bin.pol.social

T00l_shed, do games w What are your favorite games for killing nazis?

Wolfenstien

CodingCarpenter,

Loved both of the newer ones. Great story and Nazi killing

solsangraal,

+1 for both new wolfensteins. so rare for both the action and the story in a game to be top notch

SidewaysHighways,

all 3 of em!

mnemonicmonkeys,

There is no 3rd modern Wolfenstein in Ba Sing Sei

SidewaysHighways,

old blood don’t count?

lolcatnip,

It’s a nice bonus but too short the be a full game.

hmonkey,

The New Order was mind-blowing when I first played it

Blackmist,

Honestly still is. Best FPS since HL2. Love the cutting tool.

Katana314,

Even setting aside all of the gore and cruel executions, BJ’s growling inner commentary is a great mood-setter for that game.

Die4Ever,

Wolfenstein 2009 is underrated

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

Oh, the two-pack on PSN is only $7.50 right now. I think I’ll pick it up.

T00l_shed,

Noice! Ya know I’ve never actually played Wolfenstein haha. But I want to!

SolidShake,

They’re good games.

I_Miss_Daniel,

I grow fat on all those chicken dinners on the original.

madjo,

Ach mein Leben!

VinesNFluff, do gaming w What are some games you like that most people hate and/or were panned by critics?
@VinesNFluff@pawb.social avatar

Fable 3

It got a lot of flak back then, mostly because people were sick to shit of Peter Molyneux promising THE WORLD and delivering, like, JUST A GAME.

But here’s the thing. I didn’t follow gaming news. I didn’t know what a Peter molyneux was. I just know I got a fun little action RPG where I get to be royalty, and that scratched a very specific itch for me.

toxicbubble420, do gaming w What are some games you like that most people hate and/or were panned by critics?

Legend of Mana has very confusing quests, but the amount of sheer content made it one of my favorite jrpgs of all time

orb360, do gaming w What are some games you like that most people hate and/or were panned by critics?

Advent Rising had pretty meh reviews but I liked it. Sad it never got it’s sequels.

SteposVenzny,

Flick targeting ruled, people just didn’t give it a chance because it was unfamiliar.

ICastFist, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.
@ICastFist@programming.dev avatar

Battlestar Galactica boardgame. It’s mostly cooperative, with the chance of having one or two players being traitors, but even without them, it’s very unlikely the humans win in the end. It’s expensive and needs a lot of table space to play, tho.

Captain Sonar can be an interesting choice, since it can be played turn-by-turn or in real time, with two teams of 1-4 each. If you working with your team doesn’t create a sense of connection, I don’t know what will.

DdCno1, do gaming w What are some games you like that most people hate and/or were panned by critics?

Year and average review score across all available platforms in brackets. I played all of these on PC.

