ffmpeg uses a sectioned parameter approach. Input parameters and input, optionally multiple, output parameters and output target.
In my example I specified copy as codec so the streams are copied as-is, without reencoding. I used map to map video streams 1 and 2 of the first input, and default/all audio streams.
The ffmpeg reference docs are thorough. The wiki has some more guide, example, and explanatory docs.
If you want a handheld, Anbernic makes some good stuff. anbernic.com They do tend to load the SD card up with games beforehand, but the card is cheap & likely to fail, and the games are sorted & titled strangely (and may be otherwise dodgy). So you probably want to replace it with your own card with games you sourced yourself.
I have an RG353V. I got that one for the aesthetic (looks like an old gameboy), and I do like it, but I can see why people generally suggest a model with a horizontal form factor instead, since the vertical (gameboy shaped) is not very ergonomic. I mainly stick to 8 or 16-bit games. but it should be able to handle 5th gen consoles (saturn, ps, n64) just fine, but 6th gen (dc, ps2, gamecube) will depend on what game you’re running and may require tweaking the settings. ps3 is right out, I’m afraid.
Like I said, I mainly run older stuff, so double check what I’m saying if 5th and 6th gen games are important to you. I don’t really mess with those.
Ghostwire: Tokyo is a good game about ghosts that's not actually that scary. The school DLC for it can get a bit creepy though. Also, Subnautica is one of the scariest non-horror games out there.
The original Neverwinter Nights, you could kill main story NPCs and lock yourself from progressing. If you saved after this without realizing your mistake because you’re dumb, you have to restart.
Also, the original pre-order Ocarina of Time, if you did the keys on the water temple in the wrong order, it made the temple nearly impossible. Data sleuths have found a way to progress, but 14 year old me spent 20 hours trying to figure it out and quit the game.
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Aktywne