Ori and Ori: Will of the Wisps. These games are beautiful and atmospheric. The story is basic, but it’s a world to get lost in.
All of the supergiant games (except for maybe Hades). So Bastion, Transistor and Pyre. Dripping with style, Bastion and Transistor have a pretty straightforward story, but it’s well told. Pyre’s story is a bit more complex, with a heavy focus on characters and your choices with them.
Played far too much of Prey before realizing you can boost in zero G. I was wondering why people praised those sections so much when they were agonizingly slow.
APICO maybe? It’s got some crafting, but is mostly pretty chill, concentrating on breeding bees.
Dorfromantik is relatively mindless. You place tiles and create landscapes. There’s nice music too. There’s a sort of strategy to it, but it’s pretty light. Unlocking new tiles is the main grind. If you wanted a bit more thought involved, just about any turn-based strategy like Civilization 6 should do.
If you want to keep to JRPGs but at a calmer pace than FF7R, False Skies might be up your alley. ARPGs like Chronicon are also low on the intense/concentration scale (although like most ARPGs, you shouldn’t expect much of a story).
But more than any of those, I think Dave the Diver is your best bet. Ocean theme, doesn’t require great concentration (besides the odd minigame), and has a bunch to be taken in at your own pace.
I think it’s great that you’ve fostered a discussion where no one’s really angry, but there’s definitely confusion. I have a rough idea as to what you’re referring to, but without concrete examples of games, this seems more like a well-intended but uninformed rant that needed more time in the oven.
For some reason sequels are extra eager to walk into this trap, thinking the energy field and the virus are what made the original so compelling, so this time let’s have the story revolve around 3 energy fields and 8 viruses.
Side note, but this perfectly describes why I liked the first John Wick, where the world of the assassins is an interesting background element, and hated the sequels which are exclusively about the assassins and their weird rules and traditions
Saving this post because it’s right up my alley so now I have many new games to check out. Project Zomboid is still going strong for us, but here are some others that our group has enjoyed:
Heave Ho: super crude 2D graphics, but absolutely hilarious gameplay
The Ascent: beautiful cyberpunk-themed isometric shooter
Broforce: very entertaining pixel-art 2D platformer/shooter - we played this through to the end, which is rare for us
Overcooked: very entertaining 3D game, not sure what I would even call the genre - a “work” game?
Unrailed: similar to uncooked, but a different kind of “work”
I didn’t realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
Not a game but some of the stories here remind me of the time I discovered I could draw stuff on the screen with Omicron Basic on my Atari ST and I painstakingly entered every square by hand dozens of times to make squares move across the screen…until days later I discovered the magic of the for loop. I must have been maybe 10 or so at the time.
Skies of Arcadia. Two words: sky pirates. Coupled together with a beautiful overworld filled with hidden discoveries, charming characters, fun ship combat, and excellent music. You can’t go wrong with either the original Dreamcast version (higher quality music, VMU minigames) or the Legends remastering on the Gamecube (an additional story quest, less frequent random encounters - the original is somewhat relentless with these).
As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.
I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.
bin.pol.social
Aktywne