bin.pol.social

LordWiggle, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@LordWiggle@lemmy.world avatar

Hogwarts Legacy

Quetzalcutlass, (edited ) do games w What are your favorite Tactical RPGs?

Jagged Alliance 2 (especially with the 1.13 mod) is the most ludicrously detailed tactical RPG you’ll ever find. It can be a nightmare to actually play until you spend many, many hours learning all its systems, but nothing else comes close immersion-wise. You can customize every mercenary’s loadout down to individual weapon attachments, capturing different parts of the map gives bonuses that actually make sense (like being able to ship in weapons once you’ve taken the airport), you can train militias to hold onto captured sectors for you, and you can even use the in-game internet to send flowers to the main villain.

tal,
@tal@lemmy.today avatar

Yeah, I really liked https://store.steampowered.com/app/1620/Jagged_Alliance_2_Gold/. The UI is pretty elderly today, though.

I haven’t been very impressed with some of the subsequent attempts to revive the series, though I still haven’t gotten around to playing https://store.steampowered.com/app/1084160/Jagged_Alliance_3/ yet, and that has much better scores than some of the intervening releases, like https://store.steampowered.com/app/57740/Jagged_Alliance__Back_in_Action/. If you haven’t tried JA3 yet either, you might consider taking a look.

EDIT: Oh, wait, yes I did play it, because I remember the intro mission that they have screenshots of.

…steamstatic.com/…/ss_0edc29526ad201a59357234cd77…

https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/1084160/ss_0edc29526ad201a59357234cd77a34a5ba507208.1920x1080.jpg

I don’t recall finishing the game, though. I should go back and see what my status in that game is. Thanks for making me think of it.

Quetzalcutlass,

I’ve heard good things about 3, but haven’t bought it myself. I’d be interested in hearing your thoughts if you ever get back into it!

tal, (edited )
@tal@lemmy.today avatar

Just tried it, and it was some other game I was thinking of; I hadn’t played JA3 yet.

While I haven’t finished the game, thoughts:

  • It’s the strongest of the post-2 Jagged Alliance games that I’ve played.
  • Still not on par with JA2, at least relative to release year, I’d say also in absolute terms.
  • My biggest problem — I’m running this under Proton — is some bugginess that I’m a little suspicious is a thread deadlock. When it happens, I never see the targeting options show up when I target an enemy, and trying to go to the map or inventory screen doesn’t update the visible area onscreen, though I can blindly click and hear interactions. The game also doesn’t ever exit if I hit Alt-F4 in that state, just hangs. AFAICT, this can always be resolved by quicksaving (which you can do almost anywhere), stopping the game (I use kill in a terminal on Linux) and reloading the save, but it’s definitely obnoxious. Fortunately, the game starts up pretty quickly. Nobody on ProtonDB talking about it, so maybe it’s just me. I have not noticed bugs other than this one.
  • So far, not much by way of missions where one has to figure out elaborate ways of getting into areas or the like: more of a combat focus. I have wirecutters, crowbars, lockpicks, and explosives, like in JA2, but thus far, it’s mostly just a matter of clicking on a locked container with someone who has lockpicking skill. Probably more realistic — in real life, an unattended door isn’t going to stop anyone for long — but I kinda miss that.
  • The maps feel a lot smaller to me, though the higher resolution might be part of that. A lot of 3d modeling to make them look pretty. There’s a lot more verticality, like watchtowers.
  • The game also feels considerably shorter than JA2, based on the percentage of the strategic map that I’ve taken. That being said, JA2 could get a bit repetitive when one is fighting the umpteenth enemy reinforcement party.
  • Unique perks for mercs that make them a lot more meaningful than in JA2 (though also limit your builds). For example, Fox can get what is basically a free turn if she initiates combat on a surprised enemy. Barry auto-constructs explosives each day.
  • Thematic feel of the mercs from JA2 is retained well.
  • Interesting perk tree.
  • A bunch of map modifiers like fog that have a major impact.
  • Bunch of QoL stuff for scheduling concurrent tasks for different mercs.
  • Pay demands don’t seem to rise with level, though other factors can drive it up (e.g. Fox will demand more pay if you hire Steroid).
  • Feels easier than JA2, though I haven’t finished it.
  • I’m pretty sure the keybindings are different.
  • Tiny thing, but I always liked the start of JA2, where your initial team does a fast-rope helicopter insertion into a hostile sector. Felt like a badass way to set the tone. No real analog in JA3.
  • I started running into guys with RPGs early on in JA3, much earlier than in JA2.
  • JA2 has ground vehicles and a helicopter and they require you to obtain fuel. Transport logistics don’t exist in JA3, other than paying to embark on boat trips at a port (and just checked online to confirm that they aren’t just in the late game).
  • More weapon mods in JA3. Looks like some interesting tradeoffs that one has to make here, rather than just “later-game stuff is better”.

