I recommend giving it another try if your only experience was the game on release. It really received a labour of love and has very fun gameplay options. I went for a throwing knife slow mo grenade build and had a blast throughout the whole playthrough
I’m no fan of the 2077, but thinking of it solely as a shooter is doing it a bit of a disservice given that you usually* have different approaches to in-game situations.
You can build around hacking, engineering, speech checks, melee combat, stealth cyberwarfare etc.
I felt that the projectile mechanics were sort of neat but I will agree that I don’t think the game really has legs when merely thought of as a FPS. Perhaps it had some potential in the past, part of their PL govt funding agreement was to release a multiplayer mode as well. I’d imagine that’d focus a little more on gunplay, and slightly less on QuickTime interactions involving hacking and such, but who knows.
*there are situations which require direct combat iirc
Please god let these positive reviews be paid off. I don’t want this game succeed, it has nothing to do with the series - complete tonal shift, choices barely carry over and not being able to control companions is just… I wish they made a new series, this isn’t the Dragon age I know. Hope it fails
People have guessed that a game that reviewed well, that they didn’t want to review well, has been because of paid reviews for decades. It’s not a thing. If it was, EA wouldn’t have “forgotten” to pay for Anthem reviews, for instance. I get that this may not be what you want, but that happens sometimes. Rainbow Six is now GI Joe for some reason. The best thing you can do is enjoy the ones you enjoyed and then play the next great game that comes out that was inspired by the ones you like. Getting too invested in a given franchise is what allows them to mutate into things you don’t want. At least this game finally did away with the usual EA DRM, so part of voting with our wallets is working.
You don’t have to pay people to generate good reviews. You can also just only choose to give review keys to friendly media outlets you’ve already built a relationship and know will treat you uncritically.
God this, this right here is what I’m sick of in gaming. The negativity and hoping that things fail. Gaming has always been negative but ffs lately it’s just been awful. There used to be a time where people would say “Eh, it’s not for me”, now it’s “I hate the style and everything about it one star bandwagon folks let’s all talk about how terrible and awful this game is and shit it down and out” And I say this as a dragon age fan.
I’m willing to give it a fair shot - and I think real fans are willing to give the benefit of the doubt before shooting it down. Am I fan of the art style? No, not really. The gameplay? How could I I haven’t played it yet. Controlling companions? Personally I never used it much anyway. I would never hope for a franchise I love to fail, that’s such a weird thing to me. I’ll see how it is when it releases, and I hope I have fun.
I don’t care if it’s the dragon age I knew. I want it to be a fun game. I don’t care if it’s spongy, or the fighting is a little off, if they can get me to have fun - that’s my metric. More importantly, I know others do care about those things. What I won’t do is rage online or hope it fails because it doesn’t cater to me.
It’s not just gaming - people had a similar reaction on the trailer for the Megamind animated TV series. I think it’s a difference in mindset, some people don’t care while others see it as disrespect to their beloved franchise.
I’m willing to give it a fair shot
Personally I’m going to trust what the studio behind the game chose to showcase in the official reveal trailer. They’re selling the game as a lighthearted, cartoony, high fantasy romp where a band of constantly quipping misfits save the world, all without a hint of seriousness anywhere. I don’t care whether the game is good, it’s not Dragon Age.
I am not hoping for a franchise I love to fail. What I am hoping for is that this imposter, which wears the series’ skin purely for brand recognition, fails.
It’s not what you think Dragon Age should be. I personally am excited for that. I loved Inquisition and hated Origins, I loved the high fantasy romp with Sera and Varric making quips all day. To me, that was the best story and characters in the entire franchise, and my opinions are just as valid as yours. If you didn’t like it, fine, but I think it’s weird to judge a game negatively because it changed.
To give a reverse example for me. I don’t like where Halo went, but I have a lot of friends who love Infinite’s multiplayer. Now, I could go online and tell people that they shouldn’t play it because 2 and 3 were the best ones - or I could say nothing and let people enjoy things.
I went and checked my copy of Dragon Age Origins, and thankfully I’m not misremembering nor is it “just what I think”, as on the back it says “A Dark Fantasy epic”. That’s what the series was, directly quoted from the creators behind it. Same thing with Inquisition, it was bleak, had tough choices, things were at stake. This new game couldn’t be further from the previous titles - it doesn’t belong.
