Not the person you asked, and I’m speaking from World experience, but my favorite weapon is the Gunlance. A good mix of defense, slashing, and concussion, so you can break pretty much whatever you want. All around fun, since it felt like I could really push the monsters, rather than feeling like I was constantly on defense.
Sword and Shield was also really fun. Good combos and a decent all-rounder. I also enjoyed Bow.
Try out several on the same monster (one whose moveset you’ve memorized), and see what feels nicest. I actually played all weapons, because certain monsters were easier to fight with particular weapons.
Lastly, find YouTube videos that explain how to use the weapons and suggest common or useful combos. Good luck!
Longsword was a lot simpler in Unite so that’s a good medium-weight weapon that you can dodge easily with.
Sword n shield is very beginner friendly for its item usage while wield (very important while learning how to paintball consistently or learn the timing windows for healing)
Hammer is great for learning because it has more low-commitment attack options than other slow weapons while you learn your openings
No, my first mh game. A big part of my issue is camera while dealing with fastish monster. Mainly the ice totally not a velicoprey but ice. They spawn in groups and when they jump I can’t camera so keeping track is hard.
iirc, Unite had an option that toggled whether moving forward was relative to the camera vs character orientation. If you remap the camera to the right stick, it’s way easier to circle-strafe. The left shoulder button is more ideal for sharp turnarounds, like if a mon charges past and is 180° behind you or after dodging
Claw = use the side of your left index finger to control the d-pad camera. Left thumb still on stick to move, and your middle finger takes over the shoulder button. For the record, the claw isn’t really a fond memory (to me at least), even if it’s a funny one.
If it were me, I’d just remap the right joystick to the d-pad so you can spare your fingers the pain!
The game “Humankind” plays very similar to civ 6, might be better to compare it to being inbetween civ 6 and 7. But it has a much more tactical combat system.
I found humankind to be very difficult to go the domination path, but I haven’t played since close to release.
It was very prohibitive to take direct control of conquered cities as the cost seemed exponential, and you had to constantly declare peace and then go right back to war or something if I remember correctly. It seemed like a silly system
Assassin’s Creed Rogue was a hidden Black Flag 2 that came out when Assassin’s Creed Unity came out (Unity was a new engine for new consoles, but Rogue was a throwaway remix of the older game for 360 and PS3).
I recently went back through Black Flag because Ubisoft added Steam achievements to a select list of their old games, which I’m a sucker for. The game was fun to play again, tons of fun, so I’d imagine Rogue would be good, too. Although I have a friend that likes Black Flag that swears that Rogue was boring.
Although, a warning, Ubisoft cucked me in getting achievements because they actually removed DLC from the clients. You actually cannot play them without modding, and even then I’m struggling to get content that I paid for. That’s a small portion of the game if you don’t care about achievements, but it’s still something to watch out for, ESPECIALLY if you plan on purchasing the game. They sell Freedom Cry, one of Black Flag’s DLCs, separately now (might/might not have sailing in it).
I brought the switch version thinking " I’ll be able to play Skyrim where I want! Where I want ended up being just when I was on the toilet. Thankfully it’s free on Xbox so I don’t buy it again.
I think that was the only full price I’ve bought digitally, because my friend and I wanted to game share and play together.
MMO shooter seems like an undeserved concept. Buy I guess you have the scope of Defiance with the polish of an MMO. Or you have the scope of Destiny and the polish of a normal shooter.
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Aktywne