  • Trespasser (1998, 57): First person shooter based on Jurassic Park. Noteworthy for huge open areas, detailed dinosaurs with procedural animations and a physics engine that would only be surpassed by Half-Life 2 six years later. It is clunky, difficult to control and buggy, a challenge to get running both on contemporary and current PCs, but the atmosphere, the level design and the sheer awe at what they were able to pull off in the '90s is just unbelievable. I first played it many years after its release and it still blew me away.
  • Elex (2017, 62): Open World RPG from the creators of Gothic and Risen. It’s the definition of ‘Eurojank’, with controls that a bit of time getting used to, high difficulty and dated animations. I really enjoyed my time with it though, because it has a gorgeous, well-designed post-apocalyptic open world, clever quests that frequently allow for multiple approaches, factions that are truly different from one another, rewarding combat and interesting progression with tons of player choice. Just like previous games from this developer, it follows the formula of placing strong gatekeeper enemies at choke points, which serve to guide progression - but there’s nothing stopping a skilled and/or determined player from circumventing or outsmarting them. The inclusion of a jet pack makes this more fun than in any other game I’ve played. This device isn’t easy to use, but very early on, at the first location the first companion takes the player to, there’s a transmission tower with a reward at the top. Figure out how to climb it with the jet pack - which may take a few attempts - and you’ll have learned how to use this jet pack. This is a bit frustrating and can take 20 minutes to half an hour, but once you’ve done this, you’ll notice that the entire game was designed with this mode of transportation in mind. Watching other people play this game is incredibly frustrating to me, because they rarely if ever look up, rarely if ever use it to climb structures and natural obstacles to get to items or gain an advantage in combat. Maybe the developers should have created a more in-depth tutorial on this thing, but I think this is one of the main reasons why people aren’t getting this game.
  • Homefront: The Revolution (2016, 50): Semi-open world first person shooter. Set in a USA that was somehow defeated and is occupied by a hyper-advanced North Korea that is certainly not a clumsy stand-in for China, you’re playing a brave American resistance fighter against the occupation. Spec Ops: The Line, this ain’t - don’t expect any subtlety or finesse to the narration here, but it works as a scenario. The gameplay is where it’s truly interesting. It’s kind of like the opening hours of Far Cry 3, except that you’re not fighting against a few pirates, but a vastly technologically and numerically superior enemy that will hunt you down mercilessly in a half-destroyed American city. The feeling of powerlessness, yet determination, the thrill of pulling off a successful ambush and then scrambling away as the enemy throws everything they have at you is quite something. It’s not without its flaws, mind you. More linear story missions are hit and miss, even after many patches there are still bugs and glitches, it is slightly generic in terms of gameplay, but when everything comes together, it’s a really solid experience.
  • AquaNox 2: Revelation (2003, 59): Underwater first-person shooter masquerading as a submarine game. This is actually the third game in the series, after Archimedean Dynasty (also known under its original German title of Schleichfahrt) and AquaNox 1. The setting is a post-apocalyptic irradiated Earth where the remnants of humanity have fled to the bottom of the oceans to survive. Naturally, the fight for power and resources continue there. I’ve never actually played the predecessors, but this game is one of my favorites from the early 2000s. It looks stunning for the time (no wonder they created a benchmark, AquaMark, using engine and assets from the game) and gameplay is a really interesting 3dof that blends stealth and action in bleak, but varied enough underwater environments. Story and characters are charming, the universe is interesting and it’s just a blast from start to finish. It did receive really high review scores in Europe and especially Germany (lots of 85), so perhaps it’s just a case of international audiences/reviewers not getting it, similar to how Gothic and Risen were far more popular there.
  • Damnation (2009, 38): Probably the worst game on this list. Damnation is a third person shooter set in an alternate-history US Civil War with advanced steampunk technology. The story is extremely poorly presented, controls are clunky, enemy AI is braindead, there are glitches galore, but somehow, I still had fun with it. While the graphics are nothing to write home about and perhaps the epitome of the brownness of this era of gaming, there is a sense of scale that is rare in games like these, with huge levels and impressive vistas. It’s not truly open world, but the sense of scale, the feeling of traversing large environments (an aspect that Elex also nails, but with a true open worlds) is something to behold. As poor as the narration is, the setting is also interesting enough to deal with the below-average cover shooting gameplay. If screenshots and videos appeal to you, then it might be worth checking out.
  • Velvet Assassin (2009, 59): Dreamy third person stealth game set in WW2. It’s a Splinter Cell clone at heart, but far more challenging. This is an unusually bleak and dark take on WW2 that, unlike most other games with this setting, doesn’t shy away from topics like mass murder and trauma - but it’s also willing to experiment: Most of the game is essentially the protagonist suffering through a fever dream, recalling her exploits as a British commando in her hospital bed. This leads to the surreal gameplay elements: The protagonist is heavily wounded, but if she injects morphine on her hospital bed, she can prance around the levels in a white nightgown, murdering Nazis in slow motion.The difficult, slightly unpolished gameplay is the main reason for the relatively low review scores, but fans of stealth games who want to explore a more unusual WW2 setting might want to give it a go.
  • Legend Hand of God (2007, 57): A Diablo-clone with a constantly talking and rather snarky fairy as your mouse pointer. German voice acting is good, English localization not so much. There’s nothing exceptional about it, except for its presentation: Instead of disconnected animations, there are custom ones for each weapon and enemy type, a unique feature in this genre. It just looks so much more immersive. The dynamic lighting and, for the time, very detailed environments are also quite a visual treat. The world is relatively compact, making it a nice hack and slash snack.
Malix,
@Malix@sopuli.xyz avatar

Elex

I truly need to give this game another go, can’t really say why I stopped playing it. But it is EuroJank all the way.

Funny tho, I noticed most of the character animations I saw in Elex are straight up the exact same they were in Gothic 3, possibly from even earlier games’ of theirs. Nothing wrong with reusing assets, but damn they’ve gotten some mileage out of them :D

ICastFist,
@ICastFist@programming.dev avatar

I started Elex but probably stopped around the 3 horu mark, went to play something else. The character you control is a fucking unlikable asshole during those initial hours.

DdCno1,

I didn’t have this impression, but maybe the dry German dialogue doesn’t translate well into English.

spiffmeister,

Damnation

Funnily enough this was originally a mod for UT2k4 which was actually pretty good and has good ratings on moddb: https://www.moddb.com/mods/damnation

DebatableRaccoon, do gaming w What are some games you like that most people hate and/or were panned by critics?