I don’t think it’s right to keep your head down and say nothing when something you like is being taken in a direction you don’t enjoy. Saying something critical against it doesn’t hurt anyone, worst thing that could happen is not enough people agree and nothing changes.
Would it be better to become a darkspawn or die? Generally I’d prefer a series cater to the heart of the series instead of fuck off into an unwanted and disconnected direction.
I miss good arcade racers. I don’t remember the name of them, but I remember on the Xbox or 360 there were some really fun ones where you race around cities and nice landscapes. You could just jump in with friends and race. These days any racing game I try is like a job. Oh, you want to race? First drive to the garage, pick your car, talk to the mechanic, then spend 20 minutes driving to the race track. Mario Kart is about the only fun racing game I can think of, but I’d prefer something with real cars.
It’s weird that games nailed fun racing games back in the PS2/Xbox era. Between Burnout, Midnight Club, Need for Speed, all of them peaked. Then couldn’t repeat formula. Then on the PS3 they had Motorstorm. But really there hasn’t been a lot of fun racing games since.
Racing in VR is such a great experience, I’d love to see more of it. Simulation and arcade style. But you’re right, we need one with a robust, slow paced progression system. I remember really enjoying unlocking everything in NFS Porsche Unleashed, going through the eras, starting slow but getting slowly faster. Then NFS Underground 2 came out and still stands alone as the best example of racing progression by a large margin. Then it’s like the gameplay design has been going further back in time since then. I am using the same simple progression mechanics in new racers that I used in Sega GT 2002, and they were old then.
As to why, it feels like they don’t have AAA budgets anymore. The high quality simulator games like the Dirt series have to spend their whole wad getting the physics and performance right, there’s not much left for anything else, so it’s just menus and a simple money system. That’s just my guess, it could just be they need to hire a couple RPG designers among the gear head ones.
I lost interest when they became nothing but a shell for micro / macro transactions / "DLC". The base game is already very expensive, but no, here's some more overpriced cars and shit that you can't afford either while you chase the dream of owning a full game with a complete car park.
There is also The Crew, Forza Motorsport, Forza Horizon as well as Gran Turismo to mention a few more that I have played. Plus a whole slew of hardcore F1 titles, Nascar titles and the Trackmania series.
There might be something in there that catches your attention. Could just be a case of these not surfacing in your algorithm to get noticed.
Gran Turismo is Playstation exclusive and has only released two games the last decade. Quite sad since I have heard a lot of great things about it.
Haven’t played the crew, but it seems to follow the same “drive a supercar around a track” that Forza has.
Not saying there are no racing games, but there is a lack of variety besides the four flavors of: Microsoft racing game, EA racing game, Ubisoft racing game or Codemasters (Recently acquired by ea) racing game. Compare this to the huge variety in strategy games or shooters.
The only thing keeping racing games relevant for me are the amazing indie games, but the lack of content hinders them more than other genres imo.
Do you want themed racing games in different time periods?
If you’re using realworld(or alikes) cars, there isn’t really much more to go for, you’ve got circuit, street, rally, drift and touring cars - which really the only thing you can start to really differ is locale or time period.
F1 is F1 and F1 fans will slaughter anyone who tries to mess with F1. But also there are yearly games, since the rules change every year and the new game is the new rules.
Do you want more arcade style?
What are the indie games that have piqued your interest?
The thing is miss is immersion and progression. It feels like you get a 1000hp lambo five hours into the game, and the gameplay is just driving around a track interrupted by navigating clunky menus.
Some of my favorite indie games are “art of rally” and “revhead”, the former having great driving but no progression and the latter having great progression and customisation, just very mediocre driving.
I don't think the state of racing games is poor, it's just that they aren't as popular as they once were. And that's ok, I don't think we need a bajilion racing games coming out every year if they're gonna be shit. But to answer your question, I think right now, there aren't a lot of new games coming out that are new IPs, they're mostly a continuation of established franchises, and are mostly simulcade or full-on simulation racing games. I've been having tons of fun with Automobilista 2, for example.
