Part of it might be applying the many patches of definitions and stuff, but it’s probably mostly just loading a shitload of png files in memory.
Even worse, even after years of updates, the several literal minutes of loading on a HDD happen on a completely unresponsive, static screen (Windows even prompts you with that “kill the app or wait for it to respond” pop-up if you alt-tab out of it).
There’s a mod to add a progress bar to that initial mod loading. Yeaaah.
He just bounces right off of it which is lame. I wished there was at least an animation of them dodging out of the way to complete my Mario themed GTA Fantatsy
I enjoyed it but got bored of it pretty quickly. I was expecting a bit more from the open world, it really doesn’t add much. So the singleplayer experience is quite short. And it’s gonna take years before there will be enough friends that own a switch 2 to actually enjoy it like you’re supposed to. If ever.
This is why I’m waiting for the AMOLED Switch 2 or whatever the .5 console is. By then, all the evergreen games like Mario Kart World will be totally fleshed out. I bought a Switch after Mario Kart 8 had all the DLC and updates.
Yeah it feels like an early access game content wise. So definitely wait. I honestly bought it so I could stream it to friends who don’t have to buy it then lol.
I can see how someone else night gets bored quickly. Very much a lot of the fun I was having i manufactured myself such as the Photo Mode (or I played split screen with family and friends)
Oh yeah it’s fun with friends obviously. I just wished it had more singleplayer stuff. You can only earn so many stickers to still be excited about it.
The lack of single player stuff really is one of the most disappointing things about it. I feel like there’s a whole bunch of stuff they could have done. Like some sort of street race system to unlock characters. It would have certainly beaten having most of the notables ones unlocked from the get go
Way back when I switched from sata hdd’s to sata ssd’s, the experience in general was a lot snappier - but this was like ages ago and on Windows (8.1 or 10, can’t remember). Games loaded faster depending on the game.
Some months ago I was playing cyberpunk 2077 on win10 & sata3 ssd, and later on moved over to linux on pcie4 nvme on the same machine, and the loading times seem to be pretty much the same. But, admittedly way too much changed and fairly large timespan in between to draw any conclusive results.
I can confirm that fully moving Windows from a HDD to an SSD makes all the difference in the world; for some reason, W10 and especially W11 are astoundingly slow on hard disks.
I have a W11 VM, and if I run it on a SATA SSD it boots up in ~30s; HDD, the same image on a HDD takes approximately 5 minutes to get to the login screen, then no less than 2 minutes to run applications.
Even considering that I disabled paging files.
When SSDs first were becoming mainstream and were kinda spendy, tons of R*editors spewed “it’s not important because it only affects loading time. I can wait for another 20 seconds” when games coming out would have hella microstutters, and the load times could count up to minutes per screen. Playing Bethesda games on a HDD was a nightmare, going in and out of houses!
I have a fast NVMe drive and some good SATA SSDs in my main machine, and there is only a couple second difference in loading between those. But I’d never run a program off’a HDD again.
It only goes as fast as the slowest component. NVMe SSDs often get bottlenecked by something else. You can find some comparisons out there where people are given blind tests of various setups, and they end up calling a SATA SSD the fastest one.
A few years back, when the difference in price between the two were larger, it was often suggested that the SATA version was good enough. It was hard to argue otherwise for real world experience. Now the price difference is small to non-existent, so just get the NVMe.
I’d rather take two SATAs, I have a cheap docking station with two SATA slots (currently housing hard disks) and putting them together on a RAID0 almost doubles a single one’s performance.
I could buy a docking station with two NVMe slots, it would be wise too, but then again, two NVMe SSDs would be faster than one, and again, it may or may not be worth the slight (potential) increase in price and decrease in reliability - especially considering the diminishing returns.
Any use of RAID0 needs to be thoughtful. You’re doubling the chance of complete data loss from a single drive failure. Can you get all the data on that setup back? For games that you can install off Steam or some other way, that’s fine. But be very careful of what you put on there.
Incidentally, caching servers are another good use case.
Otherwise, RAID0 is better used as a building block for more complex RAID levels, like RAID10.
