Honestly just don’t use it for everything. Sometimes the Metadata isn’t good. That plus being highly opinionated makes some niche cases not suitable for sonarr
I had a steelseries mouse with some vibration settings. But I don't think it took game data, more like a few programmable bumps you could set up to trigger x seconds after you hit a mouse button.
Same, SteelSeries Rival 700. It could be used by games in the same way as a controller, but the game had to implement support specifically for it, and developers aren’t going out of their way to support a single gimmick mouse.
I think it had a few options to use the vibration for kill tracking or health alerts in CounterStrike, but that’s all I can remember, and I still never used it.
Project Zomboid is less narrative than what you’re looking for, I think, but when you start again in the same world you can find your previous character as a zombie.
Fallout 1. During the term to the Master there is a 200 second countdown.
If you fooled up the speech check or want to do it differently and reload a save that was made after the countdown started then the countdown drops to 50 seconds. Making the fight impossible to do in time.
Wow. Super impressive. Guess with today’s technology you could do it pretty much 100%. I saw that model that lets you separate music into separate tracks for guitar, vocals, drums, … Guess something like that could even separate the laughs from the next actor resuming to speak.
Kind of also reminds me of those videos where they stabilize / de-shake Star Trek. There are some scenes where the ship gets shot at for example. And the actors act that out and the camera is shaking too and a bit at an angle. Looks funny once that camera shake is removed.
This is why internet download manager (and other, similar download manager softwares) were originally created. Download managers track the amount of a file you’ve downloaded and will repeatedly retry when interrupted without restarting from zero.
Getting Warez in the pre-P2P era meant grabbing bits and pieces over a glacial ISDN or 33.6k modem line (if you were lucky- some of us bastards got 28.8k, or even 14.4k…) Everything was “direct download”. You had to use a download manager for anything larger than 30 megabytes because the chances of your line being interrupted were very very high, either by other phone users or by your ISP booting you off because you looked like a zombie modem being connected for 24 hours straight.
They still have their place. Try something open source like JDownloader. Or just pirate the pro version of IDM.
I’d like a mouse with variable friction. Pair that with haptic feedback and you could make some very cool use cases, like simulating lock picking in RPGs.
The Durai Papers were suppressed by the Church at the time. The overarching plot structure is that Orran’s descendant uncovered them centuries later and this is a retelling. I’m sure Orran could have had conversations with Ovelia, but I doubt there would have been much he could have told her that she hadn’t already seen with her own eyes. It’s probably like you said: Delita just couldn’t turn it off. He always struck me as the kind of person that woke up every morning reliving Tietra’s death in his dreams. Going on a successful crusade to wipe out the nobility might have satisfied him at the time, but it wouldn’t bring her back in the end.
As I recall from back in the late 90’s/early 2000’s, the discourse around the ending was largely the same. Plenty of people also thought the two surviving was a bit of an ass-pull. For me personally, it’s one of my favorite JRPGs, but I just pretend the plot ends somewhere in chapter 4. Wiegraf was the game’s best antagonist, and I was never big into the Lucavi plot anyway.
I assumed Delita and Ovelia knew about the church suppressing the Durai papers, but you’re right that that probably wasn’t the case and even if it was, it didn’t tell her anything new.
Did Delita wipe out the nobility, though? Because he’s still king, and presumably has a court. He might’ve wiped out those nobles in specific, but it doesn’t seem like he achieved any systemic change - so what happened to Tietra will happen to someone else again down the line. I feel like that’s one of the points of his arc - he “doesn’t want to use people” but starts doing so because he has to, but in the end keeps doing so out of convenience, habit, and the damage he’s accumulated as a person. Him not ending the monarchy is the second biggest indicator of this.
Fair enough - and yeah, Wiegraf was definitely a stand-out character. When I first played it in 2000 I would’ve been scandalized and astonished by the idea that the church was secretly controlled by demons and were fundamentally based on a psychopath trying to rule the world or end it trying, but it felt weirdly grafted on to the class war arc and themes. I feel like the two plot lines could’ve honestly been separated into two different installments based on the same engine and both would’ve been highly praised.
I was more speculating on what Delita was doing next. By the end of the war, the heads of virtually all the major houses are dead and he had strong support from the commoners, so it’s certainly possible he just upended the whole system. We don’t know, though. Given Delita made his deal with the church to rise to power and it taking centuries for the truth to come out, I’d say it’s implied that from then on Ivalice became a theocratic state or went heavily in that direction.
And yeah, the joke has been that it’s only there because JRPGs always have to have some sort of high stakes, non-human confrontation. I think Matsuno handled it much better in Tactics Ogre than he did here.
Tactics Ogre Reborn works just fine too. Both it and LUCT have their pluses and minuses. The especially nice thing about Tactics Ogre (both of these versions) is that it has something like 4-5x the content that FFT has.
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Aktywne