I think the top one that comes to mind is Days Gone. I can’t help but feel like we’ve played completely different games when seeing reviews for it from the likes of IGN, for example.

drunkosaurus,

I love me some Days Gone! I still to this day have it installed and go back from time to time to whack a few hordes.

luxyr42,

Release vs now is the difference. Lots of huge improvements went in weeks and months after release that made a huge difference. You are also likely playing on a modern PC or on PS5 as opposed to the original base PS4.

Maestro,

I loved this game! I got it for free on PS plus some years ago

Malix, do gaming w What are some games you like that most people hate and/or were panned by critics?
@Malix@sopuli.xyz avatar

Aliens: Colonial Marines

IMO, the game is better than it’s reputation - at least in it’s current state. After the .ini tweak to fix the alien ai-typo makes it a bit better - afaik, I can’t remember if my group played it with the fix or not, we’ve played the campaign at least 3 times now.

The game’s not a masterpiece by any means, though. It is pretty enjoyable action game in COOP and fairly high difficulty. Sure, arguments could be made that any game is, but game still more fun than not. Now, would I play the game on my own, as single player? Eeeeeeeh, dunno… But if my gaming group asks to play some ACM, I’m down.

Some random points about the game summarized:

  • Pulserifle goes BRRT, alien goes splat.
  • Could do with less of the human/android enemies though, or at least the parts with androids felt like they dragged on for considerable time.
  • Quite a bit of collectible guns, they’re mostly sidegrades but they are different enough, imo.
  • runs on a toaster
  • goes for pennies on Steam sales, so gaming group funny hours per unit of currency -ratio is pretty good, imo.
DdCno1,

Did you play it with the mod that fixes the Alien AI?

Malix,
@Malix@sopuli.xyz avatar

I did state that I can’t remember - entirely possible we did, but it has been quite a while since we played it.

DdCno1,

Sorry, must have missed this.

Malix,
@Malix@sopuli.xyz avatar

np, it happens. :)

KolektywPrzyjazn, do wolnyinternet w Wolne media? Radar squat net do wydarzeń
@KolektywPrzyjazn@szmer.info avatar

To zainspirowało nas do założenia tam konta. Dzięki! Wkrótce będzie można śledzić wydarzenia mające miejsce na Osiedlu Przyjaźń bez użycia korpomediów!

BudgetBandit, do gaming w Level 100 in game. Level 0 IRL.

Better specs, less loading.

More money = less brain

Improvisieren, adaptieren, überkommen.

UltraGiGaGigantic,
@UltraGiGaGigantic@lemmy.ml avatar

I just alt tab to dwarf fortress during loading screens these days. There is always a damn crisis in dwarfland.

Stamau123, do gaming w Why compete when you can buy the competition?

For IP hording

Jimmycakes, do gaming w Why compete when you can buy the competition?

Ip for merch sales. Activision/blizzard is ass at merch.

mlegstrong, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

Spirit island is my favorite game to play with a group. It has you trying to protect an island from colonists who damage the island with their expansions. Each player has different abilities that force you all the work together & requires a lot of teamwork to win especially some of the higher difficulties.

mediocre_name_here, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

Here’s some great cooperative games that either have big groups working together OR have the whole groups:

Escape from the Dark Castle - a fun little dungeon crawler where you flip cards and roll against dangers as you try to overcome obstacles. Completely cooperative but mechanically simple.

Wavelength - the base way to play is technically a ‘competitive’ in that there are teams and points but it’s relatively chill and I’ve often played this at parties with large groups cooperatively cause it just makes for a great conversation starter.

Phantom Ink - two teams but the mechanics are very fun and the game overall has a great tone.

Ravine - cooperative game where you try to survive after a plane crash.

I would also maybe recommend looking into some light roleplaying games like The Zone or Fiasco. These are almost always gm-less or easy to run and focused on building a fun narrative together.

CyanideShotInjection, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

I guess it is better to go for games that are cooperative and where everyone can contribute how they can without pressure. So I would suggest strategy games where everyone decides together what to do and all the players are united against the game, but in a way that it’s harder to put the blame on someone if they fail to do what’s expected of them (Ex : Hanabi). Here are some of my favourites that corresponds to this :

Pandemic

Horrified

Forbidden Desert

EvilBit,

If you like Horrified, you should try and track down the Ravensburger Wonder Woman game. Similar style but has an awesome mechanic to prevent coop quarterbacking.

Players strategize using a set of face up cards, but receive some face down cards afterward and have to program 3 actions using the whole set without communicating, adapting plans based on the newly revealed cards. Then each action plays out simultaneously for all players. It makes sense in action and is really quite elegant. I’m a big fan.

CyanideShotInjection,

Ouhhh that’s interesting. I love Horrified, it is one of my favourite game, but unfortunately I often end uo quaterbacking while I would prefer people sharing their thoughts. Will check this one out for sure, thanks for the suggestions !

EvilBit,

Ping me back with your thoughts if you find yourself a copy!

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