bin.pol.social

aciDC14, do games w PlayStation product manager says ads being shown was just a bug

Ah, yes, just a “bug”.

otp, do games w PlayStation product manager says ads being shown was just a bug

I’m skeptical whether it was really a bug or not, but I could definitely see how it could’ve been just a bug given the description in the OP. Could’ve also been a “happy accident” they were hoping nobody would complain about.

Fiivemacs,

It’s best to not believe companies

Varyag, do games w PlayStation product manager says ads being shown was just a bug

Ah yes it’s always a bug after massive community backlash. If there wasn’t much, it’d have been a test, and if there wasn’t any, it was always intended.

Donjuanme,

Telling gamers to watch out for Hanlon’s razor would open them to too much harsh reflection of their own mistakes.

shneancy,

yes sure it could’ve been a bug, but can we really believe them that it was?

companies are on a quest to pollute our lives with ads, it’s not a stretch to think it’s bullshit when another attempt to do that is being denied with “whoopsie the new guy wrote the code wrong nothing to worry about here!”

shneancy,

ahhh, companies copying homework from bigots’ dogwhistling tactics? what a brave new world we live in

says something bigoted

receives backlash

“haha guys can’t you take a joke? everyone’s so sensitive nowadays”

Zidane,

Them damn wokies can’t take a joke!!!

heavyboots,
@heavyboots@lemmy.ml avatar

The community backlash is the bug as far as Sony is concerned. They’re trying to work around it now…

gsfraley,

Yeah, too fucking late. Already canceled PS Plus.

lemmylommy, do games w PlayStation product manager says ads being shown was just a bug

Don’t you hate it when there is a bug in your code that magically attracts ads? They just appear without warning or reason.

NocturnalMorning,

I hate when I accidently spend months developing an ad feature that gets turned on by accident in my ps5.

Coelacanth, do games w PlayStation product manager says ads being shown was just a bug
@Coelacanth@feddit.nu avatar
dereality, do games w What letter has the best games?
@dereality@lemmy.world avatar

I can say the two games that really got me into gaming (Christmas 1998) started with a T.

Tomb Raider 3 Tekken 3

Oh look at that, they were also the 3rd entry.

edm00se, do gaming w Weekly “What are you playing” Thread || Week of September 29th
@edm00se@beehaw.org avatar

Echoes of Wisdom

Aielman15, do games w Day -9 of posting a screenshot from a game I've been playing until I also forget to post screenshots
@Aielman15@lemmy.world avatar

I remember playing MGS as a kid and thinking “graphics will never get better than this”.

It didn’t age well, but I still think of it as one of the most witchcraft-powered games I’ve ever played. I still can’t believe that they were able to craft such gorgeous environments and fluid, cinematic cutscenes on the PS1.

To his day, it’s still one of my favourite games ever.

Thassodar, (edited )

I said the same thing about Daytona USA. When I booted up a GameCube for the first time and saw PSO I was amazed, although the GC was closer hardware wise to the Dreamcast, which we had.

Grass? Trees? BIRDS?! I remember the grass in Oblivion melting dual GPU setups back in the day.

Anticorp, do games w 2024 is about 75% done. Let's recommend the best games of 2024, but with a twist: only the ones with no paid DLC!

Since Baldur’s Gate 3 didn’t finish releasing on all platforms until December of last year, I’m going to say that it’s the best game of the year. There wasn’t enough time last year for everyone to experience it. It’s the best game I’ve ever played.

feef,

This is definitely a top 5 ever game I’ve played, and I’m mostly an online only player.

HipsterTenZero, do gaming w Weekly “What are you playing” Thread || Week of September 29th
@HipsterTenZero@dormi.zone avatar

Resident Evil 1 for the first time. The voice acting is very silly.

Don’t oPen that door!

Chris is our old partner ya knoow.

Coskii, do gaming w Weekly “What are you playing” Thread || Week of September 29th
@Coskii@lemmy.blahaj.zone avatar

Mostly random indie titles, such as nova drift, rollscape, and peglin.

