Elden Ring looks beautiful. You just need to get used to fighting a boss 100+ times before killing him ;_;
Horizon series is good. The 2nd game, Forbidden West is so good I used to open the photo mode at random spots and take pictures because I found the scenery beautiful. I would definitely recommend it.
Ghost of Tsushima is also beautiful. However I got bored pretty quickly but others have enjoyed the game so maybe you’ll like it.
Also Skyrim with mods (like ENB) can be beautiful as well :p
No links to the other games in story, other than nopon appearing and one type of unique monster. No real main character (create your own), missions and exploration over story. Very minimal story. Huge mechs, soundtrack by Hiroyuki Sawano (attack on titan) complete with rap during battles.
It’s a very frustrating game, but it is gigantic, has some awesome worlds to explore and is worth playing
I was disappointed in it at launch as it was not what I expected from Xenoblade after getting that one at launch here in the UK in 2011 - that was incredible.
Apparently the main thing that’s been holding Monolith back from remastering X has been trouble updating the engine for Switch. More powerful hardware might enable it… let’s hope.
With their dev cycle and work culture I don’t think we’re getting a launch Xenoblade though, or even anything.
How has this thread been up for half a damn day and no one has mentioned the Borderlands series (Smoogy@kbin.social at least mentioned Tiny Tina’s Assault on Dragon Keep, but that was just a Borderlands 2 DLC which got re-released as a standalone.)
My wife and I put tons of hours into most of the the Borderlands series. I recommend playing them in release order.
Borderlands is a fun shoot n’loot that’s got a loose plot, but it’s not terribly deep. It’s like a sci-fi road warrior feel. It’s a fun co-op game with plenty of DLC and replay value. My personal favorite.
Borderlands 2 is all the fun of the first but they went all in on the writing and voice acting as well. It’s tons of fun. Arguably the best of the series in every aspect. It’s also tons of fun in couch co-op.
Borderlands: The Pre-Sequel is the third game but canonically it’s the second. It’s the same concept but with new anti-gravity mechanics and lasers. It’s like Mad Max on the moon. I believe this started life as a DLC for BL2 before Gearbox decided to turn it into a fully fledged standalone game.
Borderlands 3: It was a fun game with some really great level design, but the writing seemed forced. Worth a playthrough to see where they take the storyline.
Tiny Tina’s Wonderlands - Borderlands meets DnD. A spin-off of the aforementioned Assault on Dragon Keep DLC. The game itself is a lot of fun, but it’s a miserable split screen co-op experience thanks to the terrible menu and inventory management system.
It was years after the Switch came out that I finally decided to get one, and honestly the one game that combined me to get it was Link’s Awakening. I love that game so much!
Over the years, I ended up spending the most time playing Animal Crossing. I beat Mario Odyssey and it was nice. I really could not get into Breath of the Wild at all, or the sequel.
Hopefully a new Animal Crossing game! I started ACNH last month and it was my first time with the franchise. I’m already taking a time off because I was too obsessed but the game was so polished and well done that I’m really excited for the next. Also considering they have been busy with something since November 2021, I don’t think it is unlikely they are already working in the new game.
And bring back touch screen inventory management. Beyond me why they didn't take advantage of their own console's features when they'd already done that in all past possible games.
I have PIA and have so far been very pleased. If you are concerned about owner, maybe just go 1 year at a time, so you can pivot elsewhere if their reputation changes.
I DO get captcha on Google sometimes. But it just convinced me to switch to DDG and never looked back.
Anyone else has cross-seed configured? I started the process, created the config.json and now I need to configure it. It would be useful to see how someone else set it up and why. I feel the provided explanations in the config file are just a notch too high than what my hobbyist mind can understand atm. Then there’s direct client injection or autotorrent2 I still have to figure out.
For those curious, cross-seed allows you to take what you are seeding and find where else that torrent is and seed it there too, within a defined set of trackers. Perfect for sharin’ ye booty, arr!
You are correct the FIREWALL_VPN_INPUT_PORT is to allow the port to be opened on the vpn side of the connection. You will add the port provided to you from Air as that variable and set the same port within qbittorrent.
You should not be adding the port 6881 anywhere, example compose below from the guide on my website.
Hmm I see, I had the port in 6881 docker-compose and used it for the incoming connections in qBittorrent for 2 days or so, would that get me a notice from the ISP? I’ve been using network_mode: “service:gluetun” the whole time and the curl https://ipleak.net/json/ from the qBittorrent container console always delivered the ip of my vpn.
The only ports you need to expose from Gluetun are the ones for the webUI for each of the containers you’re running thru it. You should never expose the port for incoming connections since that would make your torrenting traffic avoid the VPN.
Your qBittorrent and *arr containers should be run with network: “service: gluetun” in your docker-compose file (assuming you’re using compose)
bin.pol.social
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