played this game when it came out and definitely remember the mission but I'm not following the explanation, would you mind pointing out where the elevator is?
The elevators are the big vertical shafts. You start on the left area and take the leftmost elevator (the shaft connected to the gray exterior model, labeled A) down, then walk around that area until you get to the second shaft B. That shaft is the surprise one and brings you down to the lowest level. The third shaft, C, falls apart when you try to use it, and you escape via the fourth one, D, that connects to another gray exterior model and the second (lower) exterior section.
I tried to get one of his head but i couldn’t get the animation to time right outside of the dialog, and i’m kind of tough on myself about not using dialogs or preset camera angles for my screenshots
That’s fair, I have respect for rules like that and also know that camping out for a rare quick animation would kinda ruin the effect when you want to be playing.
I had this problem with windows a while ago and I believe in the graphics settings I was able to change it from “Vulkan” to directX. I don’t know anything about Linux, but if you have a comparable setting you can change you might be try that?
Making sure those width/height/refresh command line options are valid and match my monitor’s native specs. (By the way, DXVK_FRAME_RATE is for Direct3D 8/9/10/11 games running with DXVK, and doesn’t set the display’s refresh rate in any case. It won’t help you with this problem.)
After that, I would start reading the discussion here:
Water Temple is one of my favorites, though i’m used to the 3DS version with the QoL changes so that probably helps. I do get why it can be annoying though
I first played the game on 3DS a long time ago, and god, i spent like 20 minutes going through the dialog trying to figure out why i couldn’t escape. Somethings are just part of the experience i guess
Nintendo is just really good at making water i guess.
The first game that really wowed me with its water was Wave Race 64, so this tracks. I first noticed that home consoles were getting better graphics than arcades when I saw WaveRunner’s water compared to Wave Race. It was really a “writing on the wall” moment for seeing the end of the arcade.
Sea of Thieves is a yes, basically any game i play with water goes on it. Subnautica i have played but it was on a cheap laptop with a duo core CPU and 6 GB of RAM so… i didn’t but it on there out of courtesy to give it a fair shot. I want to pick it up again on Steam though to give it a try. I’m not to invested in the lore though so i’m probably going to hold off until the sequel too buy it so i can play with friends
I also kept the 4:3 ratio, and the original resolution and framerate, too. The game was designed around this and it felt more right to me. But SoH‘s free camera is awesome of course, really freshened up the game.
fair enough lol. i grew up on the 3DS one so it’s probably nostalgia for me too, though i honestly i mostly prefer the graphics just because something about N64 Link’s nose bothers me
bin.pol.social
Aktywne