Nova drift and peglin both recently came out of early access, both are rogue lite games that offer unique scenarios each time you play, one is a top down shmup with loads of customizations and interesting builds to try out, the other being a bit of a deck builder with interesting setups to keep the ball bouncing.

Rollscape is a relaxing random number generator with some decision making guesses along to the way to attempt to get further. It’s way too random to be truly skill based, but knowing more of the game does diminish a bit of the random.

On mobile it has been egg, inc. and idle cave miner.

Egg, inc. used to be a very player friendly idle incremental game that offered years of play time in a very relaxed setting. It didn’t require spending money on it unless you really wanted to speed things up… Until a bit ago when they took away one mission a week, which was the catch up mission players kind of need to progress and locked it behind a subscription service. I’m still playing because as much as I don’t appreciate that change, I’ve been playing long enough that I don’t need the catch up mission. I still don’t suggest it for new players though.

Idle Cave Miner is a basic incremental idle game, you set your little dudes to mine a cave and see how deep they can get. It does have a bunch of micro transactions, including premium characters that probably mine harder than the rest. I don’t really care about that though. Spending money really isn’t needed on this one, but since it’s a single dev and I’d rather not deal with ads, I’m happy to toss a few bucks to remove those and help out.

Otherwise, I’ve been enjoying helldivers 2 every couple days to keep the medals rolling in, and the samples collected. The latest patch has been quite game changing. It’s nice to have more options to handle the opponents, but I finally had to change armors as my paper thin light armor wasn’t doing the job it had been from previous versions of the game

Gaywallet, do gaming w Weekly “What are you playing” Thread || Week of September 29th
@Gaywallet@beehaw.org avatar

Started and finished 1000xResist over the course of a few days. In general I often find myself turned off by games with aging graphics, not for any good reason but more that I just find less of a pull towards them. I have more trouble being engaged or immersed, unless there’s a really strong art focus. This is one such game that I was worried I wouldn’t get pulled into, and in fact one that sat on a list of “maybe I’ll pick it up” because it was so highly reviewed but I was worried about that facet. It did not take very long for the game to grip me, however, because of it’s excellent storytelling. In fact, the game is almost entirely about storytelling, so there’s not a ton that I can share other than to say that it deals with a lot of difficult themes like intense trauma, bullying, having a tough childhood, extreme ideologies, and the long term effects of violence. It also deals with more societal and human issues like protests, fascism, extreme duress, how self-interested and powerful individuals can cause serious problems and inflict violence, being optimistic or nihilistic in the face of overwhelming odds, and the threat of extinction.

While it isn’t a very long game, consisting of maybe a dozen hours of gameplay, I found myself putting it down for a while after certain chapters in order to process what just happened. The story throws a lot of curveballs and reveals information that can easily change the way you frame entire chapters of the story from earlier, but it never feels like it’s done in a way that inspires whiplash - nothing ever feels like a ‘sudden’ realization and I’m honestly not sure how much of it can be attributed to such a difficult story (if everything is fucked, what’s one more thing?) and how much is because they do a masterful job at slowly unraveling the enigma of the story that very few pieces of information ever really feel out of place. There’s unfortunately only so much I can write without spoiling the story, but I will say that it was one of the best stories I’ve heard or played through and I’d thoroughly recommend it to anyone who likes a good story or wants to explore the themes I’ve mentioned above. Also, if anyone else out there played through this, I’d love to hear your thoughts on the story… what did you think? Do you have any lingering questions left over? Were there parts of the story that irked you or that you found particularly moving?

Dalvoron, (edited ) do games w 2024 is about 75% done. Let's recommend the best games of 2024, but with a twist: only the ones with no paid DLC!

Shadows of Doubt

An alternate universe corpo city filled with generated crimes to solve. You get a case board, scan for fingerprints/footprints, talk to witnesses, look up sales records, check out cctv cameras among loads of other stuff. All of it is happening live in the city - everyone has schedules, an apartment, a workplace, an inventory, an email account, a blood type, a shoe size… - so that murder/kidnapping/robbery literally happened in the game while you were crawling through vents looking for an envelope with sensitive documents that someone asked you to steal. Just yesterday I got to a crime scene super quickly and caught a murderer leaving the scene of the crime with the murder weapon on their person. There are deus ex style body augmentations too.