But if you want to go a bit more in-depth:
On the arcade side, yeah, I suppose there aren't a lot of recent releases (maybe The Art of Rally? I think there was an Outrun-style game too?). But you still have Wreckfest, GRIP, and Redout 2. Oh, and Trackmania.
In the simulcade side of things (think Forza and Gran Turismo), there's Forza Horizon, Forza Motorsport, Gran Turismo 7, WRC 24 (could also be put in the simulation racing, to be honest), and the F1 games, which are yearly releases as someone already mentioned.
As for simulation racing games, there's Le Mans Ultimate, from the rFactor devs, and a new Assetto Corsa coming out. Automobilista 2 is getting updates pretty consistently, and iRacing is still going strong and getting new content. Oh, and BeamNG, which apparently turned into a full-fledged racing game?
I think there’s not a lot of room for competition, it’s either Gran Turismo on PS5, Forza on Xbox or… um… Mario Kart? On Switch?
You could say the same thing about Football games. There’s Madden and NCAA and that’s pretty much it.
The era of having niche games like Metropolis Street Racer, Project Gotham, Speed Devils, or, heck, go back to the OG Playstation with Wipeout, Jet Moto, Destruction Derby… that’s long over.
Which is a shame because I played the HELL out of MSR/PGR.
What I find crazy is that on Playstation you got Gran Turismo in 2022 I think and there’ll be no other concurrent until Asseto Corsa Evo in probably 2026.
I’ve already so many hours of going around the Ring in GT7, but I’d really h’love an extension with a new career mode and new trophies until Asseto Corsa Evo.
I tired out “Uncle Chop’s Rocket Shop” earlier this year. It has a unique world, fun graphics and a solid gameplay loop. That being said, it seems the “repair sim” subgenre is not for me.
I’m still gonna wait and see, I think user reviews might turn out very mixed in contrast to the critics reviews. Not that I value user reviews all that much, but I’d like to see a bit more from the game before deciding anyway.
What really put me off from this game was the insanely boring dragon fight they recently showed in the PlayStation presentation, it dragged out so long too and nothing really interesting seemed to happen, it felt like a really outdated kind of boss battle, especially after games like God of War and Horizon. It just did not look that fun honestly, but perhaps story and other parts of the game are more entertaining.
Yeah I just watched Skill Up’s video and then was surprised to see so many positive reviews on this roundup. What gives? Are folks so keen for more Dragon Age that they turn a blind eye to such deficiencies? Or is it just a difference of opinion.
Yeah, I don’t get it either. What I’ve seen doesn’t look anywhere close to an 8+ out of ten rating. Will be interesting to see the player ratings on this one…
Access journalism. If you agree to say whatever EA wants EA gives you first access to the next game, which increases your views. Idk the exact process for this game, but big publishers often bribe these reviewers with expensive vacations too (it’s why they fly journalists out to demo the game instead of sending the outlets a digital demo), Bethesda did it with 76 for instance.
Just watched the first part of his video. It seems to line up perfectly with what I was expecting based on the gameplay we were shown so far, it’s just outright boring. The amount of criticism and the footage in his review does not line up with the high ratings this game got.
Looks llike it’s gonna be a skip. Shame, because visually it looks nice to me and I kinda dig the art style (except for the Qunari), but if story, animations and gameplay are bad and boring it’s gonna be a no from me.
I don’t dislike that art style in general, but to my mind it seems like a poor fit for a Dragon Age game. I guess they’re pivotinf strongly away from the series dark and gritty roots, which is unfortunate because I think that was one of its strong points.
Just heard of this guy for the first time in the chatter around reviews for this game (which has been…interesting, to say the least). Similar tastes to mine, so that’s promising for me for Veilguard. Speaking of which, sounds like I should be trying Pathfinder: Wrath of the Righteous.
I wait for a Digital Foundry tech review before making a purchase on AAA game these days. They tackle what’s quantifiable and add their thoughts on the game in general which is about as much as I need from a professional outlet.
Part of the issue is that modern games are usually getting fixes right up to release. Pre-release reviews tend to focus on things that aren’t likely to ever change significantly, like design and writing.
It would be nice if they gave a summary of issues they saw with a disclaimer that they may get fixed instead of omitting that information entirely.
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Aktywne