Hybrid Heaven on N64. Great game with a super interesting battle mechanic. I’ve never played anything else quite like it. Maybe The Surge would be the closest system, wherein you can target specific body parts for interesting effects. But you can’t suplex an alligator in The Surge.
Had a partner want to practice hacking a 3ds before they closed the shop so I can play PS1 games. The first one I put on that mofo is Azure Dreams, my first and probably favorite dungeon crawler roguelike with a city builder. Also Breath of Fire IV is one of my absolute favorite games ever.
The Blackwell series are point and click games about ghosts. It’s cool to see familiar characters through out the series and how they change (or unchanged) .
It’s the digital version of a puzzle board game I highly recommend. High re-play value and fun to play solo or with friends. (The digital version should be solo only but you can compete with online leader boards)
Well, never meet your heroes… Or just never look up cult classics… I was going to recommend a little “game” I enjoyed, then I went around looking if there was an updated version… Turns out the creator decided to make some NFT crap based on it. What a disappointment.
Quake III but no I or II? I see you’ve got DOOM on your list, I’m curious, did you not like the first two quake games or just didn’t play them? Otherwise you’ve got my list down pat (plus a few extras).
I’d say this is the result of someone asking ChatGPT for “rage bait post for a video game forum” but it has too much insufferable personality to be AI generated
Story-heavy: Uncharted series (between 10 and 16 hours per game), Hellblade (around 8 hours) and - if you can spare another 10 hours or so and Action RPGs are your thing - Nier Automata is really worth it (around 30 hours).
Gris was impactful enough for me that I’ll mention it here, since it was super short (4 hours at most).
Aquaria is one probably not too many people played to make it a cult classic, but it has a dedicated following of people that love it. Was pretty popular as a 2d indie adventure. I never thought I would like it, but was glad I gave it a try. 😊
One of the first computer games I’ve ever played is StarCraft. For context, the game is about human battle with aliens similar to Starship Troopers. The game story has three acts, each from different point of views. It is supposed to start from human pov, and then alien pov, and lastly another alien species. However due to English being my second language, I somehow started with the alien pov first. So my first impression of the game is that I play as a disgusting xenomorph alien species battling mankind. It’s not until later that I realized I missed an entire human chapter of the game.
Oh wow, I missed it early on! The Eternal Cylinder is good, but some occasionally clunky gameplay alongside the very unique alien designs might turn some people away. It crashed twice on me and once you figure out all the systems of play it can feel simple (although there’s a lot of complexity under the hood), so I could see some people giving up on it due to frustration or boredom - especially if the aliens or story don’t hook them.
I loved the environments and alien concept (plus the fun stress of the cylinders approaching) which kept me hooked. Plus it’s much more mechanically involved than Spore was. Spent about 13 hours with the game and left satisfied. If I had to numerically rate it, it’s maybe around 8/10?
It’s a first person shooter from a venerable studio in the genre, Raven Software.
Put out during their “golden age”, before Wolfenstein and Singularity flopped and uncle Bobby sent them to work in the Call of Duty mines.
Really cool selection of sci-fi guns, some of them pretty unique.
Campaign is essentially a prototype for Quake 4. It was built by the same internal team at Raven.
It has a more interesting story than Quake 4.
It’s an early example of a game that lets you choose your sex. NPC dialog changes to reflect this.
The whole cast of Star Trek: Voyager lends their voice talent to the game, including Jeri Ryan.
It also has a sequel, made by another studio. Elite Force II isn’t quite as good, but it is still worth playing if you like the original. It loses the female protagonist option, likely because it was 2003 and the story had a love triangle. It’s a visual powerhouse though, really pushing the limits of the Quake III engine far beyond what many people likely thought possible.
Ooh I forgot about this. Elite force is one of the few games that I’ve actually finished. I thought the graphics were gorgeous for the time with lots of believable alien worlds. The characters are engaging and the missions never felt repetitive.
bin.pol.social
Aktywne