then just turn it off. Usuallt for 30-45 minutes. And I played many of the GTAs and all but the first Saints Rows. But only 2077 will I drive around just for the hell of it.

itkovian,

I strongly agree. Cyberpunk 2077’s Night City feels amazing to explore.

VaalaVasaVarde, do games w What are your favorite games from a worldbuilding standpoint?

Half-Life 2

FishFace,

Yeah, that is a great classic example. There’s a lot of environmental storytelling so you can get an idea of what’s going on, and what it is is very interesting, but it doesn’t get in the way of the game or its story.

EgoNo4, do games w What are your favorite games from a worldbuilding standpoint?

Deus Ex, anyone?

chonglibloodsport,

This one is it for me. The game really does so much with so little. The reality of the game is that it is a roughly linear sequence of closed levels (with some hub levels thrown in) that feels like a cohesive, connected world. It’s absolutely incredible!

ICCrawler,

Yes, I go back and replay the game every few years. Its grittiness is definitely a bit silly to me now, but when I was a kid, I was enchanted by it. While the Jensen games did not have the charm of the OG, the first was still decent, and it’s a shame Square Enix drove it into the ground with the second Jensen title.

deranger, (edited )

DX:MD is one of the most fun stealth games, it’s just unfortunate they put vent shafts everywhere. Absolutely tragic what Square Enix did with the preorder bullshit.

SamuraiBeandog, (edited ) do games w What are your favorite games from a worldbuilding standpoint?
@SamuraiBeandog@lemmy.world avatar

Elden Ring has the deepest, most complex worldbuilding of any game ever made, and it’s not even close. For anyone interested in worldbuilding I strongly urge you to watch some Elden Ring lore videos from The Tarnished Archaeologist to learn about the techniques that the Elden Ring devs use to put incredibly deep and subtle worldbuilding into their games. It’s changed the way I think about worldbuilding in any context.

www.youtube.com/

FishFace,

Zanzibart forgive me

drosophila,

The person that came up with that phrase is in charge of a game series with dialogue that makes your skull physically reform into a fedora.

FishFace,

k?

itkovian,

As deep as Elden Ring is, I hate how hopeless The Lands Between feels.

SamuraiBeandog,
@SamuraiBeandog@lemmy.world avatar

Yeah the bleakness of From’s settings is definitely an inherent part of their worldbuilding.

e8d79, (edited ) do games w What are your favorite games from a worldbuilding standpoint?
@e8d79@discuss.tchncs.de avatar

Gothic one and two are really good. In the first game you are dropped into a prison colony and very soon a guard will try to extract protection money from you. In any other game the guard would just kill you, instead you will meet another guy asking you for help. He then lures you to a secluded space, reveals that he was sent by the corrupt guard, and beats you unconscious to steal your money.

Another game I will never stop recommending, because of its worldbuilding, is the excellent Enderal: Forgotten Stories. I really like how it depicts the theocratic society of the continent the story plays out in. The story about what initially seems like a standard fantasy thieves guild but is actually a cult that shuns emotion and try to transcend the physical body, is also really good and ties in with the overarching plot of the game.

homoludens, do games w What are your favorite games from a worldbuilding standpoint?

Shadowrun - it had a tremendous effect on my actual worldview (as did other cyberpunk works). The near-future cyberpunk setting offers plenty of opportunity for satire, being rooted in this world makes some geography and history relatable and mixing it with fantasy elements does not only make it more colorful and varied, but also prevents unrealistic stuff from breaking my immersion, because it does not pretend to be realistic.

SamuraiBeandog, (edited )
@SamuraiBeandog@lemmy.world avatar

As a young nerd obsessed with RPGs and William Gibson’s work I was outraged at the idea of putting fantasy into cyberpunk. But then I picked up a damaged copy of the Shadowrun rules from a bargain bin and was blown away by the worldbuilding, they really found a way to make it all fit thematically and logically and I ended up running the game for years.

Flagstaff,
@Flagstaff@programming.dev avatar

it had a tremendous effect on my actual worldview

How so?

homoludens,

Hard to describe. I started to feel the same way about the real world as I did about the world described in the books. Like the high tech, low life concept - just because we have shiny things does not mean we have a good life. And developing a tendency for rather diverse and/or weird friend groups who band together to fight for our place in this world. I mean, the books obviously crank everything up to 11, but the prower structures seem very similar.

I was reading Shadowrun books about evil megacorporations who are mightier than nation states and indigenous liberation movements against them, so I paid a lot of attention to real world politics when I read the news about stuff like NAFTA and the EZLN or the MAI agreement.

deranger, do games w What are your favorite games from a worldbuilding standpoint?

STALKER. The Zone is amazing. Currently replaying Call of Pripyat for my third or fourth time through, a year after playing the shit out of Heart of Chernobyl, and I’m absolutely loving it.

Flagstaff,
@Flagstaff@programming.dev avatar

Dang. I wish I could enjoy replaying it, but nothing will capture the magic of the first time. I always love watching others experience my enjoyed titles live for their first time, though.

Agent_Karyo, do games w What are your favorite games from a worldbuilding standpoint?

Vampire: The Masquerade - Bloodlines - probably the most cliche answer possible, but Troika really did build a game that took you to the world of vampires in LA in the early 2000s.

Arcanum - a fantasy world undergoing industrialization with technology being in direct conflict with magic.

UnderRail - A society stuck underground connected by tunnels between towns/cities and nodes. The writing (quests/characters) is not that great, but the world-building is top notch.

radiouser, do gaming w Imagine being this cool

Kick fucking ass. Literally.

Sybilvane, do games w What are your favorite games from a worldbuilding standpoint?

Outer Wilds, especially with the DLC.

severalkittens, do games w What are your favorite games from a worldbuilding standpoint?

Dragon age

who,

Too bad they never made a sequel to Origins. ;)

njm1314,

2 was better. Fight me.

AMillionMonkeys, do games w What are your favorite games from a worldbuilding standpoint?
@AMillionMonkeys@lemmy.world avatar

Pillars of Eternity. I really appreciate that they must have had some Anthropology majors on the team, especially for II, because the worlds feel much more exotic than other RPGs. It shows up just how generic Medieval Fantasy most RPGs are.
The tropical Roparu (?) society with its caste system is particularly interesting. The interaction of the various factions is believable. And of course the pantheon is well though out.
The downside is that they can be clumsy about exposition of the world - especially in the first one, you get these enormous lore-dumps.

Agent_Karyo, (edited )

I can't wait till they add true turn based combat to Pillars of Eternity.

I played about 3-4 hours and the loved setting and the world, but the real time combat did not work for me.

I don't mind real-time combat, but it has to be in third person.

seat6,

I couldn’t agree more! It’s a fantasy game but it explores some really cool concepts; like colonialism and freedom vs order.

zerofk,

I also love how reincarnation is a fact of life in that world, and souls are a real, almost physical, thing that can be manipulated and used.

nymnympseudonym, do games w What are your favorite games from a worldbuilding standpoint?
@nymnympseudonym@lemmy.world avatar

NetHack

i_dont_want_to,

@

FishFace,

Eh? It has almost none, and what there is is rendered completely inconsistent.

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