I dont really need it but good launchers make things easier, especially on linux where sometimes a specific patch or version of something like proton is needed and i dont want to spend hours figuring it out by trial and error.
Im not a fan of launchers being required though, thats just DRM. But projects like Heroic launcher and Lutris are incredibly nice to have. Steam is alright, its hard to hate on a company that has done as much for linux gaming as valve has, but they do have their problems.
Updating all of my games is a huge boost. I also enjoy the sync feature as I may play the same game on my desktop, HTPC, and Steam Deck. I like GOG allowing installing without their launcher, but I still just install games through Heroic Games Launcher for the same reasons as above.
Depending on how you make the game some launchers can make sense. You can set display options before launching the game. Back in ye olden times some games would launch by default in a set resolution which often made changing that in-game difficult as it would be off screen. Also makes your first time launching it a better experience than some low-res garbage. Also, without a platform like steam they can handle updates.
That being said, I don’t think most modern games need those functions. Graphics engines are pretty good at getting screen resolution from your os (not perfect). And platforms handle patches and updates.
Now they’re mostly there to gather metrics and shove ads in your face, and enforce drm.
I use steam for the ability to plug in any controller I want and instantly be able to use it. I can download controller maps from the community on the fly.
I can stream straight to my TV and play in any room with a TV in it with zero effort. I can join my friends games with two clicks. Remote play allows you to play games you don’t even own with your friends. Works on linux. Integrated workshop. Easy modding.
I use gog for older games not on steam. Works on linux. (Heroic at least)
I could go on with steam, but those are the key points stands alone games don’t offer.
I really had fun with it though the city building aspect starts to feel too loading bar heavy. I wish they had a more clever way to disguise that aspect of it.
If you want a bit more depth to the lamb check out the games social media pages - they have a lot of fully voiced clips of lore, shenanigans and shitposts.
What really should bother us here is that the dead area applies to the farms but not the mills, iirc. It causes farms on the right side to be verifiably more efficient because farmers prefer the left side for pathing.
The whole mill perimeter is usable equally despite the way it looks, ironically enough.
Also farms that far away from the mills bothers me. Hate it when the French? campaigns do that.
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