For me, it was a worthwhile purchase — even with the irritating bug I keep hitting — and I would definitely recommend it over the other post-JA2 stuff if you’ve played JA2 and want more. It hasn’t left me giggling at the insane amount of complex interactions that were coded into the game like JA2 did, though, which were kind of a hallmark of the original.

Quetzalcutlass,

Thanks for the detailed write-up! I’ll have to pick it up at some point; even if it doesn’t hit the same highs as JA2, there hasn’t really been much else that comes close and a more modern coat of polish would be welcome.

What did you think of the new aiming system? I’ve heard mixed things, but it sounded good to me (or at least way better than a flat percentage).

tal, (edited )
@tal@lemmy.today avatar

What did you think of the new aiming system? I’ve heard mixed things, but it sounded good to me (or at least way better than a flat percentage).

I don’t know what the internal mechanics are like, haven’t read material about it. From a user standpoint, I have just a list of positive and negative factors impacting my hit chance, so less information about my hit chance. I guess I’d vaguely prefer the percentage — I generally am not a huge fan of games that have the player rely on mechanics trying to hide the details of those mechanics — but it’s nice to know what inputs are present. It hasn’t been a huge factor to me one way or the other, honestly; I mean, I feel like I’ve got a solid-enough idea of roughly what the chances are.

even if it doesn’t hit the same highs as JA2, there hasn’t really been much else that comes close and a more modern coat of polish would be welcome.

Yeah, I don’t know of other things that have the strategic aspect. For the squad-based tactical turn-based combat, there are some options that I’ve liked playing in the past.

While https://store.steampowered.com/app/240760/Wasteland_2_Directors_Cut/ and https://store.steampowered.com/app/719040/Wasteland_3/ aren’t quite the same thing — they’re closer to Fallout 1 and 2, as Wasteland 1 was a major inspiration for them — the squad-based, turn-based tactical combat system is somewhat similar, and if you’re hunting for games that have that, you might also enjoy that.

I also played https://store.steampowered.com/app/254960/Silent_Storm_Gold_Edition/ and enjoyed it, though it’s now pretty long in the tooth (well, so is Jagged Alliance 2…). Even more of a combat focus. Feels lower budget, slightly unfinished.

And there’s X-Com. I didn’t like the new ones, which are glitzy, lots of time spent doing dramatic animations and stuff, but maybe I should go back and give them another chance.

mesamunefire, do games w What are your favorite Tactical RPGs?

FFTactics like others was my favorite.

I quite enjoyed into the breach.

I bought a couple of tactics like games on steam and they all dont seem to be fun to me. I guess I like to grind a bit on fair but punishing tactics titles.

capt_wolf, do games w What are your favorite Tactical RPGs?

X-Com - UFO Defense and TFTD are definitely my favorite. Fallout 1&2 are a close second and I’ve been meaning to play through them again. Ogre Battle is a distant third, with Front Mission right behind it.

Jesus_666,

There’s a reason why oldschool X-Com players kept coming back to the games despite technical issues like the Groundhog Day bug. (Thank all applicable deities for OpenXcom solving those issues, though.)

capt_wolf,

Absolutely loved both of them! I think UFO Defense was the first pc game I played on our first 486. It was one of the first games I ever successfully hacked.

Not sure how many people know, but there’s another game from Gollop, Rebelstar Tactical Command for Gameboy Advance. It’s part of the Rebelstar series dating back to the ZX Spectrum. It plays pretty much the same as the original XCom games.

Menschlicher_Fehler, do games w What are your favorite Tactical RPGs?
@Menschlicher_Fehler@feddit.org avatar

If you enjoyed Into the Breach, take a look at Tactical Breach Wizards. Not much of an RPG, but the combat is similar to ITB. Not as difficult though.

Sunsofold,

For some reason I read Tactical Breach Wizards and thought of Sexy Battle Wizards, and I just thought, that’s a cool recommendation but why here?