I know the drawbacks, if I lose anything that I put on RAID0 it’s a minor inconvenience at best - in fact, the two hard drives on RAID0 I mentioned are quite old and I’m not sure how long I can expect them to last (not that I use them often).
a cheap docking station with two SATA slots (currently housing hard disks) and putting them together on a RAID0 almost doubles a single one’s performance.
you can buy a 50cc moped and attach a NOS cylinder to it. that might be a fun hobby project, if you’re into it.
but in a drag race, you’re going to get beat by a 10 year old Toyota Prius. because there’s only so much you can eke out of a 50cc engine.
“RAID0 using a cheap 2-slot external enclosure” is one of the more cursed things I’ve ever contemplated. firmly in “just because you can doesn’t mean you should” territory.
I know DirectStorage helps with read performance, I can’t use it because Linux, and I’m not intrested in running benchmarks for the heck of it - I would rather like to know how much storage speed affects loading times in your (or anyone’s) experience, in practical scenarios, with all the CPU-bound, GPU-bound, memory-bound and network-bound loads affecting your (or anyone’s) average gaming session.
I’m not necessarily talking about SATA or NVMe SSDs specifically, not even SSDs specifically; I think you could theoretically surpass an NVMe SSD’s speed with large enough RAID0 setups of hard drives, if you ignore seek times and some other factors.
… if you’re asking what SSDs I have, unfortunately they’re all SATA :c
I made a post about it for a more general discussion but I think it’s worth saying here too: Chris Hansen is an irresponsible hack at best and he is very likely to misinform. There are far better people around if you want to learn about the many harms to children caused by Roblox.
I thought the weapons were samey until I saw some videos discussing it. The weapon combination system is crazy! Some of them genuinely feel unique, playable, and fresh (though I did not reason my way into any of these on my own).
I am so excited to return to it and enjoy the DLC. It was a very satisfying base game.
Linearity hurts it a little bit, but I love the setting and mechanics. Feels really good, and in a different way than many fromsoft titles (at least how I played them). Worldbuilding worked for me, I wanted to spend more time with lore videos than I could find.
I hope it does well and we can see more entries in the series/universe.
(Standard souls warning: I don’t think this is a good first-entry into the souls games. I’m currently recommending “another crabs treasure” for that, and please go right for the accessability menu without shame.)
Have to give lies of P lots of credit for adding "adjust anytime" difficulty settings. Most souls-likes wont budge here with difficulty settings at all, likely due to the rabid fan pushback, but this was a huge plus to me.
As someone who dislikes the punishing "fail for 3hrs over and over again" genre mechanics but likes everything else about the game, it went from a "no thanks" to "buyable" with that change.
It is a little stiff concerning the combat portion of the game. I just played Banishers Ghost of New Eden. So maybe that is why I feel like it is rigid combat model.
I think the early weapons are stiff but the later ones have better move sets. What is cool is if you find a move set you like it is attached to the handle, so you can swap that with a blade you’ve upgraded. New moves, retain your upgrades. Unfortunately doesnt work with the special weapons, which tend to have some of the better move sets too, but still a neat feature.
I don’t know how spooky youre looking for, but Obscure and Obscure II: The Aftermath are classic co-op Survival Horror gameg. Well, theyre not that scary, really. Sometimes it makes you laugh because of how ridiculous it is. But still, the game was fun and when I played the game with my brother, I went in with zero expectations and walked away fairly impressed.
Abiotic Factor can be a bit spooky at times in the same way the game that inspired it, Half-Life, was sometimes spooky.
Both Resident Evil Outbreak games on PS2 are playable on emulator but they have a pretty involved setup process. If you have the technical capability to follow the instructions, that could be fun. Of course, with RE, there is also Resident Evil 5 and Resident Evil 6, which aren’t really call that scary since theyre more action focused, but they are cooperative capable.
Sons of the Forest is also pretty good if you are looking for a more open world survival atyle game. Also has quite a few spooky moments and enemies.
In that same idea, Project Zomboid is like a zombie apocalypse Diablo. But with more survival based mechanics. The game isnt that scary once you figure stuff out, but the risk is always there that your character could permanently die at any moment.
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