One of my favourite cases was a woman who got murdered. I had the husband pegged for it but couldn’t pin it on him. His fingerprints were all over the place and he was on the cctv but they lived together so that wasn’t really evidence. The case went cold. A couple of days later the HUSBAND is murdered and I’m stumped. Just go looking for anything related to the guy and hope I stumble across something useful by accident. So eventually I break into the husband’s boss’ apartment and find a bouquet of flowers with a note for the boss from the husband. It turns out the husband is having a secret gay affair with his boss. The boss kills the wife so he can be with the husband. Husband doesn’t want to be with a murderer I guess so the boss kills him too!

It’s occasionally a little buggy still. I was supposed to follow someone, take a photo of a briefcase handoff, follow the recipient and get the briefcase back and have done this type of case before. Yesterday though the handoff never happened and I waited with the original owner for a few in game hours. My guess is the recipient is dead or was someone I knocked out earlier while I was solving another case and I messed up their schedule.

GoodEye8,

I second Shadows of doubt. I haven’t played the release version yet (I’m still building factories in Satisfactory) but I can give my most memorable detective work from early access. I was doing side jobs because my murder case had gone cold. I had a gig where I needed to find proof that the clients partner is having an affair. The information I got about the potential lover were some vague physical traits like eye color and shoe size. But the key information was that the lover’s partner worked as Wait staff. So I

  1. went through every restaurant, bar, diner etc in the city.
  2. Got a list of every wait staff member.
  3. Found out where they live.
  4. Broke into their house.
  5. Found their partner information.
  6. Found the potential lover.
  7. Started looking for key evidence to tie them to the affair.

The last step is where my gig ended up in a roadblock. I’m not 100% sure but I think it was bugged because I did everything I could come up with. I went through the clients partner personal stuff and found nothing. I went to their work and found nothing. I went through the lovers personal stuff and found nothing. I went to lovers work and found nothing. I even planted a tracker on both of them and followed them around to see if I missed something and I still found nothing. I even checked the mailboxes. So the key evidence was probably bugged and I couldn’t find it.

Despite that I haven’t had such a unique experience in any other game. It’s up there in my backlog waiting for me to return, but first the factory must grow.

Nexy, do games w 2024 is about 75% done. Let's recommend the best games of 2024, but with a twist: only the ones with no paid DLC!
@Nexy@lemmy.sdf.org avatar

Devil Blade Reboot

https://store.steampowered.com/app/2882440/DEVIL_BLADE_REBOOT/

A really cool Shmup, it’s hype as fuck, the OST it’s a banger, the scoring system is pretty straight forward but with enough dept and is approachable for new player to the genre!

If you’re tired of your million-hour games where the gameplay is just walking forward, a shmup that’s just condensed gameplay can be your oasis in gaming.

Fedop, do gaming w Weekly “What are you playing” Thread || Week of September 29th

Lorn’s Lure - This game absolutely enthralled me over the past 2 weeks. It’s a parkour/exploration game, one developer, and it’s just so well designed. Punches way over it’s price for $15.

The maps are these enormous sprawling runes of an ancient machine, and there so much to find and see in each level. Then after beating the game you can go back with all upgrades and there are so many new paths, new secrets. There’s this special feeling when a developer adds so much in just for their love of the game. Things that don’t unlock new content, don’t satisfy any goals, just more fun and interesting stuff to look at and play around in, if you want. Then you get to the last level and it’s such an emotional peak. It’s like the dev spent 7 chapters just teaching us, preparing the player for the final level, and then doesn’t hold anything back.

AND it relates to both Hatch and Kill the K.O.T.H., Hatch specifically could be a lesson in pacing, I recommend that as well for anyone interested.

Fedop,

I feel like I’m ranting but I just want to talk about this game so much. The game is basically linear, but if you find a random hidden path you’re rewarded with a tiny bit of environmental storytelling. If you work your way off the main path, you find entire sections of jump challenges that have no purpose to the game. It’s like the game is saying “Look at this thing I built! Come jump around for a while!”

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