While playing Final Fantasy X the first time, I got to Old Zanarkand and inside the dome, I saved behind a sealed door in the Cloister of Trials. I wasn’t savvy to good saving practices and after solving the puzzle, got into a battle I was completely hopeless to defeat. There was no way to walk back out the door from which I entered, the only way out was through; and with my existing inventory, spells, charged up aeons, etc. I absolutely could not defeat the boss.
It was pretty crushing because this moment is so close to the end of the game, but I gave up and had to come back months (years?) later to fully start the game over. I think maybe I played 99+ hours of Final Fantasy VII and then decided to give X another try. The second time, I was much smarter with maintaining multiple save games for safety. Not to be bested again, I grinded up all of my limit breaks and aeons for safety and completely obliterated the boss in one go the next time around.
Oh I vaguely remembered it being beyond the ¾ point, but also I wouldn’t have known and it certainly FELT like that was the case when I got soft locked.
I've only played through it twice, but iirc Detroit: Become Human is like this. Even if you have a main, playable character die, the story just keeps going, and there a good amount of paths to take depending on the choices (and QTEs, bleh) that you make for the characters. On my second playthrough, I may or may not have repeatedly and purposely got a character killed just to see how much it would affect an certain NPC. 😬
bin.pol.social
Ważne