Quibblekrust, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

The term you’re looking for is “Extra Medium”.

ChocoboEnthusiast, do games w What are your favorite Tactical RPGs?

Just for the story, FFTactics. That story twists so much it makes Cables envious.

zipzoopaboop,

Job system is fun too, just unfortunate the later Heroes stomp over created characters

And the music is incredible

Cityshrimp,

That’s fine. Created characters are strong enough to beat the game with. I only played through it 2 times, but my second run I used as few named chars as possible. I created my team based on Seiken Densetsu 3 characters.

Vinny_93, do gaming w Pika Pi

As a kid I was like ‘oh sure Rock Tunnel dark af let’s fkn go to Lavender’ but now I’m like ‘Rock Tunnel? That’s a lazy name’. Also Dark Cave in gen 2. No points for creativity.

Lembot_0003, do games w What are your favorite Tactical RPGs?

Commandos was super cool. But I suppose it is too difficult by modern standards. Not a RPG though…

codexarcanum,

Commandos to me is the start of a different lineage of real-time tactical stealth games, which goes on to include Desperados, Shadow Tactics, and Shadow Gambit (yes, most of those were made by the same team).

Outside of the OGRE-alikes (FO Tactics, FF Tactics, Disgea, and so on) some other options for tactical games that are a little different:

  • Nexus: The Jupiter Incident - sort of a 4X game mixed with tactics, or like Homeworld with a lot fewer units
  • Myth: The Fallen Lords (and sequels) - classic pre-Halo Bungie titles that mix RPG and strategy. Somewhat defining for the RTS genre too.
  • UFO: Aftershock and sequels - a series that tried to revive XCom before Firaxis rebooted it. Not as good, but pretty interesting and fun, a little easier than old school xcom but not as polished as the newer ones.
  • Cannon Fodder - a UK classic, very arcadey but very fun and lighter than all these other “serious” games
Lembot_0003,

Yeah, I remember Cannon Fodder. It was rather difficult as I remember. Nice game… Do we have a remake?

tal,
@tal@lemmy.today avatar

Cannon Fodder - a UK classic, very arcadey but very fun and lighter than all these other “serious” games

It has that iconic theme music:

www.youtube.com/watch?v=ASTLGt_9vbU

Coelacanth, do gaming w MindsEye || Review Thread
@Coelacanth@feddit.nu avatar

Review Aggregator:

OpenCritic - 35 average - 0% recommended - 18 reviews

Dear lord you don’t see that often. I mean, it’s no surprise and it’s definitely deserved as the game is a hot pile of garbage but even then. They didn’t buy off a single reviewer?

victorz, do gaming w It's a problem

I finally bought a blasting new computer to play Horizon Forbidden West! It’s so beautiful. Haven’t even gotten through the tutorial yet and it’s surpassed Zero Dawn already in terms of environment.

Shardikprime, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

avowed and ACS were actually less than mid

theangriestbird, (edited ) do gaming w MindsEye || Review Thread

anyone else enjoying watching your favorite streamers play this absolute steamer of a game? i hate how much i savor the rare release of a high-budget, overhyped flop.

Edit: Do you ever think about buying games like this, just to say thank you to the dev for giving you hours of hilarious streams? Like obviously support the streamer first if you can only afford to support one of them, but at a certain discount, the price feels like fair compensation for all that unintended entertainment.

mohab,

I watched the highlights of dunkey's stream the other day and laughed out loud a number of times, TBF.

theangriestbird,

that stream killed me, dude knows how to make hilarious hay out of any shit pile

Brunbrun6766, do gaming w It's a problem
@Brunbrun6766@lemmy.world avatar

AROOOOO

ICastFist, do games w A game you "didn't know it was bad 'til people told you so"?
@ICastFist@programming.dev avatar

To me it was the 2014 Thief. I never had any proper experience with the previous games of the series, only tried Thief 3 back when my PC could barely run it, so the low fps made me give up. My short time with new Thief wasn’t bad, though I didn’t finish the game as it was on my xbox1 and I never really sat down to play anything to completion on it. Online it’s all “Thief is shit, it’s a shit game” etc. Maybe I didn’t get to the shit part, I completed maybe 4 missions?, but while it wasn’t amazing, it felt like a decent stealth game and had me more interested in continuing than Styx Master of Shadows

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